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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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Commit message (
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Author
Age
Files
Lines
*
Style for the variable declaration
Ben Boeckel
2009-05-01
1
-1
/
+1
*
Fix up some corener cases in the model
Ben Boeckel
2009-05-01
1
-3
/
+1
*
Commit set creating fix (needs to improve)
Ben Boeckel
2009-04-28
1
-2
/
+13
*
Also clear the associated map and matrix when clearing other things
Ben Boeckel
2009-04-28
1
-0
/
+2
*
Don't rely on boundingRect
Ben Boeckel
2009-04-28
1
-5
/
+3
*
Enable placement algorithm and fix old code
Ben Boeckel
2009-04-28
1
-14
/
+20
*
Add case for when rect2 is null
Ben Boeckel
2009-04-28
1
-0
/
+2
*
Its not Invalid anymore
Ben Boeckel
2009-04-28
1
-20
/
+17
*
Rename old function to specify that its concave
Ben Boeckel
2009-04-28
1
-3
/
+3
*
Add function for determining convex turn direction as well
Ben Boeckel
2009-04-28
1
-0
/
+13
*
Fix which edge is moved when collisions happen
Ben Boeckel
2009-04-28
1
-8
/
+8
*
Shift the rectangle around to try and fit it if it collides on a side
Ben Boeckel
2009-04-27
1
-0
/
+26
*
Only add the rect if it doesn't collide with some polygon
Ben Boeckel
2009-04-27
1
-3
/
+20
*
Use QPointF since the correct position isn't always on a pixel
Ben Boeckel
2009-04-27
1
-2
/
+2
*
Determine whether the point is between better
Ben Boeckel
2009-04-27
1
-2
/
+2
*
Also search the last edge
Ben Boeckel
2009-04-27
1
-2
/
+2
*
Include the vertex if it is where the two polygons touch diagonally
Ben Boeckel
2009-04-26
1
-0
/
+2
*
Remove data about the collision once we use it
Ben Boeckel
2009-04-26
1
-0
/
+1
*
Quit if we can't make a polygon with what we have left
Ben Boeckel
2009-04-26
1
-0
/
+2
*
The polygon is useless if it doesnt have at least 4 vertices
Ben Boeckel
2009-04-26
1
-1
/
+2
*
Replace old (useless) case with when the edge gets cut short
Ben Boeckel
2009-04-26
1
-2
/
+2
*
Fix up when to delete when the polygons share a vertex
Ben Boeckel
2009-04-26
1
-1
/
+2
*
Move between test out to a function
Ben Boeckel
2009-04-26
1
-7
/
+6
*
Move turn direction finding code out to a function
Ben Boeckel
2009-04-26
2
-18
/
+22
*
The widgets need to be set as well as the ranges
Ben Boeckel
2009-04-26
1
-1
/
+1
*
Update merging the polygons to use the flags and not fail for one case
Ben Boeckel
2009-04-23
1
-8
/
+27
*
Fix up findCollision and data structure with flags
Ben Boeckel
2009-04-23
1
-19
/
+33
*
Swap the data after messing with the collision point
Ben Boeckel
2009-04-23
1
-3
/
+3
*
Append the polygon, not itself
Ben Boeckel
2009-04-23
1
-1
/
+1
*
Fix the code that finds unfit areas between rectangles
Ben Boeckel
2009-04-23
1
-10
/
+22
*
Don't process a rectangle if it already exists
Ben Boeckel
2009-04-23
1
-0
/
+2
*
Add rectangles as QRectF and change the internal queue to use them as well
Ben Boeckel
2009-04-23
2
-3
/
+3
*
Use drand48() instead of qrand() since it's more fair
Ben Boeckel
2009-04-23
4
-3
/
+11
*
Simplify (and fix) conditional when finding the outermost point
Ben Boeckel
2009-04-22
1
-3
/
+1
*
Fix finalize() to merge the rectangles in the mapping
Ben Boeckel
2009-04-22
1
-18
/
+39
*
Correct the QPoint comparison function
Ben Boeckel
2009-04-22
1
-2
/
+2
*
Since some outlines are "holes", the contains() check fails
Ben Boeckel
2009-04-22
1
-2
/
+0
*
Move mergePolygons out of the class and find the outlines
Ben Boeckel
2009-04-22
2
-7
/
+57
*
Add function to find the outermost point of the polygons
Ben Boeckel
2009-04-22
1
-0
/
+21
*
Add algorithm to find where two polygons touch each other
Ben Boeckel
2009-04-22
1
-0
/
+38
*
Move clser method out of WorldPlacement
Ben Boeckel
2009-04-22
2
-12
/
+11
*
Move the touches method out of WorldPlacement
Ben Boeckel
2009-04-22
2
-16
/
+15
*
Connect up the common widget
Ben Boeckel
2009-04-22
1
-0
/
+9
*
Add the common widget file
Ben Boeckel
2009-04-22
2
-0
/
+110
*
Add base code for the common editing things
Ben Boeckel
2009-04-22
1
-0
/
+28
*
Add slots for editing the values
Ben Boeckel
2009-04-22
2
-1
/
+89
*
Update the item when the path is restroked
Ben Boeckel
2009-04-22
1
-0
/
+1
*
Add a way to get the current shape and an editing widget for it
Ben Boeckel
2009-04-22
2
-0
/
+12
*
Initialize THe points vector if it's a Poly*
Ben Boeckel
2009-04-22
1
-0
/
+6
*
Files are new in 2009
Ben Boeckel
2009-04-19
2
-2
/
+2
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