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/*
* Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Header include
#include "Arena.h"
// Pokebattle includes
#include "Player.h"
// Pokemod includes
#include "../pokemod/Script.h"
// Qt includes
#include <QtCore/QtConcurrentRun>
// KDE includes
#include <kross/core/action.h>
#include <kross/core/actioncollection.h>
#include <kross/core/manager.h>
Pokebattle::TeamMember::RequestedAction Pokebattle::requestDecision(TeamMember* teamMember)
{
return TeamMember::RequestedAction(teamMember, QtConcurrent::run(decision, teamMember));
}
Pokebattle::TeamMember::Action Pokebattle::decision(TeamMember* teamMember)
{
return teamMember->requestAction();
}
Pokebattle::Arena::Arena(QList<Player*> players, QObject* parent) :
Pokescripting::Config(parent),
m_players(players),
m_id(QUuid::createUuid())
{
connect(this, SIGNAL(battleEnd()), SLOT(cleanUp()));
m_actions = new Kross::ActionCollection(QString("arena-%1").arg(m_id.toString()), Kross::Manager::self().actionCollection());
foreach (Player* player, m_players)
player->enterArena(this);
}
Pokebattle::Arena::~Arena()
{
delete m_actions;
}
QList<Pokebattle::TeamMember*> Pokebattle::Arena::active() const
{
QList<Pokebattle::TeamMember*> active;
foreach (Player* player, m_players)
active += player->active();
return active;
}
int Pokebattle::Arena::numActiveTeams() const
{
int active = 0;
foreach (Player* player, m_players)
active += !player->active().isEmpty();
return active;
}
void Pokebattle::Arena::registerScript(const QString& name, const Pokemod::Script& script)
{
Kross::Action* action = new Kross::Action(m_actions, name);
action->setInterpreter(script.interpreter());
action->setCode(script.script().toUtf8());
action->addObject(this, "arena");
action->trigger();
}
void Pokebattle::Arena::cleanUp()
{
// TODO: clean up everything
}
void Pokebattle::Arena::handleAction(TeamMember* teamMember, TeamMember::Action action)
{
switch (action.first)
{
case TeamMember::Attack:
// TODO: Start move script
break;
case TeamMember::Item:
// TODO: Start item script
break;
case TeamMember::Switch:
// TODO: Switch with the other member
break;
case TeamMember::Run:
// TODO: Run if possible, skip if fail
break;
case TeamMember::Skip:
case TeamMember::Timeout:
case TeamMember::Invalid:
break;
}
}
void Pokebattle::Arena::setupBattle()
{
// TODO: setup all the battle stuff
}
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