index
:
sigen.git
0.1
0.2
master
no-macros
sigmod-checks
Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
pokemodr
/
models
/
RootModel.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...
Ben Boeckel
2008-09-05
1
-68
/
+0
*
[FIX] Using cmake now (still is rough)
Ben Boeckel
2008-06-21
1
-1
/
+1
*
[FIX] All modules now use their own namespace
Ben Boeckel
2008-06-09
1
-7
/
+7
*
[FIX] GroupModels will now add an item to itself if pasted to
Ben Boeckel
2008-05-26
1
-0
/
+5
*
[FIX] Context menus added
Ben Boeckel
2008-05-26
1
-1
/
+5
*
[ADD] More documentation
Ben Boeckel
2008-05-25
1
-17
/
+0
*
[FIX] Opening files and saving now works
Ben Boeckel
2008-05-21
1
-13
/
+17
*
[FIX] Models cleaned up (each class is now in its own file, parenting not har...
Ben Boeckel
2008-05-20
1
-5
/
+0
*
[FIX] TypeModel done for data() in models
Ben Boeckel
2008-05-16
1
-14
/
+0
*
[ADD] Sound UI code
Ben Boeckel
2008-05-13
1
-0
/
+5
*
[FIX] More test code for the tree bug
Ben Boeckel
2008-05-09
1
-1
/
+11
*
[FIX] Some invalid indexing in PokemodModel
Ben Boeckel
2008-05-09
1
-2
/
+0
*
[FIX] Organized some more model code
Ben Boeckel
2008-04-29
1
-8
/
+19
*
[FIX] De-inlined some methods
Ben Boeckel
2008-04-28
1
-58
/
+7
*
[FIX] Pokemod objects now know about parents
Ben Boeckel
2008-04-27
1
-4
/
+7
*
[FIX] Matrix edge case when size is (0,0)
Ben Boeckel
2008-04-25
1
-3
/
+33
*
[FIX] Drag/Drop should work (in theory)
Ben Boeckel
2008-04-25
1
-5
/
+0
*
[ADD] More model classes
Ben Boeckel
2008-04-24
1
-0
/
+3
*
[ADD] New classes for the models
Ben Boeckel
2008-04-24
1
-0
/
+87