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authorBen Boeckel <MathStuf@gmail.com>2008-09-06 04:12:30 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-09-06 04:12:30 +0000
commit0b4b89cf8efdc15e5a8d4b6cb24a5c8a025227d9 (patch)
treea2031b9d0016fcbd49a51c0d1a2292d1f2d8b566 /sigmod/Move.cpp
parentb81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7 (diff)
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[FIX] Renamed everything (in use) away from Poké- prefixes
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@250 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'sigmod/Move.cpp')
-rw-r--r--sigmod/Move.cpp64
1 files changed, 32 insertions, 32 deletions
diff --git a/sigmod/Move.cpp b/sigmod/Move.cpp
index 823739e5..39cfef65 100644
--- a/sigmod/Move.cpp
+++ b/sigmod/Move.cpp
@@ -18,20 +18,20 @@
// Header include
#include "Move.h"
-// Pokemod includes
+// Sigmod includes
#include "Macros.h"
-#include "Pokemod.h"
+#include "Sigmod.h"
// Qt includes
#include <QtCore/QSet>
-Pokemod::Move::Move(const Move& move) :
+Sigmod::Move::Move(const Move& move) :
Object(move.parent(), move.id())
{
*this = move;
}
-Pokemod::Move::Move(const Pokemod* parent, const int id) :
+Sigmod::Move::Move(const Sigmod* parent, const int id) :
Object(parent, id),
m_name(""),
m_accuracy(1, 1),
@@ -46,25 +46,25 @@ Pokemod::Move::Move(const Pokemod* parent, const int id) :
{
}
-Pokemod::Move::Move(const Move& move, const Pokemod* parent, const int id) :
+Sigmod::Move::Move(const Move& move, const Sigmod* parent, const int id) :
Object(parent, id)
{
*this = move;
}
-Pokemod::Move::Move(const QDomElement& xml, const Pokemod* parent, const int id) :
+Sigmod::Move::Move(const QDomElement& xml, const Sigmod* parent, const int id) :
Object(parent, id)
{
LOAD_ID();
load(xml);
}
-Pokemod::Move::~Move()
+Sigmod::Move::~Move()
{
clear();
}
-void Pokemod::Move::validate()
+void Sigmod::Move::validate()
{
TEST_BEGIN();
if (m_name.isEmpty())
@@ -75,7 +75,7 @@ void Pokemod::Move::validate()
TEST_END();
}
-void Pokemod::Move::load(const QDomElement& xml)
+void Sigmod::Move::load(const QDomElement& xml)
{
LOAD_BEGIN();
LOAD(name);
@@ -90,7 +90,7 @@ void Pokemod::Move::load(const QDomElement& xml)
LOAD(worldScript);
}
-QDomElement Pokemod::Move::save() const
+QDomElement Sigmod::Move::save() const
{
SAVE_CREATE();
SAVE(name);
@@ -106,12 +106,12 @@ QDomElement Pokemod::Move::save() const
return xml;
}
-void Pokemod::Move::setName(const QString& name)
+void Sigmod::Move::setName(const QString& name)
{
CHECK(name);
}
-void Pokemod::Move::setAccuracy(const Fraction& accuracy)
+void Sigmod::Move::setAccuracy(const Fraction& accuracy)
{
if (!accuracy || (1 < accuracy))
emit(error(bounds("accuracy")));
@@ -119,25 +119,25 @@ void Pokemod::Move::setAccuracy(const Fraction& accuracy)
CHECK(accuracy);
}
-void Pokemod::Move::setPower(const int power)
+void Sigmod::Move::setPower(const int power)
{
CHECK(power);
}
-void Pokemod::Move::setType(const int type)
+void Sigmod::Move::setType(const int type)
{
- if (qobject_cast<const Pokemod*>(pokemod())->typeIndex(type) == INT_MAX)
+ if (qobject_cast<const Sigmod*>(sigmod())->typeIndex(type) == INT_MAX)
emit(error(bounds("type")));
else
CHECK(type);
}
-void Pokemod::Move::setSpecial(const bool special)
+void Sigmod::Move::setSpecial(const bool special)
{
CHECK(special);
}
-void Pokemod::Move::setPowerPoints(const int powerPoints)
+void Sigmod::Move::setPowerPoints(const int powerPoints)
{
if (!powerPoints)
emit(error(bounds("powerPoints")));
@@ -145,77 +145,77 @@ void Pokemod::Move::setPowerPoints(const int powerPoints)
CHECK(powerPoints);
}
-void Pokemod::Move::setPriority(const int priority)
+void Sigmod::Move::setPriority(const int priority)
{
CHECK(priority);
}
-void Pokemod::Move::setDescription(const QString& description)
+void Sigmod::Move::setDescription(const QString& description)
{
CHECK(description);
}
-void Pokemod::Move::setBattleScript(const Script& battleScript)
+void Sigmod::Move::setBattleScript(const Script& battleScript)
{
CHECK(battleScript);
}
-void Pokemod::Move::setWorldScript(const Script& worldScript)
+void Sigmod::Move::setWorldScript(const Script& worldScript)
{
CHECK(worldScript);
}
-QString Pokemod::Move::name() const
+QString Sigmod::Move::name() const
{
return m_name;
}
-Pokemod::Fraction Pokemod::Move::accuracy() const
+Sigmod::Fraction Sigmod::Move::accuracy() const
{
return m_accuracy;
}
-int Pokemod::Move::power() const
+int Sigmod::Move::power() const
{
return m_power;
}
-int Pokemod::Move::type() const
+int Sigmod::Move::type() const
{
return m_type;
}
-bool Pokemod::Move::special() const
+bool Sigmod::Move::special() const
{
return m_special;
}
-int Pokemod::Move::powerPoints() const
+int Sigmod::Move::powerPoints() const
{
return m_powerPoints;
}
-int Pokemod::Move::priority() const
+int Sigmod::Move::priority() const
{
return m_priority;
}
-QString Pokemod::Move::description() const
+QString Sigmod::Move::description() const
{
return m_description;
}
-Pokemod::Script Pokemod::Move::battleScript() const
+Sigmod::Script Sigmod::Move::battleScript() const
{
return m_battleScript;
}
-Pokemod::Script Pokemod::Move::worldScript() const
+Sigmod::Script Sigmod::Move::worldScript() const
{
return m_worldScript;
}
-Pokemod::Move& Pokemod::Move::operator=(const Move& rhs)
+Sigmod::Move& Sigmod::Move::operator=(const Move& rhs)
{
if (this == &rhs)
return *this;