summaryrefslogtreecommitdiffstats
path: root/sigmod/Tile.h
Commit message (Expand)AuthorAgeFilesLines
* Add a preview sprite to Tile for the editorBen Boeckel2009-03-181-0/+14
* Add Doxygen header to TileBen Boeckel2009-03-021-0/+4
* Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash whe...Ben Boeckel2009-02-241-4/+4
* Sigmod now includes sigcore via <> rather than ""Ben Boeckel2009-02-231-1/+1
* Better documentation for scripts in sigmodBen Boeckel2009-02-091-1/+7
* Fixed some Tile documentationBen Boeckel2009-01-181-1/+1
* Added Tile documentationBen Boeckel2009-01-181-1/+83
* Merged CHECK macro branchBen Boeckel2008-12-291-0/+4
* [FIX] Starting the sigworld libraryBen Boeckel2008-11-091-0/+3
* [FIX] No more asserts in sigmodBen Boeckel2008-11-081-6/+0
* [FIX] Moved Hat, Fraction, Matrix, and Script to sigcoreBen Boeckel2008-10-171-4/+6
* [FIX] Removed *_End definesBen Boeckel2008-09-251-1/+1
* [FIX] Include guard stripped of __Ben Boeckel2008-09-151-2/+2
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-9/+9
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-0/+64