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* Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash whe...Ben Boeckel2009-02-241-5/+5
* Add using namespace Sigmod and Sigcore to sigmod sources for cleaner codeBen Boeckel2009-02-241-20/+23
* Added Move documentationBen Boeckel2009-01-191-0/+4
* Fixed bounds checking on Move accuracyBen Boeckel2009-01-191-1/+4
* Removed Move dtorBen Boeckel2009-01-191-6/+1
* Merged CHECK macro branchBen Boeckel2008-12-291-121/+39
* Bounds errors are verbose now and some unchecked conditions fixed as wellBen Boeckel2008-12-251-5/+5
* [FIX] No more asserts in sigmodBen Boeckel2008-11-081-1/+1
* [FIX] Moved Hat, Fraction, Matrix, and Script to sigcoreBen Boeckel2008-10-171-8/+8
* [FIX] Added a static poll method to FractionBen Boeckel2008-09-071-1/+15
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-32/+32
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-0/+233