summaryrefslogtreecommitdiffstats
path: root/sigmod/Map.cpp
Commit message (Expand)AuthorAgeFilesLines
* Initialize isWorld in mapBen Boeckel2009-07-191-1/+2
* Add a flag to Map to mark it as a world mapBen Boeckel2009-05-281-0/+6
* Maps don't have a type anymoreBen Boeckel2009-03-291-9/+0
* Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash whe...Ben Boeckel2009-02-241-4/+4
* Add using namespace Sigmod and Sigcore to sigmod sources for cleaner codeBen Boeckel2009-02-241-12/+14
* FlyWarp isn't needed on Map and cleaned up widgetBen Boeckel2009-01-201-14/+0
* Added special load/save for enumerationsBen Boeckel2009-01-161-2/+2
* Uneeded test in Map (always true)Ben Boeckel2009-01-161-1/+0
* Fixed defaults in MapBen Boeckel2009-01-161-3/+3
* Merged CHECK macro branchBen Boeckel2008-12-291-479/+33
* Bounds errors are verbose now and some unchecked conditions fixed as wellBen Boeckel2008-12-251-3/+3
* [FIX] No more asserts in sigmodBen Boeckel2008-11-081-86/+167
* [FIX] Moved Hat, Fraction, Matrix, and Script to sigcoreBen Boeckel2008-10-171-2/+2
* [FIX] Started documenting SigmodBen Boeckel2008-10-061-7/+2
* [FIX] Players now have moneyBen Boeckel2008-09-101-8/+8
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-85/+85
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-0/+573