diff options
author | Ben Boeckel <MathStuf@gmail.com> | 2009-01-18 16:13:22 -0500 |
---|---|---|
committer | Ben Boeckel <MathStuf@gmail.com> | 2009-01-18 16:13:22 -0500 |
commit | 52273fa4201f9d84ca387aa1eea9606b5d66358a (patch) | |
tree | b17dfaedc1d33cb3112e37dc1ed4126416cc81c8 /sigmod/Tile.h | |
parent | ebccfb8189ee696c43065b7eb5d59c57f5363855 (diff) | |
download | sigen-52273fa4201f9d84ca387aa1eea9606b5d66358a.tar.gz sigen-52273fa4201f9d84ca387aa1eea9606b5d66358a.tar.xz sigen-52273fa4201f9d84ca387aa1eea9606b5d66358a.zip |
Added Tile documentation
Diffstat (limited to 'sigmod/Tile.h')
-rw-r--r-- | sigmod/Tile.h | 84 |
1 files changed, 83 insertions, 1 deletions
diff --git a/sigmod/Tile.h b/sigmod/Tile.h index c2cde094..3e0a1029 100644 --- a/sigmod/Tile.h +++ b/sigmod/Tile.h @@ -1,5 +1,5 @@ /* - * Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com> + * Copyright 2007-2009 Ben Boeckel <MathStuf@gmail.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -29,27 +29,109 @@ namespace Sigmod // Forward declarations class Sigmod; +/** + * \class Sigmod::Tile Tile.h sigmod/Tile.h + * \brief Class describing a tile. + * + * Tiles are static map objects. They can change their images, but not their position + * or size (determined by the initial image used for it). If a tile is set to be + * \p walkable, it can be walked over by objects (trainers, effects, and players). + * However, any transparent parts of the image used will never collide. + */ class SIGMOD_EXPORT Tile : public Object { Q_OBJECT public: + /** + * Copy constructor. + * + * \param tile The tile to copy. + */ Tile(const Tile& tile); + /** + * Create a new tile belonging to \p parent and id \p id. + * + * \param parent The parent of the tile. + * \param id The id number for the tile. + */ Tile(const Sigmod* parent, const int id); + /** + * Data copy constructor. Copies the data from \p tile as a child of \p parent with id \p id. + * + * \param tile The tile to copy the data from. + * \param parent The parent of the tile. + * \param id The id number for the tile. + */ Tile(const Tile& tile, const Sigmod* parent, const int id); + /** + * XML data constructor. + * + * \param xml The XML structure to extract the data from. + * \param parent The parent of the tile. + * \param id The id number for the tile. + */ Tile(const QDomElement& xml, const Sigmod* parent, const int id = -1); + /** + * Check to make sure the tile's values are valid. + * \note This does not check the scripts for validity. + */ void validate(); + /** + * Load data from XML. + * + * \param xml The XML structure to extract data from. + */ void load(const QDomElement& xml); + /** + * Get the data for the tile in XML format. + * + * \return The XML structure representing the tile. + */ QDomElement save() const; + /** + * Sets the name of the tile. + * + * \param name The name of the tile. + */ void setName(const QString& name); + /** + * Sets whether the tile can be walked through by objects or not. + * + * \param walkable Whether the tile can be walked through. + */ void setWalkable(const bool walkable); + /** + * Sets the script for the tile. The following objects are available to the script: + * + * - \b sigmod -- The \link Sigscript::SigmodWrapper wrapper \endlink for the \link Sigmod sigmod \endlink in use. + * - \b world -- The \link Sigworld::Map map \endlink for the \link Map map \endlink the player is on. + * - \b tile -- The \link Sigworld::Tile tile \endlink the script controls. + * + * \param script The script for the tile. + */ void setScript(const Sigcore::Script& script); + /** + * \sa setName + * + * \return The name of the tile. + */ QString name() const; + /** + * \sa setWalkable + * + * \return Whether the til ecan be walked through or not. + */ bool walkable() const; + /** + * \sa setScript + * + * \return The script for the tile. + */ Sigcore::Script script() const; bool nameCheck(const QString& name) const; |