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sigen.git
0.1
0.2
master
no-macros
sigmod-checks
Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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0.1
Bump to the correct versions
Ben Boeckel
16 years
0.2
Add missing include
Ben Boeckel
16 years
master
Final touchups to rules documentation (see #4)
Ben Boeckel
16 years
no-macros
Use a reference for the typechart getters
Ben Boeckel
16 years
sigmod-checks
Added macos for overriding values in sigscript
Ben Boeckel
17 years
Tag
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Author
Age
0.2.0
sigen-0.2.0.tar.gz
sigen-0.2.0.tar.xz
sigen-0.2.0.zip
Ben Boeckel
16 years
0.1.1
sigen-0.1.1.tar.gz
sigen-0.1.1.tar.xz
sigen-0.1.1.zip
Ben Boeckel
16 years
0.1.0
sigen-0.1.0.tar.gz
sigen-0.1.0.tar.xz
sigen-0.1.0.zip
Ben Boeckel
17 years
Age
Commit message
Author
Files
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2009-08-10
Use a reference for the typechart getters
no-macros
Ben Boeckel
2
-6
/
+6
2009-08-10
Replace LOAD_MAP and LOAD_MATRIX macros
Ben Boeckel
4
-8
/
+5
2009-08-10
Replace SAVE_LIST macro
Ben Boeckel
5
-8
/
+7
2009-08-10
Replace SAVE_ENUM macro
Ben Boeckel
6
-11
/
+9
2009-08-10
Replace SAVE macro
Ben Boeckel
33
-149
/
+149
2009-08-10
Remove duplicate const
Ben Boeckel
1
-1
/
+1
2009-08-10
Fix resizing of typechart on load
Ben Boeckel
1
-1
/
+1
2009-08-10
Replace SAVE_CREATE macro
Ben Boeckel
34
-39
/
+35
2009-08-10
Add implementation for initXmlImport
Ben Boeckel
1
-0
/
+8
2009-08-10
Add replacement method for SAVE_CREATE
Ben Boeckel
2
-0
/
+9
[...]
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