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path: root/pokemod/Pokemod.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-2244/+0
* [FIX] Script to make a tarball now defaults to HEAD for the revisionBen Boeckel2008-08-181-12/+13
* [FIX] Cleaned up the RC fileBen Boeckel2008-08-041-12/+95
* [ADD] Added XMLGUI file for pokemodrBen Boeckel2008-08-021-3/+3
* [ADD] Added pokescripting to the spec fileBen Boeckel2008-07-201-115/+0
* [FIX] Macros fixed and ID can't be set outside of constructorsBen Boeckel2008-06-281-2/+2
* [FIX] Using cmake now (still is rough)Ben Boeckel2008-06-211-2/+2
* [FIX] Validation works in PokémodrBen Boeckel2008-06-191-216/+91
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-319/+315
* [FIX] Modified Rules a bitBen Boeckel2008-06-021-30/+24
* [FIX] Fixed up some FractionWidget codeBen Boeckel2008-05-301-1/+0
* [FIX] Typechart now worksBen Boeckel2008-05-281-155/+81
* [FIX] Item widget works betterBen Boeckel2008-05-271-1/+0
* [FIX] Status and Weather classes in pokemod instead of hardcodedBen Boeckel2008-05-271-4/+289
* [FIX] Recent files now worksBen Boeckel2008-05-261-1/+2
* [ADD] Added UI classes for GlobalScriptBen Boeckel2008-05-231-32/+0
* [FIX] Scrapped effects and such for scripts (going to use Kross) in pokemodBen Boeckel2008-05-231-82/+89
* [FIX] Classes in pokemod will no longer emit a changed signal if not actually...Ben Boeckel2008-05-211-18/+10
* [FIX] Added a command widgetBen Boeckel2008-05-211-1/+1
* [FIX] general is now merged into pokemodBen Boeckel2008-05-191-0/+1
* [FIX] Matrix had an infinite loopBen Boeckel2008-05-161-1/+1
* [FIX] Refactored out connections made within widgetsBen Boeckel2008-05-151-0/+14
* [ADD] Added Sound class and related codeBen Boeckel2008-05-131-0/+101
* [FIX] More test code for the tree bugBen Boeckel2008-05-091-13/+14
* [FIX] pokemod now uses signals/slots for errors and warningsBen Boeckel2008-05-031-110/+91
* [FIX] Exceptions no longer used in pokemodBen Boeckel2008-05-021-476/+486
* [FIX] Less repetative code in pokemodBen Boeckel2008-04-291-116/+191
* [FIX] More header cleanlinessBen Boeckel2008-04-271-4/+1
* [FIX] Pokemod objects now know about parentsBen Boeckel2008-04-271-288/+289
* [FIX] Matrix edge case when size is (0,0)Ben Boeckel2008-04-251-12/+30
* [FIX] Fraction bounds checkingBen Boeckel2008-04-201-2/+2
* [FIX] Loading of submodulesBen Boeckel2008-04-191-18/+18
* [FIX] IndexException is more explicitBen Boeckel2008-04-191-38/+49
* [FIX] Frac -> FractionBen Boeckel2008-04-171-47/+47
* [FIX] Object::mid -> m_idBen Boeckel2008-04-151-543/+227
* [FIX] Memory leaks in load and copy methodBen Boeckel2008-03-311-61/+113
* [FIX] Member variables now use m_ prefixBen Boeckel2008-03-311-1454/+1250
* [ADD] ItemType now has a count descriptorBen Boeckel2008-03-091-5/+126
* [FIX] Pokemod can now has setPath which copies the directory structure to the...Ben Boeckel2008-03-051-0/+16
* [FIX] Hat now uses Qt rand functionsBen Boeckel2008-03-051-5/+2
* [ADD] Pokemod tree will reflect PokéMod heirarchy and load panelsBen Boeckel2008-02-251-17/+17
* [FIX] KTabWidget now used rather than QTabWidget (though this kills Qt Design...Ben Boeckel2008-02-241-258/+331
* [FIX] Warp states can now leave states untouchedBen Boeckel2008-02-231-5/+6
* [FIX] Changelog/SVN desynchronization fixedBen Boeckel2008-02-231-19/+120
* [FIX] Prettyfied include sectionsBen Boeckel2008-02-201-1/+3
* [FIX] pokemod now passes pointers around instead of referencesBen Boeckel2008-02-191-265/+265
* [FIX] Tile UI form fixesBen Boeckel2008-02-071-1/+2
* [FIX] Only committed general last timeBen Boeckel2008-02-011-254/+254
* [FIX] Changelog fixedBen Boeckel2008-01-311-1/+1
* [FIX] pokemodr.ui fileBen Boeckel2008-01-241-1/+16