summaryrefslogtreecommitdiffstats
path: root/pokemod/Pokemod.cpp
blob: e0bf0a0ebf68517d92e26c533755a5065ee512c2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
/////////////////////////////////////////////////////////////////////////////
// Name:        pokemod/Pokemod.cpp
// Purpose:
// Author:      Ben Boeckel
// Modified by: Ben Boeckel
// Created:     Sat Feb 24 21:41:19 2007
// Copyright:   ©2007 Ben Boeckel and Nerdy Productions
// Licence:
//    This program is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
/////////////////////////////////////////////////////////////////////////////

#include "Pokemod.h"

PokeGen::PokeMod::PokeMod::Pokemod()
{
   LogCtor("Pokemod", 0);
}

PokeGen::PokeMod::PokeMod::Pokemod(std::ifstream &fin)
{
   LogCtorIni("Pokemod", 0);
   ImportIni(fin);
}

PokeGen::PokeMod::PokeMod::~Pokemod()
{
   LogDtor("Pokemod", 0);
}

void PokeGen::PokeMod::PokeMod::Validate()
{
   // TODO (Validation#1#): Pokemod Validation
}

#ifdef PG_DEBUG_WINDOW
void PokeGen::PokeMod::PokeMod::Validate(const wxListBox &output)
{
   // TODO (Validation#1#): Pokemod Validation
}
#endif

void PokeGen::PokeMod::PokeMod::ImportIni(std::ifstream &fin)
{
   // TODO (Ini#1#): Import Pokemod
}

void PokeGen::PokeMod::PokeMod::ExportIni(std::ofstream &fout) const
{
   // TODO (Ini#1#): Export Pokemod
}