Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix includes after function split | Ben Boeckel | 2009-03-26 | 1 | -0/+1 |
* | Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash whe... | Ben Boeckel | 2009-02-24 | 1 | -4/+4 |
* | Sigmod now includes sigcore via <> rather than "" | Ben Boeckel | 2009-02-23 | 1 | -1/+1 |
* | FlyWarp isn't needed on Map and cleaned up widget | Ben Boeckel | 2009-01-20 | 1 | -5/+1 |
* | Merged CHECK macro branch | Ben Boeckel | 2008-12-29 | 1 | -0/+6 |
* | [FIX] No more asserts in sigmod | Ben Boeckel | 2008-11-08 | 1 | -13/+21 |
* | [FIX] Moved Hat, Fraction, Matrix, and Script to sigcore | Ben Boeckel | 2008-10-17 | 1 | -4/+6 |
* | [FIX] Started documenting Sigmod | Ben Boeckel | 2008-10-06 | 1 | -1/+0 |
* | [FIX] Include guard stripped of __ | Ben Boeckel | 2008-09-15 | 1 | -2/+2 |
* | [FIX] Renamed everything (in use) away from Poké- prefixes | Ben Boeckel | 2008-09-06 | 1 | -10/+10 |
* | [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for... | Ben Boeckel | 2008-09-05 | 1 | -0/+161 |