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path: root/sigmodr/BadgeUI.cpp
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* Started restructuring how sigmodr is built and moving things into librariesBen Boeckel2009-02-231-175/+0
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* Fixed header labels being missed in stat editingBen Boeckel2009-01-281-0/+2
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* Fixed editors for per-stat valuesBen Boeckel2009-01-281-17/+51
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* Cleaned up some connectionsBen Boeckel2009-01-201-1/+1
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* Cleaned up Badge widgetBen Boeckel2009-01-191-1/+3
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* [FIX] Moved Hat, Fraction, Matrix, and Script to sigcoreBen Boeckel2008-10-171-1/+1
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@281 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Sprite no longer stores a QImage, but a QByteArrayBen Boeckel2008-10-131-1/+2
| | | | | | [FIX] Preparing for move to a collaged map instead of a tiled map git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@278 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] When refreshing the widgets, they no longer disrupt the dataBen Boeckel2008-09-271-1/+4
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@268 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Removed *_End definesBen Boeckel2008-09-251-5/+20
| | | | | | | [FIX] Added weights to items and associated fields [FIX] Option for pausing during ATB battles when choosing moves added git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@267 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-43/+43
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@250 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen ↵Ben Boeckel2008-09-051-0/+118
for short) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22