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path: root/sigmod/MapWildList.cpp
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* Replace SAVE macroBen Boeckel2009-08-101-1/+1
* Replace SAVE_CREATE macroBen Boeckel2009-08-101-1/+1
* Replace LOAD macroBen Boeckel2009-08-101-1/+1
* Replace LOAD_BEGIN macroBen Boeckel2009-08-101-1/+1
* Replace LOAD_ID macroBen Boeckel2009-08-101-1/+1
* Replace COPY macrosBen Boeckel2009-08-101-2/+2
* Add getters for Subclass membersBen Boeckel2009-08-101-0/+10
* Replace subclass validation codeBen Boeckel2009-08-101-4/+7
* Remove old subclass methodsBen Boeckel2009-08-101-2/+0
* Replace SUBCLASS_CLEAR usageBen Boeckel2009-08-101-1/+1
* Remove COPY_SUB usageBen Boeckel2009-08-101-1/+1
* Replace SAVE_SUB usageBen Boeckel2009-08-101-1/+1
* Replace LOAD_SUB with Subclass callsBen Boeckel2009-08-101-1/+1
* Add new subclasses to ctor initializer listsBen Boeckel2009-08-101-4/+8
* Move clear() call for dtors into ObjectBen Boeckel2009-08-101-5/+1
* Remove usage of TEST_BEGIN and TEST_END macrosBen Boeckel2009-08-101-2/+2
* Fix years in header commentsBen Boeckel2009-03-161-1/+1
* Add using namespace Sigmod and Sigcore to sigmod sources for cleaner codeBen Boeckel2009-02-241-10/+12
* Merged CHECK macro branchBen Boeckel2008-12-291-90/+5
* [FIX] No more asserts in sigmodBen Boeckel2008-11-081-7/+11
* [FIX] Players now have moneyBen Boeckel2008-09-101-2/+2
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-26/+26
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-0/+190