From f8d9605077a6ed100a915c064adab76da5d240a6 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Tue, 24 Feb 2009 22:46:09 -0500 Subject: Fixed up more widgets to load at runtime --- sigmodr/widgets/MapTrainerTeamMemberUI.cpp | 202 ++++++++++++++++------------- 1 file changed, 113 insertions(+), 89 deletions(-) (limited to 'sigmodr/widgets/MapTrainerTeamMemberUI.cpp') diff --git a/sigmodr/widgets/MapTrainerTeamMemberUI.cpp b/sigmodr/widgets/MapTrainerTeamMemberUI.cpp index c9e57491..0741f42c 100644 --- a/sigmodr/widgets/MapTrainerTeamMemberUI.cpp +++ b/sigmodr/widgets/MapTrainerTeamMemberUI.cpp @@ -28,8 +28,17 @@ #include #include +// KDE includes +#include +#include +#include +#include + // Qt includes +#include +#include #include +#include using namespace Sigmod; using namespace Sigmodr::Widgets; @@ -37,138 +46,153 @@ using namespace Sigmodr::Widgets; MapTrainerTeamMemberUI::MapTrainerTeamMemberUI(MapTrainerTeamMember* teamMember, QWidget* parent) : ObjectUI(parent) { - setupUi(this); setObjects(teamMember, new MapTrainerTeamMember(*teamMember)); } -MapTrainerTeamMemberUI::~MapTrainerTeamMemberUI() -{ -} - void MapTrainerTeamMemberUI::initGui() { - connect(varItems->selectedListWidget(), SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(selectedItemChanged(QListWidgetItem*))); + QFile file(":/gui/maptrainerteammember.ui"); + file.open(QFile::ReadOnly); + QWidget *formWidget = QUiLoader().load(&file, this); + file.close(); + ui_species = formWidget->findChild("varSpecies"); + ui_level = formWidget->findChild("varLevel"); + ui_abilities = formWidget->findChild("varAbilities"); + ui_boxItems = formWidget->findChild("boxItems"); + ui_items = formWidget->findChild("varItems"); + ui_itemCount = formWidget->findChild("varItemCount"); + ui_moves = formWidget->findChild("varMoves"); + ui_natures = formWidget->findChild("varNatures"); + connect(ui_species, SIGNAL(currentIndexChanged(int)), this, SLOT(speciesChanged(int))); + connect(ui_level, SIGNAL(valueChanged(int)), this, SLOT(levelChanged(int))); + connect(ui_abilities, SIGNAL(added(QListWidgetItem*)), this, SLOT(abilityAdded(QListWidgetItem*))); + connect(ui_abilities, SIGNAL(removed(QListWidgetItem*)), this, SLOT(abilityRemoved(QListWidgetItem*))); + connect(ui_items, SIGNAL(added(QListWidgetItem*)), this, SLOT(itemAdded(QListWidgetItem*))); + connect(ui_items, SIGNAL(removed(QListWidgetItem*)), this, SLOT(itemRemoved(QListWidgetItem*))); + connect(ui_itemCount, SIGNAL(valueChanged(int)), this, SLOT(itemCountChanged(int))); + connect(ui_moves, SIGNAL(added(QListWidgetItem*)), this, SLOT(moveAdded(QListWidgetItem*))); + connect(ui_moves, SIGNAL(removed(QListWidgetItem*)), this, SLOT(moveRemoved(QListWidgetItem*))); + connect(ui_natures, SIGNAL(added(QListWidgetItem*)), this, SLOT(natureAdded(QListWidgetItem*))); + connect(ui_natures, SIGNAL(removed(QListWidgetItem*)), this, SLOT(natureRemoved(QListWidgetItem*))); + connect(ui_items->selectedListWidget(), SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(selectedItemChanged(QListWidgetItem*))); } void MapTrainerTeamMemberUI::refreshGui() { - const bool blockedSpecies = varSpecies->blockSignals(true); - varSpecies->clear(); + const bool blockedSpecies = ui_species->blockSignals(true); + ui_species->clear(); for (int i = 0; i < game()->speciesCount(); ++i) - { - const Species* species = game()->species(i); - varSpecies->addItem(species->name(), species->id()); - } - varSpecies->blockSignals(blockedSpecies); - varLevel->setMaximum(game()->rules()->maxLevel()); - const bool blockedAbilities = varAbilities->blockSignals(true); - varAbilities->availableListWidget()->clear(); - varAbilities->selectedListWidget()->clear(); + ui_species->addItem(game()->species(i)->name()); + ui_species->blockSignals(blockedSpecies); + ui_level->setMaximum(game()->rules()->maxLevel()); + const bool blockedAbilities = ui_abilities->blockSignals(true); + ui_abilities->availableListWidget()->clear(); + ui_abilities->selectedListWidget()->clear(); for (int i = 0; i < game()->abilityCount(); ++i) { const Ability* ability = game()->ability(i); - QListWidgetItem* widgetItem = new QListWidgetItem(ability->name(), varAbilities->availableListWidget()); + QListWidgetItem* widgetItem = new QListWidgetItem(ability->name(), ui_abilities->availableListWidget()); widgetItem->setData(Qt::UserRole, ability->id()); } - varAbilities->blockSignals(blockedAbilities); - varAbilities->setButtonsEnabled(); - boxAbilities->setEnabled(game()->rules()->maxAbilities()); - const bool blockedItems = varItems->blockSignals(true); - varItems->availableListWidget()->clear(); - varItems->selectedListWidget()->clear(); + ui_abilities->blockSignals(blockedAbilities); + ui_abilities->setButtonsEnabled(); + ui_abilities->setEnabled(game()->rules()->maxAbilities()); + const bool blockedItems = ui_items->blockSignals(true); + ui_items->availableListWidget()->clear(); + ui_items->selectedListWidget()->clear(); for (int i = 0; i < game()->itemCount(); ++i) { const Item* item = game()->item(i); - QListWidgetItem* widgetItem = new QListWidgetItem(item->name(), varItems->availableListWidget()); + QListWidgetItem* widgetItem = new QListWidgetItem(item->name(), ui_items->availableListWidget()); widgetItem->setData(Qt::UserRole, item->id()); } - varItems->blockSignals(blockedItems); - varItems->setButtonsEnabled(); - boxItems->setEnabled(game()->rules()->maxHeldItems()); - const bool blockedMoves = varMoves->blockSignals(true); - varMoves->availableListWidget()->clear(); - varMoves->selectedListWidget()->clear(); + ui_items->blockSignals(blockedItems); + ui_items->setButtonsEnabled(); + ui_boxItems->setEnabled(game()->rules()->maxHeldItems()); + const bool blockedMoves = ui_moves->blockSignals(true); + ui_moves->availableListWidget()->clear(); + ui_moves->selectedListWidget()->clear(); for (int i = 0; i < game()->moveCount(); ++i) { const Move* move = game()->move(i); - QListWidgetItem* widgetItem = new QListWidgetItem(move->name(), varMoves->availableListWidget()); + QListWidgetItem* widgetItem = new QListWidgetItem(move->name(), ui_moves->availableListWidget()); widgetItem->setData(Qt::UserRole, move->id()); } - varMoves->blockSignals(blockedMoves); - varMoves->setButtonsEnabled(); - const bool blockedNatures = varNatures->blockSignals(true); - varNatures->availableListWidget()->clear(); - varNatures->selectedListWidget()->clear(); + ui_moves->blockSignals(blockedMoves); + ui_moves->setButtonsEnabled(); + const bool blockedNatures = ui_natures->blockSignals(true); + ui_natures->availableListWidget()->clear(); + ui_natures->selectedListWidget()->clear(); for (int i = 0; i < game()->natureCount(); ++i) { const Nature* nature = game()->nature(i); - QListWidgetItem* widgetItem = new QListWidgetItem(nature->name(), varNatures->availableListWidget()); + QListWidgetItem* widgetItem = new QListWidgetItem(nature->name(), ui_natures->availableListWidget()); widgetItem->setData(Qt::UserRole, nature->id()); } - varNatures->blockSignals(blockedNatures); - varNatures->setButtonsEnabled(); - boxNatures->setEnabled(game()->rules()->maxNatures()); + ui_natures->blockSignals(blockedNatures); + ui_natures->setButtonsEnabled(); + ui_natures->setEnabled(game()->rules()->maxNatures()); } void MapTrainerTeamMemberUI::setGui() { - varSpecies->setCurrentIndex(varSpecies->findData(qobject_cast(modified())->species())); - varLevel->setValue(qobject_cast(modified())->level()); - for (int i = 0; i < varAbilities->availableListWidget()->count(); ++i) + ui_species->setCurrentIndex(game()->speciesIndex(qobject_cast(modified())->species())); + ui_level->setValue(qobject_cast(modified())->level()); + for (int i = 0; i < ui_abilities->availableListWidget()->count(); ++i) { - QListWidgetItem* widgetItem = varAbilities->availableListWidget()->item(i); + QListWidgetItem* widgetItem = ui_abilities->availableListWidget()->item(i); if (qobject_cast(modified())->ability(widgetItem->data(Qt::UserRole).toInt())) - varAbilities->selectedListWidget()->addItem(varAbilities->availableListWidget()->takeItem(i--)); + ui_abilities->selectedListWidget()->addItem(ui_abilities->availableListWidget()->takeItem(i--)); } - for (int i = 0; i < varAbilities->selectedListWidget()->count(); ++i) + for (int i = 0; i < ui_abilities->selectedListWidget()->count(); ++i) { - QListWidgetItem* widgetItem = varAbilities->selectedListWidget()->item(i); + QListWidgetItem* widgetItem = ui_abilities->selectedListWidget()->item(i); if (!qobject_cast(modified())->ability(widgetItem->data(Qt::UserRole).toInt())) - varAbilities->availableListWidget()->addItem(varAbilities->selectedListWidget()->takeItem(i--)); + ui_abilities->availableListWidget()->addItem(ui_abilities->selectedListWidget()->takeItem(i--)); } - varAbilities->setButtonsEnabled(); - for (int i = 0; i < varItems->availableListWidget()->count(); ++i) + ui_abilities->setButtonsEnabled(); + for (int i = 0; i < ui_items->availableListWidget()->count(); ++i) { - QListWidgetItem* widgetItem = varItems->availableListWidget()->item(i); + QListWidgetItem* widgetItem = ui_items->availableListWidget()->item(i); if (qobject_cast(modified())->item(widgetItem->data(Qt::UserRole).toInt())) - varItems->selectedListWidget()->addItem(varItems->availableListWidget()->takeItem(i--)); + ui_items->selectedListWidget()->addItem(ui_items->availableListWidget()->takeItem(i--)); } - for (int i = 0; i < varItems->selectedListWidget()->count(); ++i) + for (int i = 0; i < ui_items->selectedListWidget()->count(); ++i) { - QListWidgetItem* widgetItem = varItems->selectedListWidget()->item(i); + QListWidgetItem* widgetItem = ui_items->selectedListWidget()->item(i); if (!qobject_cast(modified())->item(widgetItem->data(Qt::UserRole).toInt())) - varItems->availableListWidget()->addItem(varItems->selectedListWidget()->takeItem(i--)); + ui_items->availableListWidget()->addItem(ui_items->selectedListWidget()->takeItem(i--)); } - varItems->setButtonsEnabled(); - QListWidgetItem* selectedItem = varItems->selectedListWidget()->currentItem(); + ui_items->setButtonsEnabled(); + QListWidgetItem* selectedItem = ui_items->selectedListWidget()->currentItem(); if (selectedItem) - varItemCount->setValue(qobject_cast(modified())->item(selectedItem->data(Qt::UserRole).toInt())); - for (int i = 0; i < varMoves->availableListWidget()->count(); ++i) + ui_itemCount->setValue(qobject_cast(modified())->item(selectedItem->data(Qt::UserRole).toInt())); + for (int i = 0; i < ui_moves->availableListWidget()->count(); ++i) { - QListWidgetItem* widgetItem = varMoves->availableListWidget()->item(i); + QListWidgetItem* widgetItem = ui_moves->availableListWidget()->item(i); if (qobject_cast(modified())->move(widgetItem->data(Qt::UserRole).toInt())) - varMoves->selectedListWidget()->addItem(varMoves->availableListWidget()->takeItem(i--)); + ui_moves->selectedListWidget()->addItem(ui_moves->availableListWidget()->takeItem(i--)); } - for (int i = 0; i < varMoves->selectedListWidget()->count(); ++i) + for (int i = 0; i < ui_moves->selectedListWidget()->count(); ++i) { - QListWidgetItem* widgetItem = varMoves->selectedListWidget()->item(i); + QListWidgetItem* widgetItem = ui_moves->selectedListWidget()->item(i); if (!qobject_cast(modified())->move(widgetItem->data(Qt::UserRole).toInt())) - varMoves->availableListWidget()->addItem(varMoves->selectedListWidget()->takeItem(i--)); + ui_moves->availableListWidget()->addItem(ui_moves->selectedListWidget()->takeItem(i--)); } - varMoves->setButtonsEnabled(); - for (int i = 0; i < varNatures->availableListWidget()->count(); ++i) + ui_moves->setButtonsEnabled(); + for (int i = 0; i < ui_natures->availableListWidget()->count(); ++i) { - QListWidgetItem* widgetItem = varNatures->availableListWidget()->item(i); + QListWidgetItem* widgetItem = ui_natures->availableListWidget()->item(i); if (qobject_cast(modified())->nature(widgetItem->data(Qt::UserRole).toInt())) - varNatures->selectedListWidget()->addItem(varNatures->availableListWidget()->takeItem(i--)); + ui_natures->selectedListWidget()->addItem(ui_natures->availableListWidget()->takeItem(i--)); } - for (int i = 0; i < varNatures->selectedListWidget()->count(); ++i) + for (int i = 0; i < ui_natures->selectedListWidget()->count(); ++i) { - QListWidgetItem* widgetItem = varNatures->selectedListWidget()->item(i); + QListWidgetItem* widgetItem = ui_natures->selectedListWidget()->item(i); if (!qobject_cast(modified())->nature(widgetItem->data(Qt::UserRole).toInt())) - varNatures->availableListWidget()->addItem(varNatures->selectedListWidget()->takeItem(i--)); + ui_natures->availableListWidget()->addItem(ui_natures->selectedListWidget()->takeItem(i--)); } - varNatures->setButtonsEnabled(); + ui_natures->setButtonsEnabled(); } void MapTrainerTeamMemberUI::apply() @@ -184,74 +208,74 @@ void MapTrainerTeamMemberUI::discard() emit(changed(false)); } -void MapTrainerTeamMemberUI::on_varSpecies_activated(const int species) +void MapTrainerTeamMemberUI::speciesChanged(const int species) { - qobject_cast(modified())->setSpecies(varSpecies->itemData(species).toInt()); + qobject_cast(modified())->setSpecies(game()->species(species)->id()); } -void MapTrainerTeamMemberUI::on_varLevel_valueChanged(const int level) +void MapTrainerTeamMemberUI::levelChanged(const int level) { qobject_cast(modified())->setLevel(level); } -void MapTrainerTeamMemberUI::on_varAbilities_added(QListWidgetItem* item) +void MapTrainerTeamMemberUI::abilityAdded(QListWidgetItem* item) { qobject_cast(modified())->setAbility(item->data(Qt::UserRole).toInt(), true); setGui(); } -void MapTrainerTeamMemberUI::on_varAbilities_removed(QListWidgetItem* item) +void MapTrainerTeamMemberUI::abilityRemoved(QListWidgetItem* item) { qobject_cast(modified())->setAbility(item->data(Qt::UserRole).toInt(), false); setGui(); } -void MapTrainerTeamMemberUI::on_varItems_added(QListWidgetItem* item) +void MapTrainerTeamMemberUI::itemAdded(QListWidgetItem* item) { qobject_cast(modified())->setItem(item->data(Qt::UserRole).toInt(), 1); setGui(); } -void MapTrainerTeamMemberUI::on_varItems_removed(QListWidgetItem* item) +void MapTrainerTeamMemberUI::itemRemoved(QListWidgetItem* item) { qobject_cast(modified())->setItem(item->data(Qt::UserRole).toInt(), 0); setGui(); } -void MapTrainerTeamMemberUI::selectedItemChanged(QListWidgetItem* item) +void MapTrainerTeamMemberUI::itemChanged(QListWidgetItem* item) { if (item) - varItemCount->setValue(qobject_cast(modified())->item(item->data(Qt::UserRole).toInt())); + ui_itemCount->setValue(qobject_cast(modified())->item(item->data(Qt::UserRole).toInt())); else - varItemCount->setEnabled(false); + ui_itemCount->setEnabled(false); } -void MapTrainerTeamMemberUI::on_varItemCount_valueChanged(const int itemCount) +void MapTrainerTeamMemberUI::itemCountChanged(const int itemCount) { - QListWidgetItem* item = varItems->selectedListWidget()->currentItem(); + QListWidgetItem* item = ui_items->selectedListWidget()->currentItem(); qobject_cast(modified())->setItem(item->data(Qt::UserRole).toInt(), itemCount); setGui(); } -void MapTrainerTeamMemberUI::on_varMoves_added(QListWidgetItem* item) +void MapTrainerTeamMemberUI::moveAdded(QListWidgetItem* item) { qobject_cast(modified())->setMove(item->data(Qt::UserRole).toInt(), true); setGui(); } -void MapTrainerTeamMemberUI::on_varMoves_removed(QListWidgetItem* item) +void MapTrainerTeamMemberUI::moveRemoved(QListWidgetItem* item) { qobject_cast(modified())->setMove(item->data(Qt::UserRole).toInt(), false); setGui(); } -void MapTrainerTeamMemberUI::on_varNatures_added(QListWidgetItem* item) +void MapTrainerTeamMemberUI::natureAdded(QListWidgetItem* item) { qobject_cast(modified())->setNature(item->data(Qt::UserRole).toInt(), true); setGui(); } -void MapTrainerTeamMemberUI::on_varNatures_removed(QListWidgetItem* item) +void MapTrainerTeamMemberUI::natureRemoved(QListWidgetItem* item) { qobject_cast(modified())->setNature(item->data(Qt::UserRole).toInt(), false); setGui(); -- cgit