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sigen.git
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sigmod-checks
Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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CMakeLists.txt
Commit message (
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Author
Age
Files
Lines
*
Add sigtools directory and beginnings of plugin widget
Ben Boeckel
2009-03-22
1
-0
/
+1
*
Add Sigmod ServiceType
Ben Boeckel
2009-03-21
1
-0
/
+9
*
sigencore isn't optional
Ben Boeckel
2009-03-20
1
-4
/
+4
*
Bump to the correct versions
Ben Boeckel
2009-03-05
1
-1
/
+1
*
Bump version to 0.1.0
0.1.0
Ben Boeckel
2009-03-01
1
-2
/
+2
*
Move the mime-type info for sigmods to the top-level
Ben Boeckel
2009-03-01
1
-0
/
+9
*
Remove the x-sigmod+xml.desktop file, it's for KDE3
Ben Boeckel
2009-03-01
1
-9
/
+0
*
Bumped minimum required version to Qt 4.5.0
Ben Boeckel
2009-02-26
1
-1
/
+1
*
Make subdirectories optional
Ben Boeckel
2009-02-26
1
-38
/
+6
*
Sigmod now includes sigcore via <> rather than ""
Ben Boeckel
2009-02-23
1
-0
/
+1
*
Made all CMakeLists commands lowercase
Ben Boeckel
2009-02-23
1
-46
/
+46
*
Merge minimum version line for KDE4
Ben Boeckel
2009-02-23
1
-2
/
+1
*
Change CMakeLists.txt to make dependencies required and reduce checking later
Ben Boeckel
2009-02-22
1
-45
/
+33
*
Add sigencore build files
Ben Boeckel
2009-01-27
1
-0
/
+8
*
Remove now broken sigbattle from build
Ben Boeckel
2009-01-27
1
-8
/
+8
*
Added commented line for dep on sigworld tag for sigmod
Ben Boeckel
2009-01-17
1
-0
/
+1
*
Make Windows library directory the same as the binary
Ben Boeckel
2009-01-10
1
-1
/
+5
*
Minor fix in CMake file
Ben Boeckel
2008-12-25
1
-3
/
+1
*
Minor tweak to CMakeLists.txt
Ben Boeckel
2008-12-25
1
-3
/
+1
*
Doxygen targets now depend on tag files
Ben Boeckel
2008-12-25
1
-0
/
+2
*
Testing code added (as well as Fraction testing)
Ben Boeckel
2008-12-16
1
-0
/
+1
*
Fixes for RPM
Ben Boeckel
2008-12-06
1
-2
/
+2
*
Fixed the exporting with the libraries
Ben Boeckel
2008-11-30
1
-0
/
+13
*
Installing the doxygen won't work as it is. Also formatted the commands better
Ben Boeckel
2008-11-25
1
-2
/
+11
*
Doxygen cleanups
Ben Boeckel
2008-11-25
1
-3
/
+3
*
Doxygen is better suited to CMake now
Ben Boeckel
2008-11-25
1
-0
/
+7
*
[FIX] Starting the sigworld library
Ben Boeckel
2008-11-09
1
-0
/
+9
*
[FIX] RPM fixes
Ben Boeckel
2008-11-04
1
-0
/
+11
*
[FIX] Fixed the building of sigmodr
Ben Boeckel
2008-11-02
1
-2
/
+2
*
[FIX] Code for challenge-based login complete
Ben Boeckel
2008-11-01
1
-5
/
+7
*
[FIX] Adding subdirectories is done smarter now (no hard dependencies just to...
Ben Boeckel
2008-10-31
1
-20
/
+33
*
[FIX] Moved Hat, Fraction, Matrix, and Script to sigcore
Ben Boeckel
2008-10-17
1
-0
/
+7
*
[FIX] Now using KDE4_* macros in CMake
Ben Boeckel
2008-10-13
1
-33
/
+7
*
[FIX] Reordered sections in class declarations
Ben Boeckel
2008-10-11
1
-0
/
+2
*
[FIX] Added single player option to Sigmod
Ben Boeckel
2008-10-06
1
-7
/
+11
*
[ADD] Doxygen generation tools for CMake
Ben Boeckel
2008-09-28
1
-2
/
+2
*
[FIX] Removed *_End defines
Ben Boeckel
2008-09-25
1
-0
/
+2
*
[FIX] Changed the way LaTeX files are compiled to be more flexible
Ben Boeckel
2008-09-13
1
-0
/
+3
*
[FIX] Fixed some install stuff in the CMakeLists.txt
Ben Boeckel
2008-09-07
1
-1
/
+1
*
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...
Ben Boeckel
2008-09-05
1
-19
/
+19
*
[FIX] Added KNewStuff2 for Pokémod upload and download
Ben Boeckel
2008-08-27
1
-0
/
+4
*
[FIX] Cleaned up the RC file
Ben Boeckel
2008-08-04
1
-1
/
+0
*
[ADD] Added XMLGUI file for pokemodr
Ben Boeckel
2008-08-02
1
-0
/
+2
*
[FIX] Fixed an infinite loop in Fraction::reduce
Ben Boeckel
2008-07-26
1
-0
/
+1
*
[FIX] Separated battle and world scripts for abilities and moves
Ben Boeckel
2008-07-12
1
-1
/
+5
*
[FIX] KMenu* can now be put into a QVariant
Ben Boeckel
2008-07-04
1
-0
/
+3
*
[FIX] cmake fixes
Ben Boeckel
2008-06-23
1
-0
/
+8
*
[FIX] pokemodr SVN flag corrected
Ben Boeckel
2008-06-21
1
-10
/
+49
*
[FIX] Using cmake now (still is rough)
Ben Boeckel
2008-06-21
1
-0
/
+23