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path: root/sigmodr/BadgeUI.cpp
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* Started restructuring how sigmodr is built and moving things into librariesBen Boeckel2009-02-231-175/+0
* Fixed header labels being missed in stat editingBen Boeckel2009-01-281-0/+2
* Fixed editors for per-stat valuesBen Boeckel2009-01-281-17/+51
* Cleaned up some connectionsBen Boeckel2009-01-201-1/+1
* Cleaned up Badge widgetBen Boeckel2009-01-191-1/+3
* [FIX] Moved Hat, Fraction, Matrix, and Script to sigcoreBen Boeckel2008-10-171-1/+1
* [FIX] Sprite no longer stores a QImage, but a QByteArrayBen Boeckel2008-10-131-1/+2
* [FIX] When refreshing the widgets, they no longer disrupt the dataBen Boeckel2008-09-271-1/+4
* [FIX] Removed *_End definesBen Boeckel2008-09-251-5/+20
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-43/+43
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-0/+118