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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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path:
root
/
sigencore
/
Player.cpp
Commit message (
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Author
Age
Files
Lines
*
Declare postRequest in Player as well
Ben Boeckel
2009-03-28
1
-10
/
+15
*
Cleanup the active list if the client code fails to enter the arena
Ben Boeckel
2009-03-28
1
-1
/
+7
*
Move arena and world down to Client
Ben Boeckel
2009-03-28
1
-14
/
+2
*
Fixed sigencore to use namespaces in sources
Ben Boeckel
2009-02-24
1
-36
/
+39
*
Update sigencore to the sigmod->game rename
Ben Boeckel
2009-02-24
1
-9
/
+9
*
Fixed sigencore includes to use <> where possible
Ben Boeckel
2009-02-23
1
-4
/
+4
*
Containment uses Creatures while Team requires TeamMember
Ben Boeckel
2009-02-22
1
-2
/
+2
*
Player now knows the Overworld it is on
Ben Boeckel
2009-02-22
1
-0
/
+21
*
Implemented Player item query methods
Ben Boeckel
2009-02-12
1
-0
/
+82
*
Fixed header including in sigencore
Ben Boeckel
2009-02-12
1
-0
/
+3
*
Added team method to Player
Ben Boeckel
2009-02-12
1
-0
/
+5
*
Fixed calculation of actual money value
Ben Boeckel
2009-02-09
1
-1
/
+1
*
Fix calls in Player
Ben Boeckel
2009-02-09
1
-4
/
+4
*
Add item handling in Player
Ben Boeckel
2009-02-09
1
-2
/
+77
*
Fixed money handling in Player to allow for overrides
Ben Boeckel
2009-02-09
1
-2
/
+13
*
Cleaned up Player class
Ben Boeckel
2009-02-06
1
-31
/
+45
*
Fix internal references to be Sigencore instead of Sigbattle
Ben Boeckel
2009-01-27
1
-9
/
+9
*
Begin migration of core classes to libsigencore
Ben Boeckel
2009-01-27
1
-0
/
+82