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/*
* Copyright 2008-2009 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* \file sigmod/Skin.cpp
*/
// Header include
#include "Skin.h"
// Sigmod includes
#include "Game.h"
#include "Macros.h"
using namespace Sigcore;
using namespace Sigmod;
Skin::Skin(const Skin& skin) :
Object(skin.parent(), skin.id())
{
*this = skin;
}
Skin::Skin(const Game* parent, const int id) :
Object(parent, id),
m_name(""),
m_size(32, 32),
m_script("", "")
{
}
Skin::Skin(const Skin& skin, const Game* parent, const int id) :
Object(parent, id)
{
*this = skin;
}
Skin::Skin(const QDomElement& xml, const Game* parent, const int id) :
Object(parent, id)
{
initXmlImport(xml, id);
load(xml);
}
void Skin::validate()
{
testBegin();
if (m_name.isEmpty())
emit(error("Name is empty"));
TEST(size);
testEnd();
}
void Skin::load(const QDomElement& xml)
{
clear();
loadValue(xml.firstChildElement("name"), &m_name);
loadValue(xml.firstChildElement("size"), &m_size);
loadValue(xml.firstChildElement("script"), &m_script);
}
QDomElement Skin::save() const
{
QDomElement xml = initXmlExport();
xml.appendChild(saveValue("name", m_name));
xml.appendChild(saveValue("size", m_size));
xml.appendChild(saveValue("script", m_script));
return xml;
}
SETTER(Skin, QString&, Name, name)
SETTER(Skin, QSize&, Size, size)
SETTER(Skin, Script&, Script, script)
GETTER(Skin, QString, name)
GETTER(Skin, QSize, size)
GETTER(Skin, Script, script)
CHECK(Skin, QString&, name)
CHECK(Skin, QSize&, size)
CHECK(Skin, Script&, script)
Skin& Skin::operator=(const Skin& rhs)
{
if (this == &rhs)
return *this;
m_name = rhs.m_name;
m_size = rhs.m_size;
m_script = rhs.m_script;
return *this;
}
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