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author | Ben Boeckel <MathStuf@gmail.com> | 2008-09-05 20:41:05 +0000 |
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committer | Ben Boeckel <MathStuf@gmail.com> | 2008-09-05 20:41:05 +0000 |
commit | b81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7 (patch) | |
tree | 6609f31b1635d948cf7a216c7fea72cfb3c905a0 /sigmod/Tile.cpp | |
parent | b99ffef4aa68dd5f0af64de9aec0f610e267d8cc (diff) | |
download | sigen-b81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7.tar.gz sigen-b81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7.tar.xz sigen-b81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7.zip |
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for short)
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'sigmod/Tile.cpp')
-rw-r--r-- | sigmod/Tile.cpp | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/sigmod/Tile.cpp b/sigmod/Tile.cpp new file mode 100644 index 00000000..c58f7e01 --- /dev/null +++ b/sigmod/Tile.cpp @@ -0,0 +1,139 @@ +/* + * Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +// Header include +#include "Tile.h" + +// Pokemod includes +#include "Macros.h" +#include "Pokemod.h" +#include "Sprite.h" + +Pokemod::Tile::Tile(const Tile& tile) : + Object(tile.parent(), tile.id()) +{ + *this = tile; +} + +Pokemod::Tile::Tile(const Pokemod* parent, const int id) : + Object(parent, id), + m_name(""), + m_sprite(-1), + m_from(D_End), + m_script("", "") +{ + for (int i = 0; i < m_from.size(); ++i) + m_from[i] = false; +} + +Pokemod::Tile::Tile(const Tile& tile, const Pokemod* parent, const int id) : + Object(parent, id) +{ + *this = tile; +} + +Pokemod::Tile::Tile(const QDomElement& xml, const Pokemod* parent, const int id) : + Object(parent, id) +{ + LOAD_ID(); + load(xml); +} + +void Pokemod::Tile::validate() +{ + TEST_BEGIN(); + if (m_name.isEmpty()) + emit(error("Name is empty")); + TEST(setSprite, sprite); + TEST_END(); +} + +void Pokemod::Tile::load(const QDomElement& xml) +{ + LOAD_BEGIN(); + LOAD(name); + LOAD(sprite); + LOAD_ARRAY(from); + LOAD(script); +} + +QDomElement Pokemod::Tile::save() const +{ + SAVE_CREATE(); + SAVE(name); + SAVE(sprite); + SAVE_ARRAY(from); + SAVE(script); + return xml; +} + +void Pokemod::Tile::setName(const QString& name) +{ + CHECK(name); +} + +void Pokemod::Tile::setSprite(const int sprite) +{ + if (qobject_cast<const Pokemod*>(pokemod())->spriteIndex(sprite) == INT_MAX) + emit(error(bounds("sprite"))); + // FIXME: remove if doing collaging + else if (qobject_cast<const Pokemod*>(pokemod())->spriteById(sprite)->sprite().size() != QSize(64, 64)) + emit(error("Sprite is the wrong dimensions")); + else + CHECK(sprite); +} + +void Pokemod::Tile::setFrom(const Direction direction, const bool state) +{ + CHECK_ARRAY(from[direction], state); +} + +void Pokemod::Tile::setScript(const Script& script) +{ + CHECK(script); +} + +QString Pokemod::Tile::name() const +{ + return m_name; +} + +int Pokemod::Tile::sprite() const +{ + return m_sprite; +} + +bool Pokemod::Tile::from(const Direction direction) const +{ + return m_from[direction]; +} + +Pokemod::Script Pokemod::Tile::script() const +{ + return m_script; +} + +Pokemod::Tile& Pokemod::Tile::operator=(const Tile& rhs) +{ + if (this == &rhs) + return *this; + COPY(name); + COPY(sprite); + COPY(from); + COPY(script); + return *this; +} |