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author | Ben Boeckel <MathStuf@gmail.com> | 2008-09-06 04:12:30 +0000 |
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committer | Ben Boeckel <MathStuf@gmail.com> | 2008-09-06 04:12:30 +0000 |
commit | 0b4b89cf8efdc15e5a8d4b6cb24a5c8a025227d9 (patch) | |
tree | a2031b9d0016fcbd49a51c0d1a2292d1f2d8b566 /sigmod/Map.cpp | |
parent | b81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7 (diff) | |
download | sigen-0b4b89cf8efdc15e5a8d4b6cb24a5c8a025227d9.tar.gz sigen-0b4b89cf8efdc15e5a8d4b6cb24a5c8a025227d9.tar.xz sigen-0b4b89cf8efdc15e5a8d4b6cb24a5c8a025227d9.zip |
[FIX] Renamed everything (in use) away from Poké- prefixes
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@250 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'sigmod/Map.cpp')
-rw-r--r-- | sigmod/Map.cpp | 170 |
1 files changed, 85 insertions, 85 deletions
diff --git a/sigmod/Map.cpp b/sigmod/Map.cpp index 6cb92154..07509021 100644 --- a/sigmod/Map.cpp +++ b/sigmod/Map.cpp @@ -18,26 +18,26 @@ // Header include #include "Map.h" -// Pokemod includes +// Sigmod includes #include "Macros.h" #include "MapEffect.h" #include "MapTrainer.h" #include "MapWarp.h" #include "MapWildList.h" -#include "Pokemod.h" +#include "Sigmod.h" // Qt includes #include <QtCore/QSet> -const QStringList Pokemod::Map::TypeStr = QStringList() << "Outdoor" << "Dungeon" << "Building"; +const QStringList Sigmod::Map::TypeStr = QStringList() << "Outdoor" << "Dungeon" << "Building"; -Pokemod::Map::Map(const Map& map) : +Sigmod::Map::Map(const Map& map) : Object(map.parent(), map.id()) { *this = map; } -Pokemod::Map::Map(const Pokemod* parent, const int id) : +Sigmod::Map::Map(const Sigmod* parent, const int id) : Object(parent, id), m_name(""), m_flyWarp(-1), @@ -45,25 +45,25 @@ Pokemod::Map::Map(const Pokemod* parent, const int id) : { } -Pokemod::Map::Map(const Map& map, const Pokemod* parent, const int id) : +Sigmod::Map::Map(const Map& map, const Sigmod* parent, const int id) : Object(parent, id) { *this = map; } -Pokemod::Map::Map(const QDomElement& xml, const Pokemod* parent, const int id) : +Sigmod::Map::Map(const QDomElement& xml, const Sigmod* parent, const int id) : Object(parent, id) { LOAD_ID(); load(xml); } -Pokemod::Map::~Map() +Sigmod::Map::~Map() { clear(); } -void Pokemod::Map::validate() +void Sigmod::Map::validate() { TEST_BEGIN(); if (m_name.isEmpty()) @@ -104,7 +104,7 @@ void Pokemod::Map::validate() TEST_END(); } -void Pokemod::Map::load(const QDomElement& xml) +void Sigmod::Map::load(const QDomElement& xml) { LOAD_BEGIN(); LOAD(name); @@ -117,7 +117,7 @@ void Pokemod::Map::load(const QDomElement& xml) LOAD_SUB(newWildList, MapWildList); } -QDomElement Pokemod::Map::save() const +QDomElement Sigmod::Map::save() const { SAVE_CREATE(); SAVE(name); @@ -131,12 +131,12 @@ QDomElement Pokemod::Map::save() const return xml; } -void Pokemod::Map::setName(const QString& name) +void Sigmod::Map::setName(const QString& name) { CHECK(name); } -void Pokemod::Map::setFlyWarp(const int flyWarp) +void Sigmod::Map::setFlyWarp(const int flyWarp) { if ((flyWarp != -1) && (warpIndex(flyWarp) == INT_MAX)) emit(error(bounds("flyWarp"))); @@ -144,117 +144,117 @@ void Pokemod::Map::setFlyWarp(const int flyWarp) CHECK(flyWarp); } -void Pokemod::Map::setType(const Type type) +void Sigmod::Map::setType(const Type type) { CHECK(type); } -QString Pokemod::Map::name() const +QString Sigmod::Map::name() const { return m_name; } -int Pokemod::Map::flyWarp() const +int Sigmod::Map::flyWarp() const { return m_flyWarp; } -Pokemod::Map::Type Pokemod::Map::type() const +Sigmod::Map::Type Sigmod::Map::type() const { return m_type; } -void Pokemod::Map::setTile(const int row, const int column, const int tile) +void Sigmod::Map::setTile(const int row, const int column, const int tile) { - if (qobject_cast<const Pokemod*>(pokemod())->tileIndex(tile) == INT_MAX) + if (qobject_cast<const Sigmod*>(sigmod())->tileIndex(tile) == INT_MAX) emit(error(bounds("tile"))); else m_map.set(row, column, tile); } -void Pokemod::Map::insertColumn(const int column) +void Sigmod::Map::insertColumn(const int column) { m_map.insertColumn(column, 0); } -void Pokemod::Map::insertRow(const int row) +void Sigmod::Map::insertRow(const int row) { m_map.insertRow(row, 0); } -void Pokemod::Map::addColumn() +void Sigmod::Map::addColumn() { m_map.addColumn(0); } -void Pokemod::Map::addRow() +void Sigmod::Map::addRow() { m_map.addRow(0); } -void Pokemod::Map::deleteColumn(const int column) +void Sigmod::Map::deleteColumn(const int column) { m_map.deleteColumn(column); } -void Pokemod::Map::deleteRow(const int row) +void Sigmod::Map::deleteRow(const int row) { m_map.deleteRow(row); } -const Pokemod::Matrix<int>* Pokemod::Map::map() const +const Sigmod::Matrix<int>* Sigmod::Map::map() const { return &m_map; } -Pokemod::Matrix<int>* Pokemod::Map::map() +Sigmod::Matrix<int>* Sigmod::Map::map() { return &m_map; } -int Pokemod::Map::tile(const int row, const int column) const +int Sigmod::Map::tile(const int row, const int column) const { return m_map.at(row, column); } -int Pokemod::Map::width() const +int Sigmod::Map::width() const { return m_map.width(); } -int Pokemod::Map::height() const +int Sigmod::Map::height() const { return m_map.height(); } -QPoint Pokemod::Map::size() const +QPoint Sigmod::Map::size() const { return m_map.size(); } -const Pokemod::MapEffect* Pokemod::Map::effect(const int index) const +const Sigmod::MapEffect* Sigmod::Map::effect(const int index) const { Q_ASSERT(index < effectCount()); return m_effects.at(index); } -Pokemod::MapEffect* Pokemod::Map::effect(const int index) +Sigmod::MapEffect* Sigmod::Map::effect(const int index) { Q_ASSERT(index < effectCount()); return m_effects[index]; } -const Pokemod::MapEffect* Pokemod::Map::effectById(const int index) const +const Sigmod::MapEffect* Sigmod::Map::effectById(const int index) const { return effect(effectIndex(index)); } -Pokemod::MapEffect* Pokemod::Map::effectById(const int index) +Sigmod::MapEffect* Sigmod::Map::effectById(const int index) { return effect(effectIndex(index)); } -int Pokemod::Map::effectIndex(const int id) const +int Sigmod::Map::effectIndex(const int id) const { for (int i = 0; i < effectCount(); ++i) { @@ -264,45 +264,45 @@ int Pokemod::Map::effectIndex(const int id) const return INT_MAX; } -int Pokemod::Map::effectCount() const +int Sigmod::Map::effectCount() const { return m_effects.size(); } -Pokemod::MapEffect* Pokemod::Map::newEffect() +Sigmod::MapEffect* Sigmod::Map::newEffect() { return newEffect(new MapEffect(this, newEffectId())); } -Pokemod::MapEffect* Pokemod::Map::newEffect(const QDomElement& xml) +Sigmod::MapEffect* Sigmod::Map::newEffect(const QDomElement& xml) { return newEffect(new MapEffect(xml, this, newEffectId())); } -Pokemod::MapEffect* Pokemod::Map::newEffect(const MapEffect& effect) +Sigmod::MapEffect* Sigmod::Map::newEffect(const MapEffect& effect) { return newEffect(new MapEffect(effect, this, newEffectId())); } -Pokemod::MapEffect* Pokemod::Map::newEffect(MapEffect* effect) +Sigmod::MapEffect* Sigmod::Map::newEffect(MapEffect* effect) { m_effects.append(effect); return effect; } -void Pokemod::Map::deleteEffect(const int index) +void Sigmod::Map::deleteEffect(const int index) { Q_ASSERT(index < effectCount()); delete m_effects[index]; m_effects.removeAt(index); } -void Pokemod::Map::deleteEffectById(const int id) +void Sigmod::Map::deleteEffectById(const int id) { deleteEffect(effectIndex(id)); } -int Pokemod::Map::newEffectId() const +int Sigmod::Map::newEffectId() const { int i = 0; while ((i < effectCount()) && (effectIndex(i) != INT_MAX)) @@ -310,29 +310,29 @@ int Pokemod::Map::newEffectId() const return i; } -const Pokemod::MapTrainer* Pokemod::Map::trainer(const int index) const +const Sigmod::MapTrainer* Sigmod::Map::trainer(const int index) const { Q_ASSERT(index < trainerCount()); return m_trainers.at(index); } -Pokemod::MapTrainer* Pokemod::Map::trainer(const int index) +Sigmod::MapTrainer* Sigmod::Map::trainer(const int index) { Q_ASSERT(index < trainerCount()); return m_trainers[index]; } -const Pokemod::MapTrainer* Pokemod::Map::trainerById(const int id) const +const Sigmod::MapTrainer* Sigmod::Map::trainerById(const int id) const { return trainer(trainerIndex(id)); } -Pokemod::MapTrainer* Pokemod::Map::trainerById(const int id) +Sigmod::MapTrainer* Sigmod::Map::trainerById(const int id) { return trainer(trainerIndex(id)); } -int Pokemod::Map::trainerIndex(const int id) const +int Sigmod::Map::trainerIndex(const int id) const { for (int i = 0; i < trainerCount(); ++i) { @@ -342,45 +342,45 @@ int Pokemod::Map::trainerIndex(const int id) const return INT_MAX; } -int Pokemod::Map::trainerCount() const +int Sigmod::Map::trainerCount() const { return m_trainers.size(); } -Pokemod::MapTrainer* Pokemod::Map::newTrainer() +Sigmod::MapTrainer* Sigmod::Map::newTrainer() { return newTrainer(new MapTrainer(this, newTrainerId())); } -Pokemod::MapTrainer* Pokemod::Map::newTrainer(const QDomElement& xml) +Sigmod::MapTrainer* Sigmod::Map::newTrainer(const QDomElement& xml) { return newTrainer(new MapTrainer(xml, this, newTrainerId())); } -Pokemod::MapTrainer* Pokemod::Map::newTrainer(const MapTrainer& trainer) +Sigmod::MapTrainer* Sigmod::Map::newTrainer(const MapTrainer& trainer) { return newTrainer(new MapTrainer(trainer, this, newTrainerId())); } -Pokemod::MapTrainer* Pokemod::Map::newTrainer(MapTrainer* trainer) +Sigmod::MapTrainer* Sigmod::Map::newTrainer(MapTrainer* trainer) { m_trainers.append(trainer); return trainer; } -void Pokemod::Map::deleteTrainer(const int index) +void Sigmod::Map::deleteTrainer(const int index) { Q_ASSERT(index < trainerCount()); delete m_trainers[index]; m_trainers.removeAt(index); } -void Pokemod::Map::deleteTrainerById(const int id) +void Sigmod::Map::deleteTrainerById(const int id) { deleteTrainer(trainerIndex(id)); } -int Pokemod::Map::newTrainerId() const +int Sigmod::Map::newTrainerId() const { int i = 0; while ((i < trainerCount()) && (trainerIndex(i) != INT_MAX)) @@ -388,29 +388,29 @@ int Pokemod::Map::newTrainerId() const return i; } -const Pokemod::MapWarp* Pokemod::Map::warp(const int index) const +const Sigmod::MapWarp* Sigmod::Map::warp(const int index) const { Q_ASSERT(index < warpCount()); return m_warps.at(index); } -Pokemod::MapWarp* Pokemod::Map::warp(const int index) +Sigmod::MapWarp* Sigmod::Map::warp(const int index) { Q_ASSERT(index < warpCount()); return m_warps[index]; } -const Pokemod::MapWarp* Pokemod::Map::warpById(const int id) const +const Sigmod::MapWarp* Sigmod::Map::warpById(const int id) const { return warp(warpIndex(id)); } -Pokemod::MapWarp* Pokemod::Map::warpById(const int id) +Sigmod::MapWarp* Sigmod::Map::warpById(const int id) { return warp(warpIndex(id)); } -int Pokemod::Map::warpIndex(const int id) const +int Sigmod::Map::warpIndex(const int id) const { for (int i = 0; i < warpCount(); ++i) { @@ -420,45 +420,45 @@ int Pokemod::Map::warpIndex(const int id) const return INT_MAX; } -int Pokemod::Map::warpCount() const +int Sigmod::Map::warpCount() const { return m_warps.size(); } -Pokemod::MapWarp* Pokemod::Map::newWarp() +Sigmod::MapWarp* Sigmod::Map::newWarp() { return newWarp(new MapWarp(this, newWarpId())); } -Pokemod::MapWarp* Pokemod::Map::newWarp(const QDomElement& xml) +Sigmod::MapWarp* Sigmod::Map::newWarp(const QDomElement& xml) { return newWarp(new MapWarp(xml, this, newWarpId())); } -Pokemod::MapWarp* Pokemod::Map::newWarp(const MapWarp& warp) +Sigmod::MapWarp* Sigmod::Map::newWarp(const MapWarp& warp) { return newWarp(new MapWarp(warp, this, newWarpId())); } -Pokemod::MapWarp* Pokemod::Map::newWarp(MapWarp* warp) +Sigmod::MapWarp* Sigmod::Map::newWarp(MapWarp* warp) { m_warps.append(warp); return warp; } -void Pokemod::Map::deleteWarp(const int index) +void Sigmod::Map::deleteWarp(const int index) { Q_ASSERT(index < warpCount()); delete m_warps[index]; m_warps.removeAt(index); } -void Pokemod::Map::deleteWarpById(const int id) +void Sigmod::Map::deleteWarpById(const int id) { deleteWarp(warpIndex(id)); } -int Pokemod::Map::newWarpId() const +int Sigmod::Map::newWarpId() const { int i = 0; while ((i < warpCount()) && (warpIndex(i) != INT_MAX)) @@ -466,29 +466,29 @@ int Pokemod::Map::newWarpId() const return i; } -const Pokemod::MapWildList* Pokemod::Map::wildList(const int index) const +const Sigmod::MapWildList* Sigmod::Map::wildList(const int index) const { Q_ASSERT(index < wildListCount()); return m_wildLists.at(index); } -Pokemod::MapWildList* Pokemod::Map::wildList(const int index) +Sigmod::MapWildList* Sigmod::Map::wildList(const int index) { Q_ASSERT(index < wildListCount()); return m_wildLists[index]; } -const Pokemod::MapWildList* Pokemod::Map::wildListById(const int id) const +const Sigmod::MapWildList* Sigmod::Map::wildListById(const int id) const { return wildList(wildListIndex(id)); } -Pokemod::MapWildList* Pokemod::Map::wildListById(const int id) +Sigmod::MapWildList* Sigmod::Map::wildListById(const int id) { return wildList(wildListIndex(id)); } -int Pokemod::Map::wildListIndex(const int id) const +int Sigmod::Map::wildListIndex(const int id) const { for (int i = 0; i < wildListCount(); ++i) { @@ -498,45 +498,45 @@ int Pokemod::Map::wildListIndex(const int id) const return INT_MAX; } -int Pokemod::Map::wildListCount() const +int Sigmod::Map::wildListCount() const { return m_wildLists.size(); } -Pokemod::MapWildList* Pokemod::Map::newWildList() +Sigmod::MapWildList* Sigmod::Map::newWildList() { return newWildList(new MapWildList(this, newWildListId())); } -Pokemod::MapWildList* Pokemod::Map::newWildList(const QDomElement& xml) +Sigmod::MapWildList* Sigmod::Map::newWildList(const QDomElement& xml) { return newWildList(new MapWildList(xml, this, newWildListId())); } -Pokemod::MapWildList* Pokemod::Map::newWildList(const MapWildList& wildList) +Sigmod::MapWildList* Sigmod::Map::newWildList(const MapWildList& wildList) { return newWildList(new MapWildList(wildList, this, newWildListId())); } -Pokemod::MapWildList* Pokemod::Map::newWildList(MapWildList* wildList) +Sigmod::MapWildList* Sigmod::Map::newWildList(MapWildList* wildList) { m_wildLists.append(wildList); return wildList; } -void Pokemod::Map::deleteWildList(const int index) +void Sigmod::Map::deleteWildList(const int index) { Q_ASSERT(index < wildListCount()); delete m_wildLists[index]; m_wildLists.removeAt(index); } -void Pokemod::Map::deleteWildListById(const int id) +void Sigmod::Map::deleteWildListById(const int id) { deleteWildList(wildListIndex(id)); } -int Pokemod::Map::newWildListId() const +int Sigmod::Map::newWildListId() const { int i = 0; while ((i < warpCount()) && (warpIndex(i) != INT_MAX)) @@ -544,7 +544,7 @@ int Pokemod::Map::newWildListId() const return i; } -Pokemod::Map& Pokemod::Map::operator=(const Map& rhs) +Sigmod::Map& Sigmod::Map::operator=(const Map& rhs) { if (this == &rhs) return *this; @@ -560,7 +560,7 @@ Pokemod::Map& Pokemod::Map::operator=(const Map& rhs) return *this; } -void Pokemod::Map::clear() +void Sigmod::Map::clear() { while (effectCount()) deleteEffect(0); |