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path: root/pokemodr/models/RootModel.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-68/+0
* [FIX] Using cmake now (still is rough)Ben Boeckel2008-06-211-1/+1
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-7/+7
* [FIX] GroupModels will now add an item to itself if pasted toBen Boeckel2008-05-261-0/+5
* [FIX] Context menus addedBen Boeckel2008-05-261-1/+5
* [ADD] More documentationBen Boeckel2008-05-251-17/+0
* [FIX] Opening files and saving now worksBen Boeckel2008-05-211-13/+17
* [FIX] Models cleaned up (each class is now in its own file, parenting not har...Ben Boeckel2008-05-201-5/+0
* [FIX] TypeModel done for data() in modelsBen Boeckel2008-05-161-14/+0
* [ADD] Sound UI codeBen Boeckel2008-05-131-0/+5
* [FIX] More test code for the tree bugBen Boeckel2008-05-091-1/+11
* [FIX] Some invalid indexing in PokemodModelBen Boeckel2008-05-091-2/+0
* [FIX] Organized some more model codeBen Boeckel2008-04-291-8/+19
* [FIX] De-inlined some methodsBen Boeckel2008-04-281-58/+7
* [FIX] Pokemod objects now know about parentsBen Boeckel2008-04-271-4/+7
* [FIX] Matrix edge case when size is (0,0)Ben Boeckel2008-04-251-3/+33
* [FIX] Drag/Drop should work (in theory)Ben Boeckel2008-04-251-5/+0
* [ADD] More model classesBen Boeckel2008-04-241-0/+3
* [ADD] New classes for the modelsBen Boeckel2008-04-241-0/+87