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/////////////////////////////////////////////////////////////////////////////
// Name: pokemod/Pokemod.cpp
// Purpose:
// Author: Ben Boeckel
// Modified by: Ben Boeckel
// Created: Sat Feb 24 21:41:19 2007
// Copyright: ©2007 Ben Boeckel and Nerdy Productions
// Licence:
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
/////////////////////////////////////////////////////////////////////////////
#include "Pokemod.h"
PokeGen::PokeMod::PokeMod::Pokemod()
{
LogCtor("Pokemod", 0);
}
PokeGen::PokeMod::PokeMod::Pokemod(std::ifstream &fin)
{
LogCtorIni("Pokemod", 0);
ImportIni(fin);
}
PokeGen::PokeMod::PokeMod::~Pokemod()
{
LogDtor("Pokemod", 0);
}
void PokeGen::PokeMod::PokeMod::Validate()
{
// TODO (Validation#1#): Pokemod Validation
}
#ifdef PG_DEBUG_WINDOW
void PokeGen::PokeMod::PokeMod::Validate(const wxListBox &output)
{
// TODO (Validation#1#): Pokemod Validation
}
#endif
void PokeGen::PokeMod::PokeMod::ImportIni(std::ifstream &fin)
{
// TODO (Ini#1#): Import Pokemod
}
void PokeGen::PokeMod::PokeMod::ExportIni(std::ofstream &fout) const
{
// TODO (Ini#1#): Export Pokemod
}
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