Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Add a preview sprite to Tile for the editor | Ben Boeckel | 2009-03-18 | 1 | -1/+8 |
* | Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash whe... | Ben Boeckel | 2009-02-24 | 1 | -4/+4 |
* | Add using namespace Sigmod and Sigcore to sigmod sources for cleaner code | Ben Boeckel | 2009-02-24 | 1 | -11/+14 |
* | Added Tile documentation | Ben Boeckel | 2009-01-18 | 1 | -1/+5 |
* | Merged CHECK macro branch | Ben Boeckel | 2008-12-29 | 1 | -27/+9 |
* | [FIX] Starting the sigworld library | Ben Boeckel | 2008-11-09 | 1 | -0/+14 |
* | [FIX] No more asserts in sigmod | Ben Boeckel | 2008-11-08 | 1 | -39/+2 |
* | [FIX] Moved Hat, Fraction, Matrix, and Script to sigcore | Ben Boeckel | 2008-10-17 | 1 | -2/+2 |
* | [FIX] Sprite no longer stores a QImage, but a QByteArray | Ben Boeckel | 2008-10-13 | 1 | -3/+0 |
* | [FIX] Removed *_End defines | Ben Boeckel | 2008-09-25 | 1 | -3/+5 |
* | [FIX] Renamed everything (in use) away from Poké- prefixes | Ben Boeckel | 2008-09-06 | 1 | -20/+20 |
* | [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for... | Ben Boeckel | 2008-09-05 | 1 | -0/+139 |