formRules
-
If checked, there can be male and female counterparts of species
If checked, there can be male and female counterparts of species
If checked, there can be male and female counterparts of species
int
Genders
true
-
If checked, breeding will be allowed
If checked, breeding will be allowed
If checked, breeding will be allowed
Breeding
-
Flags
-
If checked, critical hit chances will be determined by Generation II and newer methods
If checked, critical hit chances will be determined by Generation II and newer methods
If checked, critical hit chances will be determined by Generation II and newer methods
Critical Domains
-
If checked, the player will be able to switch after knocking an enemy out
If checked, the player will be able to switch after knocking an enemy out
If checked, the player will be able to switch after knocking an enemy out
Switch Style
-
If checked, battle rounds will use strict ordering due to speed, otherwise the speed will fill a "ready" bar
If checked, battle rounds will use strict ordering due to speed, otherwise the speed will fill a "ready" bar
If checked, battle rounds will use strict ordering due to speed, otherwise the speed will fill a "ready" bar
Use Turns
-
If checked, the "ready" bar will pause when a player is being asked for an action
If checked, the "ready" bar will pause when a player is being asked for an action
If checked, the "ready" bar will pause when a player is being asked for an action
Paused ATB
-
Split Special
true
If checked, the special stat will be split into separate attack and defense stats
If checked, the special stat will be split into separate attack and defense stats
If checked, the special stat will be split into separate attack and defense stats
-
If checked, the each special stat will have their own DV
If checked, the each special stat will have their own DV
If checked, the each special stat will have their own DV
Split Special DV
-
Effort Values
true
If checked, stats will have effort values
If checked, stats will have effort values
If checked, stats will have effort values
-
Max EV
The maximum amount of effort values allowed
The maximum amount of effort values allowed
The maximum amount of effort values allowed
0
-
Max EV Per Stat
The maximum amount of effort values allowed for a single stat
The maximum amount of effort values allowed for a single stat
The maximum amount of effort values allowed for a single stat
0
-
Storage
Computer storage values
Computer storage values
Computer storage values
-
Boxes
How many boxes on the computer will be available
How many boxes on the computer will be available
How many boxes on the computer will be available
0
-
Box Size
How large each box is
How large each box is
How large each box is
1
-
Arena
Limits in the battle arena
Limits in the battle arena
Limits in the battle arena
-
Team
The size of the largest party possible
The size of the largest party possible
The size of the largest party possible
1
-
Fighters
Maximum amount of team members active at one time per side
Maximum amount of team members active at one time per side
Maximum amount of team members active at one time per side
1
-
Teams
Maximum amount of trainers allowed in a battle
Maximum amount of trainers allowed in a battle
Maximum amount of trainers allowed in a battle
2
-
Max Total Weight
Maximum amount of weight that can be carried by the player
Maximum amount of weight that can be carried by the player
Maximum amount of weight that can be carried by the player
-1
-
General
Limits for various aspects of the game
Limits for various aspects of the game
Limits for various aspects of the game
-
Moves
Maximum amount of knowable moves
Maximum amount of knowable moves
Maximum amount of knowable moves
1
-
Level
Maximum level allowed
Maximum level allowed
Maximum level allowed
1
-
Held Items
How many items can be held at once
How many items can be held at once
How many items can be held at once
0
-
Natures
The maximum amount of natures allowed at once
The maximum amount of natures allowed at once
The maximum amount of natures allowed at once
0
-
Abilities
The maximum amount of abilities allowed at once
The maximum amount of abilities allowed at once
The maximum amount of abilities allowed at once
0
-
Modifier Stages
The maximum stage that stats can be modified to
The maximum stage that stats can be modified to
The maximum stage that stats can be modified to
0
-
Money
Maximum amount of money allowed
Maximum amount of money allowed
Maximum amount of money allowed
-
0
-
Qt::Vertical
0
1
KComboBox
QComboBox
KIntNumInput
QWidget