index
:
sigen.git
0.1
0.2
master
no-macros
sigmod-checks
Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
CMakeLists.txt
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add sigencore build files
Ben Boeckel
2009-01-27
1
-0
/
+8
*
Remove now broken sigbattle from build
Ben Boeckel
2009-01-27
1
-8
/
+8
*
Added commented line for dep on sigworld tag for sigmod
Ben Boeckel
2009-01-17
1
-0
/
+1
*
Make Windows library directory the same as the binary
Ben Boeckel
2009-01-10
1
-1
/
+5
*
Minor fix in CMake file
Ben Boeckel
2008-12-25
1
-3
/
+1
*
Minor tweak to CMakeLists.txt
Ben Boeckel
2008-12-25
1
-3
/
+1
*
Doxygen targets now depend on tag files
Ben Boeckel
2008-12-25
1
-0
/
+2
*
Testing code added (as well as Fraction testing)
Ben Boeckel
2008-12-16
1
-0
/
+1
*
Fixes for RPM
Ben Boeckel
2008-12-06
1
-2
/
+2
*
Fixed the exporting with the libraries
Ben Boeckel
2008-11-30
1
-0
/
+13
*
Installing the doxygen won't work as it is. Also formatted the commands better
Ben Boeckel
2008-11-25
1
-2
/
+11
*
Doxygen cleanups
Ben Boeckel
2008-11-25
1
-3
/
+3
*
Doxygen is better suited to CMake now
Ben Boeckel
2008-11-25
1
-0
/
+7
*
[FIX] Starting the sigworld library
Ben Boeckel
2008-11-09
1
-0
/
+9
*
[FIX] RPM fixes
Ben Boeckel
2008-11-04
1
-0
/
+11
*
[FIX] Fixed the building of sigmodr
Ben Boeckel
2008-11-02
1
-2
/
+2
*
[FIX] Code for challenge-based login complete
Ben Boeckel
2008-11-01
1
-5
/
+7
*
[FIX] Adding subdirectories is done smarter now (no hard dependencies just to...
Ben Boeckel
2008-10-31
1
-20
/
+33
*
[FIX] Moved Hat, Fraction, Matrix, and Script to sigcore
Ben Boeckel
2008-10-17
1
-0
/
+7
*
[FIX] Now using KDE4_* macros in CMake
Ben Boeckel
2008-10-13
1
-33
/
+7
*
[FIX] Reordered sections in class declarations
Ben Boeckel
2008-10-11
1
-0
/
+2
*
[FIX] Added single player option to Sigmod
Ben Boeckel
2008-10-06
1
-7
/
+11
*
[ADD] Doxygen generation tools for CMake
Ben Boeckel
2008-09-28
1
-2
/
+2
*
[FIX] Removed *_End defines
Ben Boeckel
2008-09-25
1
-0
/
+2
*
[FIX] Changed the way LaTeX files are compiled to be more flexible
Ben Boeckel
2008-09-13
1
-0
/
+3
*
[FIX] Fixed some install stuff in the CMakeLists.txt
Ben Boeckel
2008-09-07
1
-1
/
+1
*
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...
Ben Boeckel
2008-09-05
1
-19
/
+19
*
[FIX] Added KNewStuff2 for Pokémod upload and download
Ben Boeckel
2008-08-27
1
-0
/
+4
*
[FIX] Cleaned up the RC file
Ben Boeckel
2008-08-04
1
-1
/
+0
*
[ADD] Added XMLGUI file for pokemodr
Ben Boeckel
2008-08-02
1
-0
/
+2
*
[FIX] Fixed an infinite loop in Fraction::reduce
Ben Boeckel
2008-07-26
1
-0
/
+1
*
[FIX] Separated battle and world scripts for abilities and moves
Ben Boeckel
2008-07-12
1
-1
/
+5
*
[FIX] KMenu* can now be put into a QVariant
Ben Boeckel
2008-07-04
1
-0
/
+3
*
[FIX] cmake fixes
Ben Boeckel
2008-06-23
1
-0
/
+8
*
[FIX] pokemodr SVN flag corrected
Ben Boeckel
2008-06-21
1
-10
/
+49
*
[FIX] Using cmake now (still is rough)
Ben Boeckel
2008-06-21
1
-0
/
+23