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* [FIX] Added single player option to SigmodBen Boeckel2008-10-061-7/+11
* [ADD] Doxygen generation tools for CMakeBen Boeckel2008-09-281-2/+2
* [FIX] Removed *_End definesBen Boeckel2008-09-251-0/+2
* [FIX] Changed the way LaTeX files are compiled to be more flexibleBen Boeckel2008-09-131-0/+3
* [FIX] Fixed some install stuff in the CMakeLists.txtBen Boeckel2008-09-071-1/+1
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-19/+19
* [FIX] Added KNewStuff2 for Pokémod upload and downloadBen Boeckel2008-08-271-0/+4
* [FIX] Cleaned up the RC fileBen Boeckel2008-08-041-1/+0
* [ADD] Added XMLGUI file for pokemodrBen Boeckel2008-08-021-0/+2
* [FIX] Fixed an infinite loop in Fraction::reduceBen Boeckel2008-07-261-0/+1
* [FIX] Separated battle and world scripts for abilities and movesBen Boeckel2008-07-121-1/+5
* [FIX] KMenu* can now be put into a QVariantBen Boeckel2008-07-041-0/+3
* [FIX] cmake fixesBen Boeckel2008-06-231-0/+8
* [FIX] pokemodr SVN flag correctedBen Boeckel2008-06-211-10/+49
* [FIX] Using cmake now (still is rough)Ben Boeckel2008-06-211-0/+23