| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Moved the tree for sigmods in sigmodr to a library | Ben Boeckel | 2009-02-23 | 1 | -74/+0 |
| * | Fix long-time bug of setting Sigmods as dirty when closing them | Ben Boeckel | 2009-02-11 | 1 | -1/+0 |
| * | [FIX] Using Q_UNUSED instead of commenting out parameter names | Ben Boeckel | 2008-10-31 | 1 | -3/+7 |
| * | [FIX] Refactored out some code to ObjectModel | Ben Boeckel | 2008-09-16 | 1 | -3/+0 |
| * | [FIX] Copy and pasting in the tree works better now | Ben Boeckel | 2008-09-15 | 1 | -0/+5 |
| * | [FIX] Players now have money | Ben Boeckel | 2008-09-10 | 1 | -2/+3 |
| * | [FIX] Renamed everything (in use) away from Poké- prefixes | Ben Boeckel | 2008-09-06 | 1 | -12/+12 |
| * | [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for... | Ben Boeckel | 2008-09-05 | 1 | -0/+68 |
