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authorBen Boeckel <MathStuf@gmail.com>2009-02-24 22:46:09 -0500
committerBen Boeckel <MathStuf@gmail.com>2009-02-24 22:46:09 -0500
commitf8d9605077a6ed100a915c064adab76da5d240a6 (patch)
treec9703c97f4093059068fb2eb6ad1afbfa285dd6f
parent4acab35a099e9f6834432e7e89dee716c41549ba (diff)
Fixed up more widgets to load at runtime
-rw-r--r--sigmodr/widgets/MapEffectUI.cpp54
-rw-r--r--sigmodr/widgets/MapEffectUI.h29
-rw-r--r--sigmodr/widgets/MapTrainerTeamMemberUI.cpp202
-rw-r--r--sigmodr/widgets/MapTrainerTeamMemberUI.h44
-rw-r--r--sigmodr/widgets/MapTrainerUI.cpp94
-rw-r--r--sigmodr/widgets/MapTrainerUI.h36
-rw-r--r--sigmodr/widgets/MapUI.cpp45
-rw-r--r--sigmodr/widgets/MapUI.h15
-rw-r--r--sigmodr/widgets/MapWarpUI.cpp94
-rw-r--r--sigmodr/widgets/MapWarpUI.h30
-rw-r--r--sigmodr/widgets/gui/map.ui2
-rw-r--r--sigmodr/widgets/gui/maptrainer.ui2
12 files changed, 392 insertions, 255 deletions
diff --git a/sigmodr/widgets/MapEffectUI.cpp b/sigmodr/widgets/MapEffectUI.cpp
index e73110b4..86ebb563 100644
--- a/sigmodr/widgets/MapEffectUI.cpp
+++ b/sigmodr/widgets/MapEffectUI.cpp
@@ -18,12 +18,24 @@
// Header include
#include "MapEffectUI.h"
+// Sigmodr widget includes
+#include "ScriptWidget.h"
+
// Sigmod includes
#include <sigmod/Game.h>
#include <sigmod/Item.h>
#include <sigmod/MapEffect.h>
#include <sigmod/Skin.h>
+// KDE includes
+#include <KComboBox>
+#include <KLineEdit>
+
+// Qt includes
+#include <QtCore/QFile>
+#include <QtGui/QCheckBox>
+#include <QtUiTools/QUiLoader>
+
using namespace Sigcore;
using namespace Sigmod;
using namespace Sigmodr::Widgets;
@@ -31,29 +43,37 @@ using namespace Sigmodr::Widgets;
MapEffectUI::MapEffectUI(MapEffect* effect, QWidget* parent) :
ObjectUI(parent)
{
- setupUi(this);
setObjects(effect, new MapEffect(*effect));
}
-MapEffectUI::~MapEffectUI()
+void Sigmodr::Widgets::MapEffectUI::initGui()
{
+ QFile file(":/gui/mapeffect.ui");
+ file.open(QFile::ReadOnly);
+ QWidget *formWidget = QUiLoader().load(&file, this);
+ file.close();
+ ui_name = formWidget->findChild<KLineEdit*>("varName");
+ ui_skin = formWidget->findChild<KComboBox*>("varSkin");
+ ui_script = formWidget->findChild<ScriptWidget*>("varScript");
+ ui_isGhost = formWidget->findChild<QCheckBox*>("varIsGhost");
+ connect(ui_name, SIGNAL(textChanged(QString)), this, SLOT(nameChanged(QString)));
+ connect(ui_skin, SIGNAL(currentIndexChanged(int)), this, SLOT(skinChanged(int)));
+ connect(ui_script, SIGNAL(valueChanged(Sigcore::Script)), this, SLOT(scriptChanged(Sigcore::Script)));
+ connect(ui_isGhost, SIGNAL(toggled(bool)), this, SLOT(isGhostChanged(bool)));
}
void MapEffectUI::refreshGui()
{
for (int i = 0; i < game()->skinCount(); ++i)
- {
- const Skin* skin = game()->skin(i);
- varSkin->addItem(skin->name(), skin->id());
- }
+ ui_skin->addItem(game()->skin(i)->name());
}
void MapEffectUI::setGui()
{
- varName->setText(qobject_cast<MapEffect*>(modified())->name());
- varSkin->setCurrentIndex(varSkin->findData(qobject_cast<MapEffect*>(modified())->skin()));
- varScript->setValue(qobject_cast<MapEffect*>(modified())->script());
- varIsGhost->setCheckState(qobject_cast<MapEffect*>(modified())->isGhost() ? Qt::Checked : Qt::Unchecked);
+ ui_name->setText(qobject_cast<MapEffect*>(modified())->name());
+ ui_skin->setCurrentIndex(game()->skinIndex(qobject_cast<MapEffect*>(modified())->skin()));
+ ui_script->setValue(qobject_cast<MapEffect*>(modified())->script());
+ ui_isGhost->setCheckState(qobject_cast<MapEffect*>(modified())->isGhost() ? Qt::Checked : Qt::Unchecked);
}
void MapEffectUI::apply()
@@ -69,24 +89,24 @@ void MapEffectUI::discard()
emit(changed(false));
}
-void MapEffectUI::on_varName_textChanged(const QString& name)
+void MapEffectUI::nameChanged(const QString& name)
{
- const int cursor = varName->cursorPosition();
+ const int cursor = ui_name->cursorPosition();
qobject_cast<MapEffect*>(modified())->setName(name);
- varName->setCursorPosition(cursor);
+ ui_name->setCursorPosition(cursor);
}
-void MapEffectUI::on_varSkin_currentIndexChanged(const int skin)
+void MapEffectUI::skinChanged(const int skin)
{
- qobject_cast<MapEffect*>(modified())->setSkin(varSkin->itemData(skin).toInt());
+ qobject_cast<MapEffect*>(modified())->setSkin(game()->skin(skin)->id());
}
-void MapEffectUI::on_varScript_valueChanged(const Script& script)
+void MapEffectUI::scriptChanged(const Script& script)
{
qobject_cast<MapEffect*>(modified())->setScript(script);
}
-void MapEffectUI::on_varIsGhost_toggled(const bool isGhost)
+void MapEffectUI::isGhostChanged(const bool isGhost)
{
qobject_cast<MapEffect*>(modified())->setIsGhost(isGhost);
}
diff --git a/sigmodr/widgets/MapEffectUI.h b/sigmodr/widgets/MapEffectUI.h
index 26805e77..150b82e9 100644
--- a/sigmodr/widgets/MapEffectUI.h
+++ b/sigmodr/widgets/MapEffectUI.h
@@ -18,13 +18,17 @@
#ifndef SIGMODRWIDGETS_MAPEFFECTUI
#define SIGMODRWIDGETS_MAPEFFECTUI
-// Form include
-#include "ui_mapeffect.h"
-
// Sigmodr widget includes
#include "ObjectUI.h"
// Forward declarations
+class KComboBox;
+class KLineEdit;
+class QCheckBox;
+namespace Sigcore
+{
+class Script;
+}
namespace Sigmod
{
class MapEffect;
@@ -34,22 +38,29 @@ namespace Sigmodr
{
namespace Widgets
{
-class SIGMODRWIDGETS_EXPORT MapEffectUI : public ObjectUI, private Ui::formMapEffect
+class ScriptWidget;
+
+class SIGMODRWIDGETS_EXPORT MapEffectUI : public ObjectUI
{
Q_OBJECT
public:
MapEffectUI(Sigmod::MapEffect* effect, QWidget* parent);
- ~MapEffectUI();
public slots:
void apply();
void discard();
protected slots:
- void on_varName_textChanged(const QString& name);
- void on_varSkin_currentIndexChanged(const int skin);
- void on_varScript_valueChanged(const Sigcore::Script& script);
- void on_varIsGhost_toggled(const bool isGhost);
+ void nameChanged(const QString& name);
+ void skinChanged(const int skin);
+ void scriptChanged(const Sigcore::Script& script);
+ void isGhostChanged(const bool isGhost);
+ private:
+ KLineEdit* ui_name;
+ KComboBox* ui_skin;
+ ScriptWidget* ui_script;
+ QCheckBox* ui_isGhost;
private slots:
+ void initGui();
void refreshGui();
void setGui();
};
diff --git a/sigmodr/widgets/MapTrainerTeamMemberUI.cpp b/sigmodr/widgets/MapTrainerTeamMemberUI.cpp
index c9e57491..0741f42c 100644
--- a/sigmodr/widgets/MapTrainerTeamMemberUI.cpp
+++ b/sigmodr/widgets/MapTrainerTeamMemberUI.cpp
@@ -28,8 +28,17 @@
#include <sigmod/Rules.h>
#include <sigmod/Species.h>
+// KDE includes
+#include <KActionSelector>
+#include <KComboBox>
+#include <KIntNumInput>
+#include <KLineEdit>
+
// Qt includes
+#include <QtCore/QFile>
+#include <QtGui/QGroupBox>
#include <QtGui/QListWidgetItem>
+#include <QtUiTools/QUiLoader>
using namespace Sigmod;
using namespace Sigmodr::Widgets;
@@ -37,138 +46,153 @@ using namespace Sigmodr::Widgets;
MapTrainerTeamMemberUI::MapTrainerTeamMemberUI(MapTrainerTeamMember* teamMember, QWidget* parent) :
ObjectUI(parent)
{
- setupUi(this);
setObjects(teamMember, new MapTrainerTeamMember(*teamMember));
}
-MapTrainerTeamMemberUI::~MapTrainerTeamMemberUI()
-{
-}
-
void MapTrainerTeamMemberUI::initGui()
{
- connect(varItems->selectedListWidget(), SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(selectedItemChanged(QListWidgetItem*)));
+ QFile file(":/gui/maptrainerteammember.ui");
+ file.open(QFile::ReadOnly);
+ QWidget *formWidget = QUiLoader().load(&file, this);
+ file.close();
+ ui_species = formWidget->findChild<KComboBox*>("varSpecies");
+ ui_level = formWidget->findChild<KIntNumInput*>("varLevel");
+ ui_abilities = formWidget->findChild<KActionSelector*>("varAbilities");
+ ui_boxItems = formWidget->findChild<QGroupBox*>("boxItems");
+ ui_items = formWidget->findChild<KActionSelector*>("varItems");
+ ui_itemCount = formWidget->findChild<KIntNumInput*>("varItemCount");
+ ui_moves = formWidget->findChild<KActionSelector*>("varMoves");
+ ui_natures = formWidget->findChild<KActionSelector*>("varNatures");
+ connect(ui_species, SIGNAL(currentIndexChanged(int)), this, SLOT(speciesChanged(int)));
+ connect(ui_level, SIGNAL(valueChanged(int)), this, SLOT(levelChanged(int)));
+ connect(ui_abilities, SIGNAL(added(QListWidgetItem*)), this, SLOT(abilityAdded(QListWidgetItem*)));
+ connect(ui_abilities, SIGNAL(removed(QListWidgetItem*)), this, SLOT(abilityRemoved(QListWidgetItem*)));
+ connect(ui_items, SIGNAL(added(QListWidgetItem*)), this, SLOT(itemAdded(QListWidgetItem*)));
+ connect(ui_items, SIGNAL(removed(QListWidgetItem*)), this, SLOT(itemRemoved(QListWidgetItem*)));
+ connect(ui_itemCount, SIGNAL(valueChanged(int)), this, SLOT(itemCountChanged(int)));
+ connect(ui_moves, SIGNAL(added(QListWidgetItem*)), this, SLOT(moveAdded(QListWidgetItem*)));
+ connect(ui_moves, SIGNAL(removed(QListWidgetItem*)), this, SLOT(moveRemoved(QListWidgetItem*)));
+ connect(ui_natures, SIGNAL(added(QListWidgetItem*)), this, SLOT(natureAdded(QListWidgetItem*)));
+ connect(ui_natures, SIGNAL(removed(QListWidgetItem*)), this, SLOT(natureRemoved(QListWidgetItem*)));
+ connect(ui_items->selectedListWidget(), SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(selectedItemChanged(QListWidgetItem*)));
}
void MapTrainerTeamMemberUI::refreshGui()
{
- const bool blockedSpecies = varSpecies->blockSignals(true);
- varSpecies->clear();
+ const bool blockedSpecies = ui_species->blockSignals(true);
+ ui_species->clear();
for (int i = 0; i < game()->speciesCount(); ++i)
- {
- const Species* species = game()->species(i);
- varSpecies->addItem(species->name(), species->id());
- }
- varSpecies->blockSignals(blockedSpecies);
- varLevel->setMaximum(game()->rules()->maxLevel());
- const bool blockedAbilities = varAbilities->blockSignals(true);
- varAbilities->availableListWidget()->clear();
- varAbilities->selectedListWidget()->clear();
+ ui_species->addItem(game()->species(i)->name());
+ ui_species->blockSignals(blockedSpecies);
+ ui_level->setMaximum(game()->rules()->maxLevel());
+ const bool blockedAbilities = ui_abilities->blockSignals(true);
+ ui_abilities->availableListWidget()->clear();
+ ui_abilities->selectedListWidget()->clear();
for (int i = 0; i < game()->abilityCount(); ++i)
{
const Ability* ability = game()->ability(i);
- QListWidgetItem* widgetItem = new QListWidgetItem(ability->name(), varAbilities->availableListWidget());
+ QListWidgetItem* widgetItem = new QListWidgetItem(ability->name(), ui_abilities->availableListWidget());
widgetItem->setData(Qt::UserRole, ability->id());
}
- varAbilities->blockSignals(blockedAbilities);
- varAbilities->setButtonsEnabled();
- boxAbilities->setEnabled(game()->rules()->maxAbilities());
- const bool blockedItems = varItems->blockSignals(true);
- varItems->availableListWidget()->clear();
- varItems->selectedListWidget()->clear();
+ ui_abilities->blockSignals(blockedAbilities);
+ ui_abilities->setButtonsEnabled();
+ ui_abilities->setEnabled(game()->rules()->maxAbilities());
+ const bool blockedItems = ui_items->blockSignals(true);
+ ui_items->availableListWidget()->clear();
+ ui_items->selectedListWidget()->clear();
for (int i = 0; i < game()->itemCount(); ++i)
{
const Item* item = game()->item(i);
- QListWidgetItem* widgetItem = new QListWidgetItem(item->name(), varItems->availableListWidget());
+ QListWidgetItem* widgetItem = new QListWidgetItem(item->name(), ui_items->availableListWidget());
widgetItem->setData(Qt::UserRole, item->id());
}
- varItems->blockSignals(blockedItems);
- varItems->setButtonsEnabled();
- boxItems->setEnabled(game()->rules()->maxHeldItems());
- const bool blockedMoves = varMoves->blockSignals(true);
- varMoves->availableListWidget()->clear();
- varMoves->selectedListWidget()->clear();
+ ui_items->blockSignals(blockedItems);
+ ui_items->setButtonsEnabled();
+ ui_boxItems->setEnabled(game()->rules()->maxHeldItems());
+ const bool blockedMoves = ui_moves->blockSignals(true);
+ ui_moves->availableListWidget()->clear();
+ ui_moves->selectedListWidget()->clear();
for (int i = 0; i < game()->moveCount(); ++i)
{
const Move* move = game()->move(i);
- QListWidgetItem* widgetItem = new QListWidgetItem(move->name(), varMoves->availableListWidget());
+ QListWidgetItem* widgetItem = new QListWidgetItem(move->name(), ui_moves->availableListWidget());
widgetItem->setData(Qt::UserRole, move->id());
}
- varMoves->blockSignals(blockedMoves);
- varMoves->setButtonsEnabled();
- const bool blockedNatures = varNatures->blockSignals(true);
- varNatures->availableListWidget()->clear();
- varNatures->selectedListWidget()->clear();
+ ui_moves->blockSignals(blockedMoves);
+ ui_moves->setButtonsEnabled();
+ const bool blockedNatures = ui_natures->blockSignals(true);
+ ui_natures->availableListWidget()->clear();
+ ui_natures->selectedListWidget()->clear();
for (int i = 0; i < game()->natureCount(); ++i)
{
const Nature* nature = game()->nature(i);
- QListWidgetItem* widgetItem = new QListWidgetItem(nature->name(), varNatures->availableListWidget());
+ QListWidgetItem* widgetItem = new QListWidgetItem(nature->name(), ui_natures->availableListWidget());
widgetItem->setData(Qt::UserRole, nature->id());
}
- varNatures->blockSignals(blockedNatures);
- varNatures->setButtonsEnabled();
- boxNatures->setEnabled(game()->rules()->maxNatures());
+ ui_natures->blockSignals(blockedNatures);
+ ui_natures->setButtonsEnabled();
+ ui_natures->setEnabled(game()->rules()->maxNatures());
}
void MapTrainerTeamMemberUI::setGui()
{
- varSpecies->setCurrentIndex(varSpecies->findData(qobject_cast<MapTrainerTeamMember*>(modified())->species()));
- varLevel->setValue(qobject_cast<MapTrainerTeamMember*>(modified())->level());
- for (int i = 0; i < varAbilities->availableListWidget()->count(); ++i)
+ ui_species->setCurrentIndex(game()->speciesIndex(qobject_cast<MapTrainerTeamMember*>(modified())->species()));
+ ui_level->setValue(qobject_cast<MapTrainerTeamMember*>(modified())->level());
+ for (int i = 0; i < ui_abilities->availableListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varAbilities->availableListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_abilities->availableListWidget()->item(i);
if (qobject_cast<MapTrainerTeamMember*>(modified())->ability(widgetItem->data(Qt::UserRole).toInt()))
- varAbilities->selectedListWidget()->addItem(varAbilities->availableListWidget()->takeItem(i--));
+ ui_abilities->selectedListWidget()->addItem(ui_abilities->availableListWidget()->takeItem(i--));
}
- for (int i = 0; i < varAbilities->selectedListWidget()->count(); ++i)
+ for (int i = 0; i < ui_abilities->selectedListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varAbilities->selectedListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_abilities->selectedListWidget()->item(i);
if (!qobject_cast<MapTrainerTeamMember*>(modified())->ability(widgetItem->data(Qt::UserRole).toInt()))
- varAbilities->availableListWidget()->addItem(varAbilities->selectedListWidget()->takeItem(i--));
+ ui_abilities->availableListWidget()->addItem(ui_abilities->selectedListWidget()->takeItem(i--));
}
- varAbilities->setButtonsEnabled();
- for (int i = 0; i < varItems->availableListWidget()->count(); ++i)
+ ui_abilities->setButtonsEnabled();
+ for (int i = 0; i < ui_items->availableListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varItems->availableListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_items->availableListWidget()->item(i);
if (qobject_cast<MapTrainerTeamMember*>(modified())->item(widgetItem->data(Qt::UserRole).toInt()))
- varItems->selectedListWidget()->addItem(varItems->availableListWidget()->takeItem(i--));
+ ui_items->selectedListWidget()->addItem(ui_items->availableListWidget()->takeItem(i--));
}
- for (int i = 0; i < varItems->selectedListWidget()->count(); ++i)
+ for (int i = 0; i < ui_items->selectedListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varItems->selectedListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_items->selectedListWidget()->item(i);
if (!qobject_cast<MapTrainerTeamMember*>(modified())->item(widgetItem->data(Qt::UserRole).toInt()))
- varItems->availableListWidget()->addItem(varItems->selectedListWidget()->takeItem(i--));
+ ui_items->availableListWidget()->addItem(ui_items->selectedListWidget()->takeItem(i--));
}
- varItems->setButtonsEnabled();
- QListWidgetItem* selectedItem = varItems->selectedListWidget()->currentItem();
+ ui_items->setButtonsEnabled();
+ QListWidgetItem* selectedItem = ui_items->selectedListWidget()->currentItem();
if (selectedItem)
- varItemCount->setValue(qobject_cast<MapTrainerTeamMember*>(modified())->item(selectedItem->data(Qt::UserRole).toInt()));
- for (int i = 0; i < varMoves->availableListWidget()->count(); ++i)
+ ui_itemCount->setValue(qobject_cast<MapTrainerTeamMember*>(modified())->item(selectedItem->data(Qt::UserRole).toInt()));
+ for (int i = 0; i < ui_moves->availableListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varMoves->availableListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_moves->availableListWidget()->item(i);
if (qobject_cast<MapTrainerTeamMember*>(modified())->move(widgetItem->data(Qt::UserRole).toInt()))
- varMoves->selectedListWidget()->addItem(varMoves->availableListWidget()->takeItem(i--));
+ ui_moves->selectedListWidget()->addItem(ui_moves->availableListWidget()->takeItem(i--));
}
- for (int i = 0; i < varMoves->selectedListWidget()->count(); ++i)
+ for (int i = 0; i < ui_moves->selectedListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varMoves->selectedListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_moves->selectedListWidget()->item(i);
if (!qobject_cast<MapTrainerTeamMember*>(modified())->move(widgetItem->data(Qt::UserRole).toInt()))
- varMoves->availableListWidget()->addItem(varMoves->selectedListWidget()->takeItem(i--));
+ ui_moves->availableListWidget()->addItem(ui_moves->selectedListWidget()->takeItem(i--));
}
- varMoves->setButtonsEnabled();
- for (int i = 0; i < varNatures->availableListWidget()->count(); ++i)
+ ui_moves->setButtonsEnabled();
+ for (int i = 0; i < ui_natures->availableListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varNatures->availableListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_natures->availableListWidget()->item(i);
if (qobject_cast<MapTrainerTeamMember*>(modified())->nature(widgetItem->data(Qt::UserRole).toInt()))
- varNatures->selectedListWidget()->addItem(varNatures->availableListWidget()->takeItem(i--));
+ ui_natures->selectedListWidget()->addItem(ui_natures->availableListWidget()->takeItem(i--));
}
- for (int i = 0; i < varNatures->selectedListWidget()->count(); ++i)
+ for (int i = 0; i < ui_natures->selectedListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varNatures->selectedListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_natures->selectedListWidget()->item(i);
if (!qobject_cast<MapTrainerTeamMember*>(modified())->nature(widgetItem->data(Qt::UserRole).toInt()))
- varNatures->availableListWidget()->addItem(varNatures->selectedListWidget()->takeItem(i--));
+ ui_natures->availableListWidget()->addItem(ui_natures->selectedListWidget()->takeItem(i--));
}
- varNatures->setButtonsEnabled();
+ ui_natures->setButtonsEnabled();
}
void MapTrainerTeamMemberUI::apply()
@@ -184,74 +208,74 @@ void MapTrainerTeamMemberUI::discard()
emit(changed(false));
}
-void MapTrainerTeamMemberUI::on_varSpecies_activated(const int species)
+void MapTrainerTeamMemberUI::speciesChanged(const int species)
{
- qobject_cast<MapTrainerTeamMember*>(modified())->setSpecies(varSpecies->itemData(species).toInt());
+ qobject_cast<MapTrainerTeamMember*>(modified())->setSpecies(game()->species(species)->id());
}
-void MapTrainerTeamMemberUI::on_varLevel_valueChanged(const int level)
+void MapTrainerTeamMemberUI::levelChanged(const int level)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setLevel(level);
}
-void MapTrainerTeamMemberUI::on_varAbilities_added(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::abilityAdded(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setAbility(item->data(Qt::UserRole).toInt(), true);
setGui();
}
-void MapTrainerTeamMemberUI::on_varAbilities_removed(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::abilityRemoved(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setAbility(item->data(Qt::UserRole).toInt(), false);
setGui();
}
-void MapTrainerTeamMemberUI::on_varItems_added(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::itemAdded(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setItem(item->data(Qt::UserRole).toInt(), 1);
setGui();
}
-void MapTrainerTeamMemberUI::on_varItems_removed(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::itemRemoved(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setItem(item->data(Qt::UserRole).toInt(), 0);
setGui();
}
-void MapTrainerTeamMemberUI::selectedItemChanged(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::itemChanged(QListWidgetItem* item)
{
if (item)
- varItemCount->setValue(qobject_cast<MapTrainerTeamMember*>(modified())->item(item->data(Qt::UserRole).toInt()));
+ ui_itemCount->setValue(qobject_cast<MapTrainerTeamMember*>(modified())->item(item->data(Qt::UserRole).toInt()));
else
- varItemCount->setEnabled(false);
+ ui_itemCount->setEnabled(false);
}
-void MapTrainerTeamMemberUI::on_varItemCount_valueChanged(const int itemCount)
+void MapTrainerTeamMemberUI::itemCountChanged(const int itemCount)
{
- QListWidgetItem* item = varItems->selectedListWidget()->currentItem();
+ QListWidgetItem* item = ui_items->selectedListWidget()->currentItem();
qobject_cast<MapTrainerTeamMember*>(modified())->setItem(item->data(Qt::UserRole).toInt(), itemCount);
setGui();
}
-void MapTrainerTeamMemberUI::on_varMoves_added(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::moveAdded(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setMove(item->data(Qt::UserRole).toInt(), true);
setGui();
}
-void MapTrainerTeamMemberUI::on_varMoves_removed(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::moveRemoved(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setMove(item->data(Qt::UserRole).toInt(), false);
setGui();
}
-void MapTrainerTeamMemberUI::on_varNatures_added(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::natureAdded(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setNature(item->data(Qt::UserRole).toInt(), true);
setGui();
}
-void MapTrainerTeamMemberUI::on_varNatures_removed(QListWidgetItem* item)
+void MapTrainerTeamMemberUI::natureRemoved(QListWidgetItem* item)
{
qobject_cast<MapTrainerTeamMember*>(modified())->setNature(item->data(Qt::UserRole).toInt(), false);
setGui();
diff --git a/sigmodr/widgets/MapTrainerTeamMemberUI.h b/sigmodr/widgets/MapTrainerTeamMemberUI.h
index 36a811fd..86d19e90 100644
--- a/sigmodr/widgets/MapTrainerTeamMemberUI.h
+++ b/sigmodr/widgets/MapTrainerTeamMemberUI.h
@@ -18,13 +18,15 @@
#ifndef SIGMODRWIDGETS_MAPTRAINERTEAMMEMBERUI
#define SIGMODRWIDGETS_MAPTRAINERTEAMMEMBERUI
-// Form include
-#include "ui_maptrainerteammember.h"
-
// Sigmodr widget includes
#include "ObjectUI.h"
// Forward declarations
+class KActionSelector;
+class KComboBox;
+class KIntNumInput;
+class QGroupBox;
+class QListWidgetItem;
namespace Sigmod
{
class MapTrainerTeamMember;
@@ -34,29 +36,37 @@ namespace Sigmodr
{
namespace Widgets
{
-class SIGMODRWIDGETS_EXPORT MapTrainerTeamMemberUI : public ObjectUI, private Ui::formMapTrainerTeamMember
+class SIGMODRWIDGETS_EXPORT MapTrainerTeamMemberUI : public ObjectUI
{
Q_OBJECT
public:
MapTrainerTeamMemberUI(Sigmod::MapTrainerTeamMember* teamMember, QWidget* parent);
- ~MapTrainerTeamMemberUI();
public slots:
void apply();
void discard();
protected slots:
- void on_varSpecies_activated(const int species);
- void on_varLevel_valueChanged(const int level);
- void on_varAbilities_added(QListWidgetItem* item);
- void on_varAbilities_removed(QListWidgetItem* item);
- void on_varItems_added(QListWidgetItem* item);
- void on_varItems_removed(QListWidgetItem* item);
- void selectedItemChanged(QListWidgetItem* item);
- void on_varItemCount_valueChanged(const int itemCount);
- void on_varMoves_added(QListWidgetItem* item);
- void on_varMoves_removed(QListWidgetItem* item);
- void on_varNatures_added(QListWidgetItem* item);
- void on_varNatures_removed(QListWidgetItem* item);
+ void speciesChanged(const int species);
+ void levelChanged(const int level);
+ void abilityAdded(QListWidgetItem* item);
+ void abilityRemoved(QListWidgetItem* item);
+ void itemAdded(QListWidgetItem* item);
+ void itemRemoved(QListWidgetItem* item);
+ void itemChanged(QListWidgetItem* item);
+ void itemCountChanged(const int itemCount);
+ void moveAdded(QListWidgetItem* item);
+ void moveRemoved(QListWidgetItem* item);
+ void natureAdded(QListWidgetItem* item);
+ void natureRemoved(QListWidgetItem* item);
+ private:
+ KComboBox* ui_species;
+ KIntNumInput* ui_level;
+ KActionSelector* ui_abilities;
+ QGroupBox* ui_boxItems;
+ KActionSelector* ui_items;
+ KIntNumInput* ui_itemCount;
+ KActionSelector* ui_moves;
+ KActionSelector* ui_natures;
private slots:
void initGui();
void refreshGui();
diff --git a/sigmodr/widgets/MapTrainerUI.cpp b/sigmodr/widgets/MapTrainerUI.cpp
index 4f3bda2f..58cb7690 100644
--- a/sigmodr/widgets/MapTrainerUI.cpp
+++ b/sigmodr/widgets/MapTrainerUI.cpp
@@ -18,6 +18,9 @@
// Header include
#include "MapTrainerUI.h"
+// Sigmodr widget includes
+#include "ScriptWidget.h"
+
// Sigmod includes
#include <sigmod/Game.h>
#include <sigmod/MapTrainer.h>
@@ -26,9 +29,17 @@
#include <sigmod/Species.h>
#include <sigmod/Trainer.h>
+// KDE includes
+#include <KActionSelector>
+#include <KComboBox>
+#include <KIntNumInput>
+#include <KLineEdit>
+
// Qt includes
+#include <QtCore/QFile>
#include <QtGui/QListWidget>
#include <QtGui/QListWidgetItem>
+#include <QtUiTools/QUiLoader>
using namespace Sigcore;
using namespace Sigmod;
@@ -37,60 +48,71 @@ using namespace Sigmodr::Widgets;
MapTrainerUI::MapTrainerUI(MapTrainer* trainer, QWidget* parent) :
ObjectUI(parent)
{
- setupUi(this);
setObjects(trainer, new MapTrainer(*trainer));
}
-MapTrainerUI::~MapTrainerUI()
+void MapTrainerUI::initGui()
{
+ QFile file(":/gui/maptrainer.ui");
+ file.open(QFile::ReadOnly);
+ QWidget *formWidget = QUiLoader().load(&file, this);
+ file.close();
+ ui_name = formWidget->findChild<KLineEdit*>("varName");
+ ui_trainerClass = formWidget->findChild<KComboBox*>("varTrainerClass");
+ ui_numberFight = formWidget->findChild<KIntNumInput*>("varNumberFight");
+ ui_script = formWidget->findChild<ScriptWidget*>("varScript");
+ ui_leadTeamMembers = formWidget->findChild<KActionSelector*>("varLeadTeamMembers");
+ connect(ui_name, SIGNAL(textChanged(QString)), this, SLOT(nameChanged(QString)));
+ connect(ui_trainerClass, SIGNAL(currentIndexChanged(int)), this, SLOT(trainerClassChanged(int)));
+ connect(ui_numberFight, SIGNAL(valueChanged(int)), this, SLOT(numberFightChanged(int)));
+ connect(ui_script, SIGNAL(valueChanged(Sigcore::Script)), this, SLOT(scriptChanged(Sigcore::Script)));
+ connect(ui_leadTeamMembers, SIGNAL(added(QListWidgetItem*)), this, SLOT(leadTeamMemberAdded(QListWidgetItem*)));
+ connect(ui_leadTeamMembers, SIGNAL(removed(QListWidgetItem*)), this, SLOT(leadTeamMemberRemoved(QListWidgetItem*)));
}
void MapTrainerUI::refreshGui()
{
- const bool blockedTrainerClass = varTrainerClass->blockSignals(true);
- varTrainerClass->clear();
+ const bool blockedTrainerClass = ui_trainerClass->blockSignals(true);
+ ui_trainerClass->clear();
for (int i = 0; i < game()->trainerCount(); ++i)
- {
- const Trainer* trainer = game()->trainer(i);
- varTrainerClass->addItem(trainer->name(), trainer->id());
- }
- varTrainerClass->blockSignals(blockedTrainerClass);
- varNumberFight->setMaximum(game()->rules()->maxFight());
- const bool blockedLeadTeamMember = varLeadTeamMember->blockSignals(true);
- varLeadTeamMember->availableListWidget()->clear();
- varLeadTeamMember->selectedListWidget()->clear();
+ ui_trainerClass->addItem(game()->trainer(i)->name());
+ ui_trainerClass->blockSignals(blockedTrainerClass);
+ ui_numberFight->setMaximum(game()->rules()->maxFight());
+ const bool blockedLeadTeamMember = ui_leadTeamMembers->blockSignals(true);
+ ui_leadTeamMembers->availableListWidget()->clear();
+ ui_leadTeamMembers->selectedListWidget()->clear();
for (int i = 0; i < qobject_cast<MapTrainer*>(original())->teamMemberCount(); ++i)
{
QString speciesName;
const MapTrainerTeamMember* teamMember = qobject_cast<MapTrainer*>(original())->teamMember(i);
const Species* species = game()->species(teamMember->species());
speciesName = species ? species->name() : "(Invalid)";
- QListWidgetItem* widgetItem = new QListWidgetItem(QString("%1 level %2 (%3)").arg(speciesName, teamMember->level(), i), varLeadTeamMember->availableListWidget());
+ QListWidgetItem* widgetItem = new QListWidgetItem(QString("%1 level %2 (%3)").arg(speciesName, teamMember->level(), i), ui_leadTeamMembers->availableListWidget());
widgetItem->setData(Qt::UserRole, teamMember->id());
}
- varLeadTeamMember->blockSignals(blockedLeadTeamMember);
- varLeadTeamMember->setButtonsEnabled();
+ ui_leadTeamMembers->blockSignals(blockedLeadTeamMember);
+ ui_leadTeamMembers->setButtonsEnabled();
}
void MapTrainerUI::setGui()
{
- varName->setText(qobject_cast<MapTrainer*>(modified())->name());
- varTrainerClass->setCurrentIndex(varTrainerClass->findData(qobject_cast<MapTrainer*>(modified())->trainerClass()));
- varNumberFight->setValue(qobject_cast<MapTrainer*>(modified())->numberFight());
- varScript->setValue(qobject_cast<MapTrainer*>(modified())->script());
- for (int i = 0; i < varLeadTeamMember->availableListWidget()->count(); ++i)
+ ui_name->setText(qobject_cast<MapTrainer*>(modified())->name());
+ ui_trainerClass->setCurrentIndex(game()->trainerIndex(qobject_cast<MapTrainer*>(modified())->trainerClass()));
+ ui_numberFight->setValue(qobject_cast<MapTrainer*>(modified())->numberFight());
+ ui_script->setValue(qobject_cast<MapTrainer*>(modified())->script());
+ for (int i = 0; i < ui_leadTeamMembers->availableListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varLeadTeamMember->availableListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_leadTeamMembers->availableListWidget()->item(i);
if (qobject_cast<MapTrainer*>(modified())->leadTeamMember(widgetItem->data(Qt::UserRole).toInt()))
- varLeadTeamMember->selectedListWidget()->addItem(varLeadTeamMember->availableListWidget()->takeItem(i--));
+ ui_leadTeamMembers->selectedListWidget()->addItem(ui_leadTeamMembers->availableListWidget()->takeItem(i--));
}
- for (int i = 0; i < varLeadTeamMember->selectedListWidget()->count(); ++i)
+ for (int i = 0; i < ui_leadTeamMembers->selectedListWidget()->count(); ++i)
{
- QListWidgetItem* widgetItem = varLeadTeamMember->selectedListWidget()->item(i);
+ QListWidgetItem* widgetItem = ui_leadTeamMembers->selectedListWidget()->item(i);
if (!qobject_cast<MapTrainer*>(modified())->leadTeamMember(widgetItem->data(Qt::UserRole).toInt()))
- varLeadTeamMember->availableListWidget()->addItem(varLeadTeamMember->selectedListWidget()->takeItem(i--));
+ ui_leadTeamMembers->availableListWidget()->addItem(ui_leadTeamMembers->selectedListWidget()->takeItem(i--));
}
- varLeadTeamMember->setButtonsEnabled();
+ ui_leadTeamMembers->setButtonsEnabled();
}
void MapTrainerUI::apply()
@@ -106,35 +128,35 @@ void MapTrainerUI::discard()
emit(changed(false));
}
-void MapTrainerUI::on_varName_textChanged(const QString& name)
+void MapTrainerUI::nameChanged(const QString& name)
{
- const int cursor = varName->cursorPosition();
+ const int cursor = ui_name->cursorPosition();
qobject_cast<MapTrainer*>(modified())->setName(name);
- varName->setCursorPosition(cursor);
+ ui_name->setCursorPosition(cursor);
}
-void MapTrainerUI::on_varTrainerClass_activated(const int trainerClass)
+void MapTrainerUI::trainerClassChanged(const int trainerClass)
{
- qobject_cast<MapTrainer*>(modified())->setTrainerClass(varTrainerClass->itemData(trainerClass).toInt());
+ qobject_cast<MapTrainer*>(modified())->setTrainerClass(game()->trainer(trainerClass)->id());
}
-void MapTrainerUI::on_varNumberFight_valueChanged(const int numberFight)
+void MapTrainerUI::numberFightChanged(const int numberFight)
{
qobject_cast<MapTrainer*>(modified())->setNumberFight(numberFight);
}
-void MapTrainerUI::on_varScript_valueChanged(const Script& script)
+void MapTrainerUI::scriptChanged(const Script& script)
{
qobject_cast<MapTrainer*>(modified())->setScript(script);
}
-void MapTrainerUI::on_varLeadTeamMember_added(QListWidgetItem* item)
+void MapTrainerUI::leadTeamMemberAdded(QListWidgetItem* item)
{
qobject_cast<MapTrainer*>(modified())->setLeadTeamMember(item->data(Qt::UserRole).toInt(), true);
setGui();
}
-void MapTrainerUI::on_varLeadTeamMember_removed(QListWidgetItem* item)
+void MapTrainerUI::leadTeamMemberRemoved(QListWidgetItem* item)
{
qobject_cast<MapTrainer*>(modified())->setLeadTeamMember(item->data(Qt::UserRole).toInt(), false);
setGui();
diff --git a/sigmodr/widgets/MapTrainerUI.h b/sigmodr/widgets/MapTrainerUI.h
index 7bab8964..e5e266c3 100644
--- a/sigmodr/widgets/MapTrainerUI.h
+++ b/sigmodr/widgets/MapTrainerUI.h
@@ -18,13 +18,19 @@
#ifndef SIGMODRWIDGETS_MAPTRAINERUI
#define SIGMODRWIDGETS_MAPTRAINERUI
-// Form include
-#include "ui_maptrainer.h"
-
// Sigmodr widget includes
#include "ObjectUI.h"
// Forward declarations
+class KActionSelector;
+class KComboBox;
+class KIntNumInput;
+class KLineEdit;
+class QListWidgetItem;
+namespace Sigcore
+{
+class Script;
+}
namespace Sigmod
{
class MapTrainer;
@@ -34,24 +40,32 @@ namespace Sigmodr
{
namespace Widgets
{
-class SIGMODRWIDGETS_EXPORT MapTrainerUI : public ObjectUI, private Ui::formMapTrainer
+class ScriptWidget;
+
+class SIGMODRWIDGETS_EXPORT MapTrainerUI : public ObjectUI
{
Q_OBJECT
public:
MapTrainerUI(Sigmod::MapTrainer* trainer, QWidget* parent);
- ~MapTrainerUI();
public slots:
void apply();
void discard();
protected slots:
- void on_varName_textChanged(const QString& name);
- void on_varTrainerClass_activated(const int trainerClass);
- void on_varNumberFight_valueChanged(const int numberFight);
- void on_varScript_valueChanged(const Sigcore::Script& script);
- void on_varLeadTeamMember_added(QListWidgetItem* item);
- void on_varLeadTeamMember_removed(QListWidgetItem* item);
+ void nameChanged(const QString& name);
+ void trainerClassChanged(const int trainerClass);
+ void numberFightChanged(const int numberFight);
+ void scriptChanged(const Sigcore::Script& script);
+ void leadTeamMemberAdded(QListWidgetItem* item);
+ void leadTeamMemberRemoved(QListWidgetItem* item);
+ private:
+ KLineEdit* ui_name;
+ KComboBox* ui_trainerClass;
+ KIntNumInput* ui_numberFight;
+ ScriptWidget* ui_script;
+ KActionSelector* ui_leadTeamMembers;
private slots:
+ void initGui();
void refreshGui();
void setGui();
};
diff --git a/sigmodr/widgets/MapUI.cpp b/sigmodr/widgets/MapUI.cpp
index 799c4da8..d78bce10 100644
--- a/sigmodr/widgets/MapUI.cpp
+++ b/sigmodr/widgets/MapUI.cpp
@@ -25,6 +25,14 @@
#include <sigmod/Sprite.h>
#include <sigmod/Tile.h>
+// KDE includes
+#include <KComboBox>
+#include <KLineEdit>
+
+// Qt includes
+#include <QtCore/QFile>
+#include <QtUiTools/QUiLoader>
+
// FIXME: Update map editing to new collage map
using namespace Sigmod;
@@ -33,28 +41,29 @@ using namespace Sigmodr::Widgets;
MapUI::MapUI(Map* map, QWidget* parent) :
ObjectUI(parent)
{
- setupUi(this);
setObjects(map, new Map(*map));
- varMap->setMap(map);
- connect(varMap, SIGNAL(changed()), this, SIGNAL(changed()));
-}
-
-MapUI::~MapUI()
-{
+// varMap->setMap(map);
+// connect(varMap, SIGNAL(changed()), this, SIGNAL(changed()));
}
void MapUI::initGui()
{
- varType->addItem(Map::TypeStr[Map::Outdoor], QVariant::fromValue(Map::Outdoor));
- varType->addItem(Map::TypeStr[Map::Dungeon], QVariant::fromValue(Map::Dungeon));
- varType->addItem(Map::TypeStr[Map::Building], QVariant::fromValue(Map::Building));
+ QFile file(":/gui/map.ui");
+ file.open(QFile::ReadOnly);
+ QWidget *formWidget = QUiLoader().load(&file, this);
+ file.close();
+ ui_name = formWidget->findChild<KLineEdit*>("varName");
+ ui_type = formWidget->findChild<KComboBox*>("varType");
+ connect(ui_name, SIGNAL(textChanged(QString)), this, SLOT(nameChanged(QString)));
+ connect(ui_type, SIGNAL(currentIndexChanged(int)), this, SLOT(typeChanged(int)));
+ ui_type->addItems(Map::TypeStr);
}
void MapUI::setGui()
{
- varName->setText(qobject_cast<Map*>(modified())->name());
- varType->setCurrentIndex(qobject_cast<Map*>(modified())->type());
- varMap->reset();
+ ui_name->setText(qobject_cast<Map*>(modified())->name());
+ ui_type->setCurrentIndex(qobject_cast<Map*>(modified())->type());
+// varMap->reset();
}
void MapUI::apply()
@@ -70,14 +79,14 @@ void MapUI::discard()
emit(changed(false));
}
-void MapUI::on_varName_textChanged(const QString& name)
+void MapUI::nameChanged(const QString& name)
{
- const int cursor = varName->cursorPosition();
+ const int cursor = ui_name->cursorPosition();
qobject_cast<Map*>(modified())->setName(name);
- varName->setCursorPosition(cursor);
+ ui_name->setCursorPosition(cursor);
}
-void MapUI::on_varType_activated(const int type)
+void MapUI::typeChanged(const int type)
{
- qobject_cast<Map*>(modified())->setType(varType->itemData(type).value<Map::Type>());
+ qobject_cast<Map*>(modified())->setType(static_cast<Map::Type>(type));
}
diff --git a/sigmodr/widgets/MapUI.h b/sigmodr/widgets/MapUI.h
index 5d86eb36..868b8bf3 100644
--- a/sigmodr/widgets/MapUI.h
+++ b/sigmodr/widgets/MapUI.h
@@ -18,13 +18,12 @@
#ifndef SIGMODRWIDGETS_MAPUI
#define SIGMODRWIDGETS_MAPUI
-// Form include
-#include "ui_map.h"
-
// Sigmodr widget includes
#include "ObjectUI.h"
// Forward declarations
+class KComboBox;
+class KLineEdit;
namespace Sigmod
{
class Map;
@@ -37,19 +36,21 @@ namespace Widgets
class TileDelegate;
class TilemapModel;
-class SIGMODRWIDGETS_EXPORT MapUI : public ObjectUI, private Ui::formMap
+class SIGMODRWIDGETS_EXPORT MapUI : public ObjectUI
{
Q_OBJECT
public:
MapUI(Sigmod::Map* map, QWidget* parent);
- ~MapUI();
public slots:
void apply();
void discard();
protected slots:
- void on_varName_textChanged(const QString& name);
- void on_varType_activated(const int type);
+ void nameChanged(const QString& name);
+ void typeChanged(const int type);
+ private:
+ KLineEdit* ui_name;
+ KComboBox* ui_type;
private slots:
void initGui();
void setGui();
diff --git a/sigmodr/widgets/MapWarpUI.cpp b/sigmodr/widgets/MapWarpUI.cpp
index 008484af..c354b85e 100644
--- a/sigmodr/widgets/MapWarpUI.cpp
+++ b/sigmodr/widgets/MapWarpUI.cpp
@@ -18,11 +18,22 @@
// Header include
#include "MapWarpUI.h"
+// Sigmodr widget includes
+#include "ScriptWidget.h"
+
// Sigmod includes
#include <sigmod/Game.h>
#include <sigmod/Map.h>
#include <sigmod/MapWarp.h>
+// KDE includes
+#include <KComboBox>
+#include <KLineEdit>
+
+// Qt includes
+#include <QtCore/QFile>
+#include <QtUiTools/QUiLoader>
+
using namespace Sigcore;
using namespace Sigmod;
using namespace Sigmodr::Widgets;
@@ -31,58 +42,61 @@ MapWarpUI::MapWarpUI(MapWarp* warp, QWidget* parent) :
ObjectUI(parent),
m_lastMap(-1)
{
- setupUi(this);
setObjects(warp, new MapWarp(*warp));
}
-MapWarpUI::~MapWarpUI()
-{
-}
-
void MapWarpUI::initGui()
{
- varType->addItem(MapWarp::TypeStr[MapWarp::Door], QVariant::fromValue(MapWarp::Door));
- varType->addItem(MapWarp::TypeStr[MapWarp::Warp], QVariant::fromValue(MapWarp::Warp));
- varType->addItem(MapWarp::TypeStr[MapWarp::Hole], QVariant::fromValue(MapWarp::Hole));
- varType->addItem(MapWarp::TypeStr[MapWarp::Boundary], QVariant::fromValue(MapWarp::Boundary));
+ QFile file(":/gui/mapwarp.ui");
+ file.open(QFile::ReadOnly);
+ QWidget *formWidget = QUiLoader().load(&file, this);
+ file.close();
+ ui_name = formWidget->findChild<KLineEdit*>("varName");
+ ui_type = formWidget->findChild<KComboBox*>("varType");
+ ui_toMap = formWidget->findChild<KComboBox*>("varToMap");
+ ui_toWarp = formWidget->findChild<KComboBox*>("varToWarp");
+ ui_script = formWidget->findChild<ScriptWidget*>("varScript");
+ connect(ui_name, SIGNAL(textChanged(QString)), this, SLOT(nameChanged(QString)));
+ connect(ui_type, SIGNAL(currentIndexChanged(int)), this, SLOT(typeChanged(int)));
+ connect(ui_toMap, SIGNAL(currentIndexChanged(int)), this, SLOT(toMapChanged(int)));
+ connect(ui_toWarp, SIGNAL(currentIndexChanged(int)), this, SLOT(toWarpChanged(int)));
+ connect(ui_script, SIGNAL(valueChanged(Sigcore::Script)), this, SLOT(scriptChanged(Sigcore::Script)));
+ ui_type->addItems(MapWarp::TypeStr);
}
void MapWarpUI::refreshGui()
{
- const bool blocked = varToMap->blockSignals(true);
- varToMap->clear();
+ const bool blocked = ui_toMap->blockSignals(true);
+ ui_toMap->clear();
for (int i = 0; i < game()->mapCount(); ++i)
- {
- const Map* map = game()->map(i);
- varToMap->addItem(map->name(), map->id());
- }
- varToMap->blockSignals(blocked);
+ ui_toMap->addItem(game()->map(i)->name());
+ ui_toMap->blockSignals(blocked);
}
void MapWarpUI::setGui()
{
const bool resetWarps = (qobject_cast<MapWarp*>(modified())->toMap() != m_lastMap);
- varName->setText(qobject_cast<MapWarp*>(modified())->name());
- varType->setCurrentIndex(qobject_cast<MapWarp*>(modified())->type());
- varToMap->setCurrentIndex(varToMap->findData(qobject_cast<MapWarp*>(modified())->toMap()));
+ ui_name->setText(qobject_cast<MapWarp*>(modified())->name());
+ ui_type->setCurrentIndex(qobject_cast<MapWarp*>(modified())->type());
+ ui_toMap->setCurrentIndex(game()->mapIndex(qobject_cast<MapWarp*>(modified())->toMap()));
m_lastMap = qobject_cast<MapWarp*>(modified())->toMap();
+ const Map* map = game()->mapById(qobject_cast<MapWarp*>(modified())->toMap());
if (resetWarps)
{
- const bool blocked = varToWarp->blockSignals(true);
- varToWarp->clear();
- const Map* map = game()->mapById(qobject_cast<MapWarp*>(modified())->toMap());
+ const bool blocked = ui_toWarp->blockSignals(true);
+ ui_toWarp->clear();
if (map)
{
for (int i = 0; i < map->warpCount(); ++i)
- {
- const MapWarp* warp = map->warp(i);
- varToWarp->addItem(warp->name(), warp->id());
- }
+ ui_toWarp->addItem(map->warp(i)->name());
}
- varToWarp->blockSignals(blocked);
+ ui_toWarp->blockSignals(blocked);
}
- varToWarp->setCurrentIndex(varToMap->findData(qobject_cast<MapWarp*>(modified())->toWarp()));
- varScript->setValue(qobject_cast<MapWarp*>(modified())->script());
+ if (map)
+ ui_toWarp->setCurrentIndex(map->warpIndex(qobject_cast<MapWarp*>(modified())->toWarp()));
+ else
+ ui_toWarp->setCurrentIndex(-1);
+ ui_script->setValue(qobject_cast<MapWarp*>(modified())->script());
}
void MapWarpUI::apply()
@@ -98,29 +112,31 @@ void MapWarpUI::discard()
emit(changed(false));
}
-void MapWarpUI::on_varName_textChanged(const QString& name)
+void MapWarpUI::nameChanged(const QString& name)
{
- const int cursor = varName->cursorPosition();
+ const int cursor = ui_name->cursorPosition();
qobject_cast<MapWarp*>(modified())->setName(name);
- varName->setCursorPosition(cursor);
+ ui_name->setCursorPosition(cursor);
}
-void MapWarpUI::on_varType_activated(const int type)
+void MapWarpUI::typeChanged(const int type)
{
- qobject_cast<MapWarp*>(modified())->setType(varType->itemData(type).value<MapWarp::Type>());
+ qobject_cast<MapWarp*>(modified())->setType(static_cast<MapWarp::Type>(type));
}
-void MapWarpUI::on_varToMap_activated(const int toMap)
+void MapWarpUI::toMapChanged(const int toMap)
{
- qobject_cast<MapWarp*>(modified())->setToMap(toMap);
+ qobject_cast<MapWarp*>(modified())->setToMap(game()->map(toMap)->id());
}
-void MapWarpUI::on_varToWarp_activated(const int toWarp)
+void MapWarpUI::toWarpChanged(const int toWarp)
{
- qobject_cast<MapWarp*>(modified())->setToWarp(toWarp);
+ const Map* map = game()->map(qobject_cast<MapWarp*>(modified())->toMap());
+ if (map)
+ qobject_cast<MapWarp*>(modified())->setToWarp(map->warp(toWarp)->id());
}
-void MapWarpUI::on_varScript_valueChanged(const Script& script)
+void MapWarpUI::scriptChanged(const Script& script)
{
qobject_cast<MapWarp*>(modified())->setScript(script);
}
diff --git a/sigmodr/widgets/MapWarpUI.h b/sigmodr/widgets/MapWarpUI.h
index 8f5812b8..db9b1ae7 100644
--- a/sigmodr/widgets/MapWarpUI.h
+++ b/sigmodr/widgets/MapWarpUI.h
@@ -18,13 +18,16 @@
#ifndef SIGMODRWIDGETS_MAPWARPUI
#define SIGMODRWIDGETS_MAPWARPUI
-// Form include
-#include "ui_mapwarp.h"
-
// Sigmodr widget includes
#include "ObjectUI.h"
// Forward declarations
+class KComboBox;
+class KLineEdit;
+namespace Sigcore
+{
+class Script;
+}
namespace Sigmod
{
class MapWarp;
@@ -34,23 +37,30 @@ namespace Sigmodr
{
namespace Widgets
{
-class SIGMODRWIDGETS_EXPORT MapWarpUI : public ObjectUI, private Ui::formMapWarp
+class ScriptWidget;
+
+class SIGMODRWIDGETS_EXPORT MapWarpUI : public ObjectUI
{
Q_OBJECT
public:
MapWarpUI(Sigmod::MapWarp* warp, QWidget* parent);
- ~MapWarpUI();
public slots:
void apply();
void discard();
protected slots:
- void on_varName_textChanged(const QString& name);
- void on_varType_activated(const int type);
- void on_varToMap_activated(const int toMap);
- void on_varToWarp_activated(const int toWarp);
- void on_varScript_valueChanged(const Sigcore::Script& script);
+ void nameChanged(const QString& name);
+ void typeChanged(const int type);
+ void toMapChanged(const int toMap);
+ void toWarpChanged(const int toWarp);
+ void scriptChanged(const Sigcore::Script& script);
private:
+ KLineEdit* ui_name;
+ KComboBox* ui_type;
+ KComboBox* ui_toMap;
+ KComboBox* ui_toWarp;
+ ScriptWidget* ui_script;
+
int m_lastMap;
private slots:
void initGui();
diff --git a/sigmodr/widgets/gui/map.ui b/sigmodr/widgets/gui/map.ui
index 149ca799..95d8f387 100644
--- a/sigmodr/widgets/gui/map.ui
+++ b/sigmodr/widgets/gui/map.ui
@@ -64,7 +64,7 @@
</property>
<layout class="QGridLayout" >
<item row="0" column="0" >
- <widget class="Sigmodr::Widgets::MapEditor" name="varMap" />
+ <widget class="QWidget" name="varMap" />
</item>
</layout>
</widget>
diff --git a/sigmodr/widgets/gui/maptrainer.ui b/sigmodr/widgets/gui/maptrainer.ui
index e128c577..8ae027d8 100644
--- a/sigmodr/widgets/gui/maptrainer.ui
+++ b/sigmodr/widgets/gui/maptrainer.ui
@@ -93,7 +93,7 @@
</property>
<layout class="QGridLayout" >
<item row="0" column="0" >
- <widget class="KActionSelector" name="varLeadTeamMember" >
+ <widget class="KActionSelector" name="varLeadTeamMembers" >
<property name="toolTip" >
<string>The lead team member</string>
</property>