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authorBen Boeckel <MathStuf@gmail.com>2009-02-24 22:46:09 -0500
committerBen Boeckel <MathStuf@gmail.com>2009-02-24 22:46:09 -0500
commitf8d9605077a6ed100a915c064adab76da5d240a6 (patch)
treec9703c97f4093059068fb2eb6ad1afbfa285dd6f /sigmodr/widgets/MapTrainerTeamMemberUI.cpp
parent4acab35a099e9f6834432e7e89dee716c41549ba (diff)
downloadsigen-f8d9605077a6ed100a915c064adab76da5d240a6.tar.gz
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Fixed up more widgets to load at runtime
Diffstat (limited to 'sigmodr/widgets/MapTrainerTeamMemberUI.cpp')
-rw-r--r--sigmodr/widgets/MapTrainerTeamMemberUI.cpp202
1 files changed, 113 insertions, 89 deletions
diff --git a/sigmodr/widgets/MapTrainerTeamMemberUI.cpp b/sigmodr/widgets/MapTrainerTeamMemberUI.cpp
index c9e57491..0741f42c 100644
--- a/sigmodr/widgets/MapTrainerTeamMemberUI.cpp
+++ b/sigmodr/widgets/MapTrainerTeamMemberUI.cpp
@@ -28,8 +28,17 @@
#include <sigmod/Rules.h>
#include <sigmod/Species.h>
+// KDE includes
+#include <KActionSelector>
+#include <KComboBox>
+#include <KIntNumInput>
+#include <KLineEdit>
+
// Qt includes
+#include <QtCore/QFile>
+#include <QtGui/QGroupBox>
#include <QtGui/QListWidgetItem>
+#include <QtUiTools/QUiLoader>
using namespace Sigmod;
using namespace Sigmodr::Widgets;
@@ -37,138 +46,153 @@ using namespace Sigmodr::Widgets;
MapTrainerTeamMemberUI::MapTrainerTeamMemberUI(MapTrainerTeamMember* teamMember, QWidget* parent) :
ObjectUI(parent)
{
- setupUi(this);
setObjects(teamMember, new MapTrainerTeamMember(*teamMember));
}
-MapTrainerTeamMemberUI::~MapTrainerTeamMemberUI()
-{
-}
-
void MapTrainerTeamMemberUI::initGui()
{
- connect(varItems->selectedListWidget(), SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(selectedItemChanged(QListWidgetItem*)));
+ QFile file(":/gui/maptrainerteammember.ui");
+ file.open(QFile::ReadOnly);
+ QWidget *formWidget = QUiLoader().load(&file, this);
+ file.close();
+ ui_species = formWidget->findChild<KComboBox*>("varSpecies");
+ ui_level = formWidget->findChild<KIntNumInput*>("varLevel");
+ ui_abilities = formWidget->findChild<KActionSelector*>("varAbilities");
+ ui_boxItems = formWidget->findChild<QGroupBox*>("boxItems");
+ ui_items = formWidget->findChild<KActionSelector*>("varItems");
+ ui_itemCount = formWidget->findChild<KIntNumInput*>("varItemCount");
+ ui_moves = formWidget->findChild<KActionSelector*>("varMoves");
+ ui_natures = formWidget->findChild<KActionSelector*>("varNatures");
+ connect(ui_species, SIGNAL(currentIndexChanged(int)), this, SLOT(speciesChanged(int)));
+ connect(ui_level, SIGNAL(valueChanged(int)), this, SLOT(levelChanged(int)));
+ connect(ui_abilities, SIGNAL(added(QListWidgetItem*)), this, SLOT(abilityAdded(QListWidgetItem*)));
+ connect(ui_abilities, SIGNAL(removed(QListWidgetItem*)), this, SLOT(abilityRemoved(QListWidgetItem*)));
+ connect(ui_items, SIGNAL(added(QListWidgetItem*)), this, SLOT(itemAdded(QListWidgetItem*)));
+ connect(ui_items, SIGNAL(removed(QListWidgetItem*)), this, SLOT(itemRemoved(QListWidgetItem*)));
+ connect(ui_itemCount, SIGNAL(valueChanged(int)), this, SLOT(itemCountChanged(int)));
+ connect(ui_moves, SIGNAL(added(QListWidgetItem*)), this, SLOT(moveAdded(QListWidgetItem*)));
+ connect(ui_moves, SIGNAL(removed(QListWidgetItem*)), this, SLOT(moveRemoved(QListWidgetItem*)));
+ connect(ui_natures, SIGNAL(added(QListWidgetItem*)), this, SLOT(natureAdded(QListWidgetItem*)));
+ connect(ui_natures, SIGNAL(removed(QListWidgetItem*)), this, SLOT(natureRemoved(QListWidgetItem*)));
+ connect(ui_items->selectedListWidget(), SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(selectedItemChanged(QListWidgetItem*)));
}
void MapTrainerTeamMemberUI::refreshGui()
{
- const bool blockedSpecies = varSpecies->blockSignals(true);
- varSpecies->clear();
+ const bool blockedSpecies = ui_species->blockSignals(true);
+ ui_species->clear();
for (int i = 0; i < game()->speciesCount(); ++i)
- {
- const Species* species = game()->species(i);
- varSpecies->addItem(species->name(), species->id());
- }
- varSpecies->blockSignals(blockedSpecies);
- varLevel->setMaximum(game()->rules()->maxLevel());
- const bool blockedAbilities = varAbilities->blockSignals(true);
- varAbilities->availableListWidget()->clear();
- varAbilities->selectedListWidget()->clear();
+ ui_species->addItem(game()->species(i)->name());
+ ui_species->blockSignals(blockedSpecies);
+ ui_level->setMaximum(game()->rules()->maxLevel());
+ const bool blockedAbilities = ui_abilities->blockSignals(true);
+ ui_abilities->availableListWidget()->clear();
+ ui_abilities->selectedListWidget()->clear();
for (int i = 0; i < game()->abilityCount(); ++i)
{
const Ability* ability = game()->ability(i);
- QListWidgetItem* widgetItem = new QListWidgetItem(ability->name(), varAbilities->availableListWidget());
+ QListWidgetItem* widgetItem = new QListWidgetItem(ability->name(), ui_abilities->availableListWidget());
widgetItem->setData(Qt::UserRole, ability->id());
}
- varAbilities->blockSignals(blockedAbilities);
- varAbilities->setButtonsEnabled();
- boxAbilities->setEnabled(game()->rules()->maxAbilities());
- const bool blockedItems = varItems->blockSignals(true);
- varItems->availableListWidget()->clear();
- varItems->selectedListWidget()->clear();
+ ui_abilities->blockSignals(blockedAbilities);
+ ui_abilities->setButtonsEnabled();
+ ui_abilities->setEnabled(game()->rules()->maxAbilities());
+ const bool blockedItems = ui_items->blockSignals(true);
+ ui_items->availableListWidget()->clear();
+ ui_items->selectedListWidget()->clear();
for (int i = 0; i < game()->itemCount(); ++i)
{
const Item* item = game()->item(i);
- QListWidgetItem* widgetItem = new QListWidgetItem(item->name(), varItems->availableListWidget());
+ QListWidgetItem* widgetItem = new QListWidgetItem(item->name(), ui_items->availableListWidget());
widgetItem->setData(Qt::UserRole, item->id());
}
- varItems->blockSignals(blockedItems);
- varItems->setButtonsEnabled();
- boxItems->setEnabled(game()->rules()->maxHeldItems());
- const bool blockedMoves = varMoves->blockSignals(true);
- varMoves->availableListWidget()->clear();
- varMoves->selectedListWidget()->clear();
+ ui_items->blockSignals(blockedItems);
+ ui_items->setButtonsEnabled();
+ ui_boxItems->setEnabled(game()->rules()->maxHeldItems());
+ const bool blockedMoves = ui_moves->blockSignals(true);
+ ui_moves->availableListWidget()->clear();
+ ui_moves->selectedListWidget()->clear();
for (int i = 0; i < game()->moveCount(); ++i)
{
const Move* move = game()->move(i);
- QListWidgetItem* widgetItem = new QListWidgetItem(move->name(), varMoves->availableListWidget());
+ QListWidgetItem* widgetItem = new QListWidgetItem(move->name(), ui_moves->availableListWidget());
widgetItem->setData(Qt::UserRole, move->id());
}
- varMoves->blockSignals(blockedMoves);
- varMoves->setButtonsEnabled();
- const bool blockedNatures = varNatures->blockSignals(true);
- varNatures->availableListWidget()->clear();
- varNatures->selectedListWidget()->clear();
+ ui_moves->blockSignals(blockedMoves);
+ ui_moves->setButtonsEnabled();
+ const bool blockedNatures = ui_natures->blockSignals(true);
+ ui_natures->availableListWidget()->clear();
+ ui_natures->selectedListWidget()->clear();
for (int i = 0; i < game()->natureCount(); ++i)
{
const Nature* nature = game()->nature(i);
- QListWidgetItem* widgetItem = new QListWidgetItem(nature->name(), varNatures->availableListWidget());
+ QListWidgetItem* widgetItem = new QListWidgetItem(nature->name(), ui_natures->availableListWidget());
widgetItem->setData(Qt::UserRole, nature->id());
}
- varNatures->blockSignals(blockedNatures);
- varNatures->setButtonsEnabled();
- boxNatures->setEnabled(game()->rules()->maxNatures());
+ ui_natures->blockSignals(blockedNatures);
+ ui_natures->setButtonsEnabled();
+ ui_natures->setEnabled(game()->rules()->maxNatures());
}
void MapTrainerTeamMemberUI::setGui()
{
- varSpecies->setCurrentIndex(varSpecies->findData(qobject_cast<MapTrainerTeamMember*>(modified())->species()));
- varLevel->setValue(qobject_cast<MapTrainerTeamMember*>(modified())->level());
- for (int i = 0; i < varAbilities->availableListWidget()->count(); ++i)
+ ui_species->setCurrentIndex(game()->speciesIndex(qobject_cast<MapTrainerTeamMember*>(modified())->species()));
+ ui_level->setValue(qobject_cast<MapTrainerTeamMember*>(modified())->level());
+ for (int i = 0; i < ui_abilities->availableListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varAbilities->availableListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_abilities->availableListWidget()->item(i);
if (qobject_cast<MapTrainerTeamMember*>(modified())->ability(widgetItem->data(Qt::UserRole).toInt()))
- varAbilities->selectedListWidget()->addItem(varAbilities->availableListWidget()->takeItem(i--));
+ ui_abilities->selectedListWidget()->addItem(ui_abilities->availableListWidget()->takeItem(i--));
}
- for (int i = 0; i < varAbilities->selectedListWidget()->count(); ++i)
+ for (int i = 0; i < ui_abilities->selectedListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varAbilities->selectedListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_abilities->selectedListWidget()->item(i);
if (!qobject_cast<MapTrainerTeamMember*>(modified())->ability(widgetItem->data(Qt::UserRole).toInt()))
- varAbilities->availableListWidget()->addItem(varAbilities->selectedListWidget()->takeItem(i--));
+ ui_abilities->availableListWidget()->addItem(ui_abilities->selectedListWidget()->takeItem(i--));
}
- varAbilities->setButtonsEnabled();
- for (int i = 0; i < varItems->availableListWidget()->count(); ++i)
+ ui_abilities->setButtonsEnabled();
+ for (int i = 0; i < ui_items->availableListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varItems->availableListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_items->availableListWidget()->item(i);
if (qobject_cast<MapTrainerTeamMember*>(modified())->item(widgetItem->data(Qt::UserRole).toInt()))
- varItems->selectedListWidget()->addItem(varItems->availableListWidget()->takeItem(i--));
+ ui_items->selectedListWidget()->addItem(ui_items->availableListWidget()->takeItem(i--));
}
- for (int i = 0; i < varItems->selectedListWidget()->count(); ++i)
+ for (int i = 0; i < ui_items->selectedListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varItems->selectedListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_items->selectedListWidget()->item(i);
if (!qobject_cast<MapTrainerTeamMember*>(modified())->item(widgetItem->data(Qt::UserRole).toInt()))
- varItems->availableListWidget()->addItem(varItems->selectedListWidget()->takeItem(i--));
+ ui_items->availableListWidget()->addItem(ui_items->selectedListWidget()->takeItem(i--));
}
- varItems->setButtonsEnabled();
- QListWidgetItem* selectedItem = varItems->selectedListWidget()->currentItem();
+ ui_items->setButtonsEnabled();
+ QListWidgetItem* selectedItem = ui_items->selectedListWidget()->currentItem();
if (selectedItem)
- varItemCount->setValue(qobject_cast<MapTrainerTeamMember*>(modified())->item(selectedItem->data(Qt::UserRole).toInt()));
- for (int i = 0; i < varMoves->availableListWidget()->count(); ++i)
+ ui_itemCount->setValue(qobject_cast<MapTrainerTeamMember*>(modified())->item(selectedItem->data(Qt::UserRole).toInt()));
+ for (int i = 0; i < ui_moves->availableListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varMoves->availableListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_moves->availableListWidget()->item(i);
if (qobject_cast<MapTrainerTeamMember*>(modified())->move(widgetItem->data(Qt::UserRole).toInt()))
- varMoves->selectedListWidget()->addItem(varMoves->availableListWidget()->takeItem(i--));
+ ui_moves->selectedListWidget()->addItem(ui_moves->availableListWidget()->takeItem(i--));
}
- for (int i = 0; i < varMoves->selectedListWidget()->count(); ++i)
+ for (int i = 0; i < ui_moves->selectedListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varMoves->selectedListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_moves->selectedListWidget()->item(i);
if (!qobject_cast<MapTrainerTeamMember*>(modified())->move(widgetItem->data(Qt::UserRole).toInt()))
- varMoves->availableListWidget()->addItem(varMoves->selectedListWidget()->takeItem(i--));
+ ui_moves->availableListWidget()->addItem(ui_moves->selectedListWidget()->takeItem(i--));
}
- varMoves->setButtonsEnabled();
- for (int i = 0; i < varNatures->availableListWidget()->count(); ++i)
+ ui_moves->setButtonsEnabled();
+ for (int i = 0; i < ui_natures->availableListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varNatures->availableListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_natures->availableListWidget()->item(i);
if (qobject_cast<MapTrainerTeamMember*>(modified())->nature(widgetItem->data(Qt::UserRole).toInt()))
- varNatures->selectedListWidget()->addItem(varNatures->availableListWidget()->takeItem(i--));
+ ui_natures->selectedListWidget()->addItem(ui_natures->availableListWidget()->takeItem(i--));
}
- for (int i = 0; i < varNatures->selectedListWidget()->count(); ++i)
+ for (int i = 0; i < ui_natures->selectedListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varNatures->selectedListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_natures->selectedListWidget()->item(i);
if (!qobject_cast<MapTrainerTeamMember*>(modified())->nature(widgetItem->data(Qt::UserRole).toInt()))
- varNatures->availableListWidget()->addItem(varNatures->selectedListWidget()->takeItem(i--));
+ ui_natures->availableListWidget()->addItem(ui_natures->selectedListWidget()->takeItem(i--));
}
- varNatures->setButtonsEnabled();
+ ui_natures->setButtonsEnabled();
}
void MapTrainerTeamMemberUI::apply()
@@ -184,74 +208,74 @@ void MapTrainerTeamMemberUI::discard()
emit(changed(false));
}
-void MapTrainerTeamMemberUI::on_varSpecies_activated(const int species)
+void MapTrainerTeamMemberUI::speciesChanged(const int species)
{
- qobject_cast<MapTrainerTeamMember*>(modified())->setSpecies(varSpecies->itemData(species).toInt());
+ qobject_cast<MapTrainerTeamMember*>(modified())->setSpecies(game()->species(species)->id());
}
-void MapTrainerTeamMemberUI::on_varLevel_valueChanged(const int level)
+void MapTrainerTeamMemberUI::levelChanged(const int level)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setLevel(level);
}
-void MapTrainerTeamMemberUI::on_varAbilities_added(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::abilityAdded(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setAbility(item->data(Qt::UserRole).toInt(), true);
setGui();
}
-void MapTrainerTeamMemberUI::on_varAbilities_removed(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::abilityRemoved(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setAbility(item->data(Qt::UserRole).toInt(), false);
setGui();
}
-void MapTrainerTeamMemberUI::on_varItems_added(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::itemAdded(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setItem(item->data(Qt::UserRole).toInt(), 1);
setGui();
}
-void MapTrainerTeamMemberUI::on_varItems_removed(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::itemRemoved(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setItem(item->data(Qt::UserRole).toInt(), 0);
setGui();
}
-void MapTrainerTeamMemberUI::selectedItemChanged(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::itemChanged(QListWidgetItem* item)
{
if (item)
- varItemCount->setValue(qobject_cast<MapTrainerTeamMember*>(modified())->item(item->data(Qt::UserRole).toInt()));
+ ui_itemCount->setValue(qobject_cast<MapTrainerTeamMember*>(modified())->item(item->data(Qt::UserRole).toInt()));
else
- varItemCount->setEnabled(false);
+ ui_itemCount->setEnabled(false);
}
-void MapTrainerTeamMemberUI::on_varItemCount_valueChanged(const int itemCount)
+void MapTrainerTeamMemberUI::itemCountChanged(const int itemCount)
{
- QListWidgetItem* item = varItems->selectedListWidget()->currentItem();
+ QListWidgetItem* item = ui_items->selectedListWidget()->currentItem();
qobject_cast<MapTrainerTeamMember*>(modified())->setItem(item->data(Qt::UserRole).toInt(), itemCount);
setGui();
}
-void MapTrainerTeamMemberUI::on_varMoves_added(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::moveAdded(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setMove(item->data(Qt::UserRole).toInt(), true);
setGui();
}
-void MapTrainerTeamMemberUI::on_varMoves_removed(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::moveRemoved(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setMove(item->data(Qt::UserRole).toInt(), false);
setGui();
}
-void MapTrainerTeamMemberUI::on_varNatures_added(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::natureAdded(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setNature(item->data(Qt::UserRole).toInt(), true);
setGui();
}
-void MapTrainerTeamMemberUI::on_varNatures_removed(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::natureRemoved(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setNature(item->data(Qt::UserRole).toInt(), false);
setGui();