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/*
* Copyright 2008-2009 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Header include
#include "MapUI.h"
#include "MapUI_p.h"
// Sigmodr widget includes
#include "MapEditor.h"
// Sigmod includes
#include <sigmod/Game.h>
#include <sigmod/Map.h>
#include <sigmod/MapWarp.h>
#include <sigmod/Sprite.h>
#include <sigmod/Tile.h>
// KDE includes
#include <KComboBox>
#include <KLineEdit>
// Qt includes
#include <QtGui/QGridLayout>
using namespace Sigmod;
using namespace Sigmodr::Widgets;
MapUI::MapUI(Map* map, QWidget* parent) :
ObjectUI(map, parent),
d(new Private(new Map(*map)))
{
setWidget(d->makeWidgets(this));
}
void MapUI::apply()
{
*qobject_cast<Map*>(m_object) = *d->m_map;
ObjectUI::apply();
}
void MapUI::discard()
{
*d->m_map = *qobject_cast<Map*>(m_object);
d->resetGui();
ObjectUI::discard();
}
MapUI::Private::Private(Map* map) :
ObjectUIPrivate(map),
m_map(map)
{
}
MapUI::Private::~Private()
{
delete m_map;
}
QWidget* MapUI::Private::makeWidgets(ObjectUI* widget)
{
QWidget *form = openUiFile(":/gui/map.ui", widget);
ui_name = form->findChild<KLineEdit*>("varName");
ui_type = form->findChild<KComboBox*>("varType");
QGridLayout* editorLayout = form->findChild<QGridLayout*>("editorLayout");
ui_editor = new MapEditor(m_map, widget);
editorLayout->addWidget(ui_editor, 0, 0);
connect(ui_name, SIGNAL(textChanged(QString)), this, SLOT(nameChanged(QString)));
connect(ui_type, SIGNAL(currentIndexChanged(int)), this, SLOT(typeChanged(int)));
connect(ui_editor, SIGNAL(changed()), this, SIGNAL(changed()));
widget->setTabOrder(ui_type, ui_editor);
ui_type->addItems(Map::TypeStr);
return form;
}
void MapUI::Private::resetGui()
{
ui_name->setText(m_map->name());
ui_type->setCurrentIndex(m_map->type());
ui_editor->setMap(m_map);
}
void MapUI::Private::nameChanged(const QString& name)
{
const int cursor = ui_name->cursorPosition();
m_map->setName(name);
ui_name->setCursorPosition(cursor);
}
void MapUI::Private::typeChanged(const int type)
{
m_map->setType(static_cast<Map::Type>(type));
}
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