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path: root/src/scripting/luascript.cpp
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* Fixed a bunch of cppcheck warningsErik Schilling2013-05-021-5/+3
* Use nullptr instead of NULL everywhereErik Schilling2013-04-271-1/+1
* Use a full user data for Entity referencesThorbjørn Lindeijer2013-04-141-6/+3
* Converted Being into a ComponentErik Schilling2013-04-111-3/+3
* Converted the Character class into a componentErik Schilling2013-04-111-6/+8
* Introduced Script::ContextErik Schilling2013-02-211-10/+15
* Replaced EventListener with signals based on libsigc++Thorbjørn Lindeijer2013-01-091-2/+0
* Micro-optimizations for pushing strings to LuaThorbjørn Lindeijer2013-01-091-1/+1
* Added support for Lua 5.2Thorbjørn Lindeijer2013-01-091-0/+4
* Set the current map when executing being callbacksThorbjørn Lindeijer2013-01-071-0/+2
* Fixed the atinit functionErik Schilling2012-08-051-0/+1
* Made sure the map is set for trigger scriptsErik Schilling2012-07-111-0/+1
* Renamed Thing to EntityThorbjørn Lindeijer2012-04-041-6/+6
* Enhanced special supportErik Schilling2012-04-041-1/+4
* Removed the create_npc wrapper and the last two NPC callbacksThorbjørn Lindeijer2012-03-111-2/+11
* Added callbacks for map/worldvar changesErik Schilling2012-03-111-3/+5
* Moved the managing of NPC script coroutines into C++Thorbjørn Lindeijer2012-03-101-48/+135
* Added a function that returns the current map or raises an errorThorbjørn Lindeijer2012-03-071-0/+2
* Removed the last direct call to global script functionThorbjørn Lindeijer2012-03-031-11/+0
* Converted functions called by LuaScript to callbacksThorbjørn Lindeijer2012-03-021-35/+46
* Use callbacks for handling character death and respawnThorbjørn Lindeijer2012-03-021-0/+20
* Simplified some of the Lua backendThorbjørn Lindeijer2012-03-021-3/+1
* Merged three global script states into oneThorbjørn Lindeijer2011-11-071-33/+0
* Added a simple crafting systemPhilipp Sehmisch2011-04-271-0/+38
* Micro-optimizations related to std::stringThorbjørn Lindeijer2011-03-171-1/+1
* Renamed .hpp files into .h for consistency.Yohann Ferreira2010-11-141-2/+2
* Pass a script name to Lua for proper reporting of error locationsThorbjørn Lindeijer2010-08-221-5/+5
* Rename some stuff to conform to naming conventionsThorbjørn Lindeijer2010-08-221-8/+8
* Print out a backtrace when a Lua error is raisedThorbjørn Lindeijer2010-08-221-19/+19
* Print out the actual error message in case of a syntax errorThorbjørn Lindeijer2010-08-221-3/+7
* Added LUA script bindings for manipulating the specials available to a charac...Philipp Sehmisch2010-07-091-0/+11
* Implemented handler for on_chr_death and put the loading of the global script...Philipp Sehmisch2010-04-111-0/+11
* Update Copyright date for Manaserv.Bertram2010-02-071-1/+1
* Fixed name of the project in copyright headersThorbjørn Lindeijer2009-12-061-7/+6
* Standardize on the position of the const keywordBjørn Lindeijer2009-04-261-8/+8
* Added on_remove callback to lua APIPhilipp Sehmisch2009-01-311-1/+10
* Reduced the size of lua.cpp by putting the class LuaScript and the utility fu...Philipp Sehmisch2009-01-221-0/+150