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path: root/sigmodr/widgets/MapUI.cpp
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* Set the world map checkbox when refreshing the map widgetBen Boeckel2009-08-071-0/+1
* Add the flag for world map to the map widgetBen Boeckel2009-05-281-0/+8
* Have ObjectUI handle initializing the private pointerBen Boeckel2009-03-291-1/+1
* Maps don't have a type anymoreBen Boeckel2009-03-291-10/+1
* Update the build for the moving of the filesBen Boeckel2009-03-291-1/+1
* Connect up the editor in the Map widgetBen Boeckel2009-03-191-1/+11
* Fixed more widgets to use pimplBen Boeckel2009-03-011-37/+37
* Added layouts to all widgets so that the forms expandBen Boeckel2009-02-261-0/+4
* Fixed up more widgets to load at runtimeBen Boeckel2009-02-241-18/+27
* Fixed Sigmodr widgets to use namespaces in sourcesBen Boeckel2009-02-241-18/+21
* Renamed Sigmod to Game where neededBen Boeckel2009-02-241-1/+1
* Moved the sources into the Widgets namespaceBen Boeckel2009-02-231-8/+8
* Fix includes in libsigmodrwidgetsBen Boeckel2009-02-231-5/+5
* Started restructuring how sigmodr is built and moving things into librariesBen Boeckel2009-02-231-0/+80