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path: root/pokemodr/models/SpeciesMoveModel.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-102/+0
* [FIX] KMenu* can now be put into a QVariantBen Boeckel2008-07-041-1/+1
* [FIX] Using qobject_cast now where possibleBen Boeckel2008-06-301-4/+4
* [FIX] Using cmake now (still is rough)Ben Boeckel2008-06-211-1/+1
* [FIX] Validation works in PokémodrBen Boeckel2008-06-191-1/+1
* [FIX] Some crashes in the Models that grab names from other objectsBen Boeckel2008-06-091-3/+3
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-13/+14
* [FIX] Context menus addedBen Boeckel2008-05-261-0/+17
* [FIX] Models cleaned up (each class is now in its own file, parenting not har...Ben Boeckel2008-05-201-5/+0
* [FIX] TypeModel done for data() in modelsBen Boeckel2008-05-161-2/+2
* [FIX] More test code for the tree bugBen Boeckel2008-05-091-0/+1
* [FIX] QStringList needed in some of the pokemod headersBen Boeckel2008-04-291-0/+88