summaryrefslogtreecommitdiffstats
path: root/sigmodr/gui/rules.ui
blob: 85c3af0f1f0d2270f81b166615d68600af250fb9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
<ui version="4.0" >
 <class>formRules</class>
 <widget class="QWidget" name="formRules" >
  <layout class="QVBoxLayout" >
   <item>
    <widget class="QGroupBox" name="boxGenders" >
     <property name="toolTip" >
      <string>If checked, there can be male and female counterparts of species</string>
     </property>
     <property name="statusTip" >
      <string>If checked, there can be male and female counterparts of species</string>
     </property>
     <property name="whatsThis" >
      <string>If checked, there can be male and female counterparts of species</string>
     </property>
     <property name="title" >int
      <string>Genders</string>
     </property>
     <property name="checkable" >
      <bool>true</bool>
     </property>
     <layout class="QHBoxLayout" >
      <item>
       <widget class="QCheckBox" name="varBreeding" >
        <property name="toolTip" >
         <string>If checked, breeding will be allowed</string>
        </property>
        <property name="statusTip" >
         <string>If checked, breeding will be allowed</string>
        </property>
        <property name="whatsThis" >
         <string>If checked, breeding will be allowed</string>
        </property>
        <property name="text" >
         <string>Breeding</string>
        </property>
       </widget>
      </item>
     </layout>
    </widget>
   </item>
   <item>
    <widget class="QGroupBox" name="boxFlags" >
     <property name="title" >
      <string>Flags</string>
     </property>
     <layout class="QVBoxLayout" >
      <item>
       <widget class="QCheckBox" name="varCriticalDomains" >
        <property name="toolTip" >
         <string>If checked, critical hit chances will be determined by Generation II and newer methods</string>
        </property>
        <property name="statusTip" >
         <string>If checked, critical hit chances will be determined by Generation II and newer methods</string>
        </property>
        <property name="whatsThis" >
         <string>If checked, critical hit chances will be determined by Generation II and newer methods</string>
        </property>
        <property name="text" >
         <string>Critical Domains</string>
        </property>
       </widget>
      </item>
      <item>
       <widget class="QCheckBox" name="varSwitchStyle" >
        <property name="toolTip" >
         <string>If checked, the player will be able to switch after knocking an enemy out</string>
        </property>
        <property name="statusTip" >
         <string>If checked, the player will be able to switch after knocking an enemy out</string>
        </property>
        <property name="whatsThis" >
         <string>If checked, the player will be able to switch after knocking an enemy out</string>
        </property>
        <property name="text" >
         <string>Switch Style</string>
        </property>
       </widget>
      </item>
      <item>
       <widget class="QCheckBox" name="varUseTurns" >
        <property name="toolTip" >
         <string>If checked, battle rounds will use strict ordering due to speed, otherwise the speed will fill a "ready" bar</string>
        </property>
        <property name="statusTip" >
         <string>If checked, battle rounds will use strict ordering due to speed, otherwise the speed will fill a "ready" bar</string>
        </property>
        <property name="whatsThis" >
         <string>If checked, battle rounds will use strict ordering due to speed, otherwise the speed will fill a "ready" bar</string>
        </property>
        <property name="text" >
         <string>Use Turns</string>
        </property>
       </widget>
      </item>
      <item>
       <widget class="QCheckBox" name="varPausedATB" >
        <property name="toolTip" >
         <string>If checked, the "ready" bar will pause when a player is being asked for an action</string>
        </property>
        <property name="statusTip" >
         <string>If checked, the "ready" bar will pause when a player is being asked for an action</string>
        </property>
        <property name="whatsThis" >
         <string>If checked, the "ready" bar will pause when a player is being asked for an action</string>
        </property>
        <property name="text" >
         <string>Paused ATB</string>
        </property>
       </widget>
      </item>
     </layout>
    </widget>
   </item>
   <item>
    <widget class="QGroupBox" name="boxSplitSpecial" >
     <property name="title" >
      <string>Split Special</string>
     </property>
     <property name="checkable" >
      <bool>true</bool>
     </property>
     <property name="toolTip" >
      <string>If checked, the special stat will be split into separate attack and defense stats</string>
     </property>
     <property name="statusTip" >
      <string>If checked, the special stat will be split into separate attack and defense stats</string>
     </property>
     <property name="whatsThis" >
      <string>If checked, the special stat will be split into separate attack and defense stats</string>
     </property>
     <layout class="QHBoxLayout" >
      <item>
       <widget class="QCheckBox" name="varSplitSpecialDV" >
        <property name="toolTip" >
         <string>If checked, the each special stat will have their own DV</string>
        </property>
        <property name="statusTip" >
         <string>If checked, the each special stat will have their own DV</string>
        </property>
        <property name="whatsThis" >
         <string>If checked, the each special stat will have their own DV</string>
        </property>
        <property name="text" >
         <string>Split Special DV</string>
        </property>
       </widget>
      </item>
     </layout>
    </widget>
   </item>
   <item>
    <widget class="QGroupBox" name="boxEffortValues" >
     <property name="title" >
      <string>Effort Values</string>
     </property>
     <property name="checkable" >
      <bool>true</bool>
     </property>
     <property name="toolTip" >
      <string>If checked, stats will have effort values</string>
     </property>
     <property name="statusTip" >
      <string>If checked, stats will have effort values</string>
     </property>
     <property name="whatsThis" >
      <string>If checked, stats will have effort values</string>
     </property>
     <layout class="QVBoxLayout" >
      <item>
       <widget class="KIntNumInput" name="varMaxEV" >
        <property name="label" >
         <string>Max EV</string>
        </property>
        <property name="toolTip" >
         <string>The maximum amount of effort values allowed</string>
        </property>
        <property name="statusTip" >
         <string>The maximum amount of effort values allowed</string>
        </property>
        <property name="whatsThis" >
         <string>The maximum amount of effort values allowed</string>
        </property>
        <property name="minimum" >
         <number>0</number>
        </property>
       </widget>
      </item>
      <item>
       <widget class="KIntNumInput" name="varMaxEVPerStat" >
        <property name="label" >
         <string>Max EV Per Stat</string>
        </property>
        <property name="toolTip" >
         <string>The maximum amount of effort values allowed for a single stat</string>
        </property>
        <property name="statusTip" >
         <string>The maximum amount of effort values allowed for a single stat</string>
        </property>
        <property name="whatsThis" >
         <string>The maximum amount of effort values allowed for a single stat</string>
        </property>
        <property name="minimum" >
         <number>0</number>
        </property>
       </widget>
      </item>
     </layout>
    </widget>
   </item>
   <item>
    <widget class="QGroupBox" name="boxBoxes" >
     <property name="title" >
      <string>Storage</string>
     </property>
     <property name="toolTip" >
      <string>Computer storage values</string>
     </property>
     <property name="statusTip" >
      <string>Computer storage values</string>
     </property>
     <property name="whatsThis" >
      <string>Computer storage values</string>
     </property>
     <layout class="QVBoxLayout" >
      <item>
       <widget class="KIntNumInput" name="varBoxes" >
        <property name="label" >
         <string>Boxes</string>
        </property>
        <property name="toolTip" >
         <string>How many boxes on the computer will be available</string>
        </property>
        <property name="statusTip" >
         <string>How many boxes on the computer will be available</string>
        </property>
        <property name="whatsThis" >
         <string>How many boxes on the computer will be available</string>
        </property>
        <property name="minimum" >
         <number>0</number>
        </property>
       </widget>
      </item>
      <item>
       <widget class="KIntNumInput" name="varBoxSize" >
        <property name="label" >
         <string>Box Size</string>
        </property>
        <property name="toolTip" >
         <string>How large each box is</string>
        </property>
        <property name="statusTip" >
         <string>How large each box is</string>
        </property>
        <property name="whatsThis" >
         <string>How large each box is</string>
        </property>
        <property name="minimum" >
         <number>1</number>
        </property>
       </widget>
      </item>
     </layout>
    </widget>
   </item>
   <item>
    <widget class="QGroupBox" name="boxArena" >
     <property name="title" >
      <string>Arena</string>
     </property>
     <property name="toolTip" >
      <string>Limits in the battle arena</string>
     </property>
     <property name="statusTip" >
      <string>Limits in the battle arena</string>
     </property>
     <property name="whatsThis" >
      <string>Limits in the battle arena</string>
     </property>
     <layout class="QVBoxLayout" >
      <item>
       <widget class="KIntNumInput" name="varMaxParty" >
        <property name="label" >
         <string>Team</string>
        </property>
        <property name="toolTip" >
         <string>The size of the largest party possible</string>
        </property>
        <property name="statusTip" >
         <string>The size of the largest party possible</string>
        </property>
        <property name="whatsThis" >
         <string>The size of the largest party possible</string>
        </property>
        <property name="minimum" >
         <number>1</number>
        </property>
       </widget>
      </item>
      <item>
       <widget class="KIntNumInput" name="varMaxFight" >
        <property name="label" >
         <string>Fighters</string>
        </property>
        <property name="toolTip" >
         <string>Maximum amount of team members active at one time per side</string>
        </property>
        <property name="statusTip" >
         <string>Maximum amount of team members active at one time per side</string>
        </property>
        <property name="whatsThis" >
         <string>Maximum amount of team members active at one time per side</string>
        </property>
        <property name="minimum" >
         <number>1</number>
        </property>
       </widget>
      </item>
      <item>
       <widget class="KIntNumInput" name="varMaxPlayers" >
        <property name="label" >
         <string>Teams</string>
        </property>
        <property name="toolTip" >
         <string>Maximum amount of trainers allowed in a battle</string>
        </property>
        <property name="statusTip" >
         <string>Maximum amount of trainers allowed in a battle</string>
        </property>
        <property name="whatsThis" >
         <string>Maximum amount of trainers allowed in a battle</string>
        </property>
        <property name="minimum" >
         <number>2</number>
        </property>
       </widget>
      </item>
      <item>
       <widget class="KIntNumInput" name="varMaxTotalWeight" >
        <property name="label" >
         <string>Max Total Weight</string>
        </property>
        <property name="toolTip" >
         <string>Maximum amount of weight that can be carried by the player</string>
        </property>
        <property name="statusTip" >
         <string>Maximum amount of weight that can be carried by the player</string>
        </property>
        <property name="whatsThis" >
         <string>Maximum amount of weight that can be carried by the player</string>
        </property>
        <property name="minimum" >
         <number>-1</number>
        </property>
       </widget>
      </item>
     </layout>
    </widget>
   </item>
   <item>
    <widget class="QGroupBox" name="boxGeneral" >
     <property name="title" >
      <string>General</string>
     </property>
     <property name="toolTip" >
      <string>Limits for various aspects of the game</string>
     </property>
     <property name="statusTip" >
      <string>Limits for various aspects of the game</string>
     </property>
     <property name="whatsThis" >
      <string>Limits for various aspects of the game</string>
     </property>
     <layout class="QVBoxLayout" >
      <item>
       <widget class="KIntNumInput" name="varMaxMoves" >
        <property name="label" >
         <string>Moves</string>
        </property>
        <property name="toolTip" >
         <string>Maximum amount of knowable moves</string>
        </property>
        <property name="statusTip" >
         <string>Maximum amount of knowable moves</string>
        </property>
        <property name="whatsThis" >
         <string>Maximum amount of knowable moves</string>
        </property>
        <property name="minimum" >
         <number>1</number>
        </property>
       </widget>
      </item>
      <item>
       <widget class="KIntNumInput" name="varMaxLevel" >
        <property name="label" >
         <string>Level</string>
        </property>
        <property name="toolTip" >
         <string>Maximum level allowed</string>
        </property>
        <property name="statusTip" >
         <string>Maximum level allowed</string>
        </property>
        <property name="whatsThis" >
         <string>Maximum level allowed</string>
        </property>
        <property name="minimum" >
         <number>1</number>
        </property>
       </widget>
      </item>
      <item>
       <widget class="KIntNumInput" name="varMaxHeldItems" >
        <property name="label" >
         <string>Held Items</string>
        </property>
        <property name="toolTip" >
         <string>How many items can be held at once</string>
        </property>
        <property name="statusTip" >
         <string>How many items can be held at once</string>
        </property>
        <property name="whatsThis" >
         <string>How many items can be held at once</string>
        </property>
        <property name="minimum" >
         <number>0</number>
        </property>
       </widget>
      </item>
      <item>
       <widget class="KIntNumInput" name="varMaxNatures" >
        <property name="label" >
         <string>Natures</string>
        </property>
        <property name="toolTip" >
         <string>The maximum amount of natures allowed at once</string>
        </property>
        <property name="statusTip" >
         <string>The maximum amount of natures allowed at once</string>
        </property>
        <property name="whatsThis" >
         <string>The maximum amount of natures allowed at once</string>
        </property>
        <property name="minimum" >
         <number>0</number>
        </property>
       </widget>
      </item>
      <item>
       <widget class="KIntNumInput" name="varMaxAbilities" >
        <property name="label" >
         <string>Abilities</string>
        </property>
        <property name="toolTip" >
         <string>The maximum amount of abilities allowed at once</string>
        </property>
        <property name="statusTip" >
         <string>The maximum amount of abilities allowed at once</string>
        </property>
        <property name="whatsThis" >
         <string>The maximum amount of abilities allowed at once</string>
        </property>
        <property name="minimum" >
         <number>0</number>
        </property>
       </widget>
      </item>
      <item>
       <widget class="KIntNumInput" name="varMaxStages" >
        <property name="label" >
         <string>Modifier Stages</string>
        </property>
        <property name="toolTip" >
         <string>The maximum stage that stats can be modified to</string>
        </property>
        <property name="statusTip" >
         <string>The maximum stage that stats can be modified to</string>
        </property>
        <property name="whatsThis" >
         <string>The maximum stage that stats can be modified to</string>
        </property>
        <property name="minimum" >
         <number>0</number>
        </property>
       </widget>
      </item>
     </layout>
    </widget>
   </item>
   <item>
    <widget class="QGroupBox" name="boxMaxMoney" >
     <property name="title" >
      <string>Money</string>
     </property>
     <property name="toolTip" >
      <string>Maximum amount of money allowed</string>
     </property>
     <property name="statusTip" >
      <string>Maximum amount of money allowed</string>
     </property>
     <property name="whatsThis" >
      <string>Maximum amount of money allowed</string>
     </property>
     <layout class="QHBoxLayout" >
      <item>
       <widget class="KIntNumInput" name="varMaxMoney" >
        <property name="minimum" >
         <number>0</number>
        </property>
       </widget>
      </item>
     </layout>
    </widget>
   </item>
   <item>
    <spacer>
     <property name="orientation" >
      <enum>Qt::Vertical</enum>
     </property>
     <property name="sizeHint" >
      <size>
       <width>0</width>
       <height>1</height>
      </size>
     </property>
    </spacer>
   </item>
  </layout>
 </widget>
 <customwidgets>
  <customwidget>
   <class>KComboBox</class>
   <extends>QComboBox</extends>
   <header location="global" >KComboBox</header>
  </customwidget>
  <customwidget>
   <class>KIntNumInput</class>
   <extends>QWidget</extends>
   <header location="global" >KIntNumInput</header>
  </customwidget>
 </customwidgets>
 <resources/>
 <connections/>
</ui>