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path: root/src/scripting/luascript.h
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* Converted Being into a ComponentErik Schilling2013-04-111-3/+3
* Converted the Character class into a componentErik Schilling2013-04-111-3/+3
* Introduced Script::ContextErik Schilling2013-02-211-2/+3
* Replaced EventListener with signals based on libsigc++Thorbjørn Lindeijer2013-01-091-0/+2
* Renamed Thing to EntityThorbjørn Lindeijer2012-04-041-3/+3
* Removed the create_npc wrapper and the last two NPC callbacksThorbjørn Lindeijer2012-03-111-0/+2
* Moved the managing of NPC script coroutines into C++Thorbjørn Lindeijer2012-03-101-13/+27
* Added a function that returns the current map or raises an errorThorbjørn Lindeijer2012-03-071-2/+2
* Removed the last direct call to global script functionThorbjørn Lindeijer2012-03-031-3/+0
* Converted functions called by LuaScript to callbacksThorbjørn Lindeijer2012-03-021-2/+20
* Use callbacks for handling character death and respawnThorbjørn Lindeijer2012-03-021-0/+4
* Merged three global script states into oneThorbjørn Lindeijer2011-11-071-8/+1
* Added a simple crafting systemPhilipp Sehmisch2011-04-271-0/+3
* Removed a bunch of silly documentationThorbjørn Lindeijer2011-03-121-3/+0
* Renamed .hpp files into .h for consistency.Yohann Ferreira2010-11-141-0/+96