/* * Copyright 2007-2008 Ben Boeckel * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __POKEMOD_STORE__ #define __POKEMOD_STORE__ // Pokemod includes #include "Object.h" // Qt includes #include // Forward declarations class Pokemod; class Store : public Object { Q_OBJECT public: Store(const Store& store); Store(const Pokemod* parent, const int id); Store(const Store& store, const Pokemod* parent, const int id); Store(const QDomElement& xml, const Pokemod* parent, const int id = INT_MAX); void validate(); void load(const QDomElement& xml, int id = INT_MAX); QDomElement save() const; void setName(const QString& name); void setItem(const int item, const bool state); QString name() const; bool item(const int item) const; Store& operator=(const Store& rhs); private: QString m_name; QList m_item; }; #endif