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path: root/pokemodr/models/PokemodModel.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-159/+0
* [FIX] Cleaned up the RC fileBen Boeckel2008-08-041-0/+2
* [FIX] KMenu* can now be put into a QVariantBen Boeckel2008-07-041-1/+1
* [FIX] Using qobject_cast now where possibleBen Boeckel2008-06-301-4/+4
* [FIX] Using cmake now (still is rough)Ben Boeckel2008-06-211-1/+1
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-18/+18
* [FIX] Status and Weather classes in pokemod instead of hardcodedBen Boeckel2008-05-271-0/+6
* [FIX] GroupModels will now add an item to itself if pasted toBen Boeckel2008-05-261-0/+13
* [FIX] Context menus addedBen Boeckel2008-05-261-19/+32
* [ADD] More documentationBen Boeckel2008-05-251-10/+0
* [ADD] Added UI classes for GlobalScriptBen Boeckel2008-05-231-2/+2
* [FIX] Models cleaned up (each class is now in its own file, parenting not har...Ben Boeckel2008-05-201-860/+38
* [FIX] TypeModel done for data() in modelsBen Boeckel2008-05-161-1/+1
* [ADD] Added Sound class and related codeBen Boeckel2008-05-131-12/+58
* [FIX] Some invalid indexing in PokemodModelBen Boeckel2008-05-091-4/+4
* [FIX] QStringList needed in some of the pokemod headersBen Boeckel2008-04-291-63/+38
* [FIX] Organized some more model codeBen Boeckel2008-04-291-175/+225
* [FIX] De-inlined some methodsBen Boeckel2008-04-281-0/+1
* [FIX] Pokemod objects now know about parentsBen Boeckel2008-04-271-21/+24
* [FIX] Drag/Drop should work (in theory)Ben Boeckel2008-04-251-87/+8
* [FIX] Cleaner setting of model dataBen Boeckel2008-04-251-53/+183
* [FIX] Fleshed out a lot more Model classesBen Boeckel2008-04-251-156/+213
* [ADD] More model classesBen Boeckel2008-04-241-11/+17
* [ADD] New classes for the modelsBen Boeckel2008-04-241-0/+768