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authorThales Lima Oliveira <thaleslima.ufu@gmail.com>2020-07-08 12:05:44 -0300
committerThales Lima Oliveira <thaleslima.ufu@gmail.com>2020-07-08 12:05:44 -0300
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+/// @ref gtx_gradient_paint
+
+namespace glm
+{
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER T radialGradient
+ (
+ vec<2, T, Q> const& Center,
+ T const& Radius,
+ vec<2, T, Q> const& Focal,
+ vec<2, T, Q> const& Position
+ )
+ {
+ vec<2, T, Q> F = Focal - Center;
+ vec<2, T, Q> D = Position - Focal;
+ T Radius2 = pow2(Radius);
+ T Fx2 = pow2(F.x);
+ T Fy2 = pow2(F.y);
+
+ T Numerator = (D.x * F.x + D.y * F.y) + sqrt(Radius2 * (pow2(D.x) + pow2(D.y)) - pow2(D.x * F.y - D.y * F.x));
+ T Denominator = Radius2 - (Fx2 + Fy2);
+ return Numerator / Denominator;
+ }
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER T linearGradient
+ (
+ vec<2, T, Q> const& Point0,
+ vec<2, T, Q> const& Point1,
+ vec<2, T, Q> const& Position
+ )
+ {
+ vec<2, T, Q> Dist = Point1 - Point0;
+ return (Dist.x * (Position.x - Point0.x) + Dist.y * (Position.y - Point0.y)) / glm::dot(Dist, Dist);
+ }
+}//namespace glm