Commit message (Expand) | Author | Age | Files | Lines | |
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* | [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for... | Ben Boeckel | 2008-09-05 | 1 | -102/+0 |
* | [FIX] KMenu* can now be put into a QVariant | Ben Boeckel | 2008-07-04 | 1 | -1/+1 |
* | [FIX] Using qobject_cast now where possible | Ben Boeckel | 2008-06-30 | 1 | -4/+4 |
* | [FIX] Using cmake now (still is rough) | Ben Boeckel | 2008-06-21 | 1 | -1/+1 |
* | [FIX] Validation works in Pokémodr | Ben Boeckel | 2008-06-19 | 1 | -1/+1 |
* | [FIX] Some crashes in the Models that grab names from other objects | Ben Boeckel | 2008-06-09 | 1 | -3/+3 |
* | [FIX] All modules now use their own namespace | Ben Boeckel | 2008-06-09 | 1 | -13/+14 |
* | [FIX] Context menus added | Ben Boeckel | 2008-05-26 | 1 | -0/+17 |
* | [FIX] Models cleaned up (each class is now in its own file, parenting not har... | Ben Boeckel | 2008-05-20 | 1 | -5/+0 |
* | [FIX] TypeModel done for data() in models | Ben Boeckel | 2008-05-16 | 1 | -2/+2 |
* | [FIX] More test code for the tree bug | Ben Boeckel | 2008-05-09 | 1 | -0/+1 |
* | [FIX] QStringList needed in some of the pokemod headers | Ben Boeckel | 2008-04-29 | 1 | -0/+88 |