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path: root/sigmodr/widgets/MoveUI.cpp
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* Call the base class in refreshGuiBen Boeckel2009-03-291-0/+1
* Have ObjectUI handle initializing the private pointerBen Boeckel2009-03-291-1/+1
* Made the rest of the widgets use pimplBen Boeckel2009-03-011-78/+83
* Protected combobox changes to avoid calls on error statesBen Boeckel2009-02-281-1/+2
* Added layouts to all widgets so that the forms expandBen Boeckel2009-02-261-0/+4
* Fixed up includes in sigmodrwidgets for script and fraction moveBen Boeckel2009-02-261-3/+4
* Fixed up final widgets and added the UiTools library to be linkedBen Boeckel2009-02-251-37/+73
* Fixed Sigmodr widgets to use namespaces in sourcesBen Boeckel2009-02-241-43/+47
* Renamed Sigmod to Game where neededBen Boeckel2009-02-241-3/+3
* Moved the sources into the Widgets namespaceBen Boeckel2009-02-231-17/+17
* Fix includes in libsigmodrwidgetsBen Boeckel2009-02-231-4/+4
* Started restructuring how sigmodr is built and moving things into librariesBen Boeckel2009-02-231-0/+134