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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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path:
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pokemodr
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models
Commit message (
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Author
Age
Files
Lines
*
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...
Ben Boeckel
2008-09-05
138
-10013
/
+0
*
[FIX] SoundUI widget has a better layout
Ben Boeckel
2008-08-04
1
-3
/
+3
*
[FIX] Cleaned up the RC file
Ben Boeckel
2008-08-04
5
-0
/
+287
*
[FIX] Added a depth variable to Trainer
Ben Boeckel
2008-07-28
1
-0
/
+1
*
[FIX] KMenu* can now be put into a QVariant
Ben Boeckel
2008-07-04
62
-61
/
+64
*
[FIX] Using qobject_cast now where possible
Ben Boeckel
2008-06-30
62
-235
/
+235
*
[FIX] Using cmake now (still is rough)
Ben Boeckel
2008-06-21
67
-75
/
+75
*
[FIX] Validation works in Pokémodr
Ben Boeckel
2008-06-19
59
-62
/
+62
*
[FIX] Some crashes in the Models that grab names from other objects
Ben Boeckel
2008-06-09
4
-15
/
+15
*
[FIX] All modules now use their own namespace
Ben Boeckel
2008-06-09
134
-991
/
+1388
*
[FIX] Wild Lists cleaned up
Ben Boeckel
2008-05-29
1
-3
/
+1
*
[FIX] Typechart now works
Ben Boeckel
2008-05-28
2
-4
/
+2
*
[FIX] Status and Weather classes in pokemod instead of hardcoded
Ben Boeckel
2008-05-27
13
-0
/
+825
*
[FIX] GroupModels will now add an item to itself if pasted to
Ben Boeckel
2008-05-26
59
-7
/
+695
*
[FIX] Context menus added
Ben Boeckel
2008-05-26
117
-211
/
+1763
*
[ADD] More documentation
Ben Boeckel
2008-05-25
72
-752
/
+0
*
[ADD] More documentation
Ben Boeckel
2008-05-24
4
-13
/
+10
*
[ADD] Added UI classes for GlobalScript
Ben Boeckel
2008-05-23
18
-142
/
+229
*
[DEL] Cleaned out unneeded files
Ben Boeckel
2008-05-23
14
-798
/
+0
*
[FIX] Opening files and saving now works
Ben Boeckel
2008-05-21
4
-15
/
+28
*
[FIX] Models cleaned up (each class is now in its own file, parenting not har...
Ben Boeckel
2008-05-20
132
-2408
/
+3221
*
[ADD] Added Dialog widget and preliminary code for the commands
Ben Boeckel
2008-05-20
1
-4
/
+3
*
[ADD] ItemEffect widget near completion (value2 setting on the widget needed)
Ben Boeckel
2008-05-19
1
-4
/
+3
*
[FIX] SoundUI uses correct icon names now
Ben Boeckel
2008-05-16
2
-5
/
+4
*
[FIX] TypeModel done for data() in models
Ben Boeckel
2008-05-16
37
-85
/
+96
*
[FIX] Refactored out connections made within widgets
Ben Boeckel
2008-05-15
2
-6
/
+11
*
[FIX] More things are coded for the main window
Ben Boeckel
2008-05-15
2
-2
/
+8
*
[ADD] MapEffect widget logic
Ben Boeckel
2008-05-15
2
-8
/
+6
*
[ADD] Sound UI code
Ben Boeckel
2008-05-13
2
-4
/
+8
*
[ADD] Added SoundModel classes missed in last commit
Ben Boeckel
2008-05-13
2
-0
/
+124
*
[ADD] Added Sound class and related code
Ben Boeckel
2008-05-13
2
-12
/
+74
*
[FIX] More test code for the tree bug
Ben Boeckel
2008-05-09
19
-12
/
+45
*
[FIX] Some invalid indexing in PokemodModel
Ben Boeckel
2008-05-09
2
-6
/
+4
*
[FIX] QStringList needed in some of the pokemod headers
Ben Boeckel
2008-04-29
52
-87
/
+3027
*
[FIX] Organized some more model code
Ben Boeckel
2008-04-29
34
-293
/
+417
*
[FIX] De-inlined some methods
Ben Boeckel
2008-04-28
7
-93
/
+31
*
[FIX] Pokemod objects now know about parents
Ben Boeckel
2008-04-27
18
-190
/
+199
*
[FIX] Matrix edge case when size is (0,0)
Ben Boeckel
2008-04-25
2
-11
/
+47
*
[FIX] Drag/Drop should work (in theory)
Ben Boeckel
2008-04-25
36
-279
/
+169
*
[FIX] Cleaner setting of model data
Ben Boeckel
2008-04-25
16
-346
/
+228
*
[FIX] Fleshed out a lot more Model classes
Ben Boeckel
2008-04-25
34
-733
/
+509
*
[ADD] More model classes
Ben Boeckel
2008-04-24
33
-38
/
+2130
*
[ADD] New classes for the models
Ben Boeckel
2008-04-24
12
-0
/
+1979