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/*
 * Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License along
 * with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

// Header include
#include "Arena.h"

// Pokebattle includes
#include "Player.h"

// Pokemod includes
#include "../pokemod/Script.h"

// Qt includes
#include <QtCore/QtConcurrentRun>

// KDE includes
#include <kross/core/action.h>
#include <kross/core/actioncollection.h>
#include <kross/core/manager.h>

Pokebattle::TeamMember::RequestedAction Pokebattle::requestDecision(TeamMember* teamMember)
{
    return TeamMember::RequestedAction(teamMember, QtConcurrent::run(decision, teamMember));
}

Pokebattle::TeamMember::Action Pokebattle::decision(TeamMember* teamMember)
{
    return teamMember->requestAction();
}

Pokebattle::Arena::Arena(QList<Player*> players, QObject* parent) :
        Pokescripting::Config(parent),
        m_players(players),
        m_id(QUuid::createUuid())
{
    connect(this, SIGNAL(battleEnd()), SLOT(cleanUp()));
    m_actions = new Kross::ActionCollection(QString("arena-%1").arg(m_id.toString()), Kross::Manager::self().actionCollection());
    foreach (Player* player, m_players)
        player->enterArena(this);
}

Pokebattle::Arena::~Arena()
{
    delete m_actions;
}

QList<Pokebattle::TeamMember*> Pokebattle::Arena::active() const
{
    QList<Pokebattle::TeamMember*> active;
    foreach (Player* player, m_players)
        active += player->active();
    return active;
}

int Pokebattle::Arena::numActiveTeams() const
{
    int active = 0;
    foreach (Player* player, m_players)
        active += !player->active().isEmpty();
    return active;
}

void Pokebattle::Arena::registerScript(const QString& name, const Pokemod::Script& script)
{
    Kross::Action* action = new Kross::Action(m_actions, name);
    action->setInterpreter(script.interpreter());
    action->setCode(script.script().toUtf8());
    action->addObject(this, "arena");
    action->trigger();
}

void Pokebattle::Arena::cleanUp()
{
    // TODO: clean up everything
}

void Pokebattle::Arena::handleAction(TeamMember* teamMember, TeamMember::Action action)
{
    switch (action.first)
    {
        case TeamMember::Attack:
            // TODO: Start move script
            break;
        case TeamMember::Item:
            // TODO: Start item script
            break;
        case TeamMember::Switch:
            // TODO: Switch with the other member
            break;
        case TeamMember::Run:
            // TODO: Run if possible, skip if fail
            break;
        case TeamMember::Skip:
        case TeamMember::Timeout:
        case TeamMember::Invalid:
            break;
    }
}

void Pokebattle::Arena::setupBattle()
{
    // TODO: setup all the battle stuff
}