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path: root/pokemodr/models/CoinListModel.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-132/+0
* [FIX] KMenu* can now be put into a QVariantBen Boeckel2008-07-041-1/+1
* [FIX] Using qobject_cast now where possibleBen Boeckel2008-06-301-8/+8
* [FIX] Using cmake now (still is rough)Ben Boeckel2008-06-211-1/+1
* [FIX] Validation works in PokémodrBen Boeckel2008-06-191-2/+2
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-21/+21
* [FIX] GroupModels will now add an item to itself if pasted toBen Boeckel2008-05-261-0/+5
* [FIX] Context menus addedBen Boeckel2008-05-261-0/+36
* [ADD] More documentationBen Boeckel2008-05-251-18/+0
* [ADD] Added UI classes for GlobalScriptBen Boeckel2008-05-231-1/+0
* [FIX] Models cleaned up (each class is now in its own file, parenting not har...Ben Boeckel2008-05-201-23/+0
* [FIX] TypeModel done for data() in modelsBen Boeckel2008-05-161-1/+1
* [FIX] More test code for the tree bugBen Boeckel2008-05-091-1/+1
* [FIX] QStringList needed in some of the pokemod headersBen Boeckel2008-04-291-2/+0
* [FIX] Organized some more model codeBen Boeckel2008-04-291-3/+3
* [FIX] De-inlined some methodsBen Boeckel2008-04-281-1/+3
* [FIX] Pokemod objects now know about parentsBen Boeckel2008-04-271-13/+13
* [FIX] Drag/Drop should work (in theory)Ben Boeckel2008-04-251-7/+8
* [FIX] Cleaner setting of model dataBen Boeckel2008-04-251-23/+3
* [FIX] Fleshed out a lot more Model classesBen Boeckel2008-04-251-16/+28
* [ADD] More model classesBen Boeckel2008-04-241-0/+140