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authorBen Boeckel <MathStuf@gmail.com>2008-08-18 18:51:31 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-08-18 18:51:31 +0000
commitc1793a87ebea8c8e1bb2d5d1a409d105bfae3871 (patch)
treeb7ff53cf9747ad61a80b169e1adad96950f4b16c /pokemod/Pokemod.cpp
parentfa4764c9e4d86fdfa976bb9fa9f6976e82c496d5 (diff)
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[FIX] Script to make a tarball now defaults to HEAD for the revision
[FIX] Enumeration types used to help remove some checks [FIX] Macro code moved to static members of Object (not all though) [FIX] Scripting wrappers now share information by keeping track of already-created instances of the wrapper [FIX] Scripting methods are now Q_SCRIPTABLE and not slots git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@239 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemod/Pokemod.cpp')
-rw-r--r--pokemod/Pokemod.cpp25
1 files changed, 13 insertions, 12 deletions
diff --git a/pokemod/Pokemod.cpp b/pokemod/Pokemod.cpp
index 843e0880..67355553 100644
--- a/pokemod/Pokemod.cpp
+++ b/pokemod/Pokemod.cpp
@@ -274,11 +274,11 @@ void Pokemod::Pokemod::validate()
void Pokemod::Pokemod::load(const QDomElement& xml)
{
LOAD_BEGIN();
- LOAD(QString, title);
- LOAD(QString, version);
- LOAD(QString, description);
- LOAD(int, startMap);
- LOAD(int, startWarp);
+ LOAD(title);
+ LOAD(version);
+ LOAD(description);
+ LOAD(startMap);
+ LOAD(startWarp);
LOAD_Rules();
LOAD_SUB(newAbility, Ability);
LOAD_SUB(newAuthor, Author);
@@ -302,19 +302,20 @@ void Pokemod::Pokemod::load(const QDomElement& xml)
LOAD_SUB(newTrainer, Trainer);
LOAD_SUB(newType, Type);
LOAD_SUB(newWeather, Weather);
- LOAD_Typechart(setTypechart, Fraction, typechart);
+ LOAD_MATRIX(typechart);
+ m_typechart.resize(typeCount(), typeCount());
}
QDomElement Pokemod::Pokemod::save() const
{
QDomElement xml = QDomDocument().createElement(className());
- SAVE(QString, title);
- SAVE(QString, version);
- SAVE(QString, description);
- SAVE(int, startMap);
- SAVE(int, startWarp);
+ SAVE(title);
+ SAVE(version);
+ SAVE(description);
+ SAVE(startMap);
+ SAVE(startWarp);
SAVE_Rules(rules);
- SAVE_MATRIX(Fraction, typechart);
+ SAVE_MATRIX(typechart);
SAVE_SUB(Ability, abilities);
SAVE_SUB(Author, authors);
SAVE_SUB(Badge, badges);