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/*
* Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __POKEMOD_STORE__
#define __POKEMOD_STORE__
// Pokemod includes
#include "Object.h"
// Qt includes
#include <QList>
// Forward declarations
class Pokemod;
class Store : public Object
{
Q_OBJECT
public:
Store(const Store& store);
Store(const Pokemod* parent, const int id);
Store(const Store& store, const Pokemod* parent, const int id);
Store(const QDomElement& xml, const Pokemod* parent, const int id = INT_MAX);
void validate();
void load(const QDomElement& xml, int id = INT_MAX);
QDomElement save() const;
void setName(const QString& name);
void setItem(const int item, const bool state);
QString name() const;
bool item(const int item) const;
Store& operator=(const Store& rhs);
private:
QString m_name;
QList<int> m_item;
};
#endif
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