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path: root/pokemodr/AbilityUI.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-82/+0
* [FIX] Separated battle and world scripts for abilities and movesBen Boeckel2008-07-121-3/+9
* [FIX] Using qobject_cast now where possibleBen Boeckel2008-06-301-10/+10
* [FIX] Replaced Point with QPoint (less duplicate code)Ben Boeckel2008-06-301-0/+6
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-17/+17
* [FIX] Item widget works betterBen Boeckel2008-05-271-5/+3
* [FIX] Recent files now worksBen Boeckel2008-05-261-0/+2
* [ADD] More documentationBen Boeckel2008-05-241-0/+14
* [ADD] Added UI classes for GlobalScriptBen Boeckel2008-05-231-1/+0
* [FIX] Added a command widgetBen Boeckel2008-05-211-1/+0
* [ADD] Added Dialog widget and preliminary code for the commandsBen Boeckel2008-05-201-1/+0
* [FIX] Refactored out connections made within widgetsBen Boeckel2008-05-151-4/+0
* [FIX] Refactored the apply/discard buttons out of the widgetsBen Boeckel2008-05-151-3/+2
* [FIX] UI widgets now load upon clickBen Boeckel2008-05-111-2/+2
* [FIX] Added Q_OBJECT to pokemod classesBen Boeckel2008-05-071-0/+4
* [FIX] More header cleanlinessBen Boeckel2008-04-271-8/+13
* [FIX] Frac -> FractionBen Boeckel2008-04-171-32/+26
* [FIX] UI classes now have initGui and refreshGuiBen Boeckel2008-02-281-7/+1
* [FIX] Apply/Discard buttons now set correctly when loaded or changes are disc...Ben Boeckel2008-02-261-2/+2
* [FIX] Sizers fixed in KTabWidgetsBen Boeckel2008-02-251-1/+2
* [FIX] Frac bug with type of Over1Ben Boeckel2008-02-231-4/+4
* [FIX] UI forms now only allow apply/discard when it can be appliedBen Boeckel2008-02-231-0/+1
* [FIX] Frac now makes sure that the denominator is positiveBen Boeckel2008-02-221-0/+1
* [FIX] Changelog fixedBen Boeckel2008-01-311-1/+0
* [ADD] GenericListItem.{h, cpp}Ben Boeckel2008-01-311-0/+1
* [ADD] BadgeUI, AuthorUI, and AbilityUIBen Boeckel2008-01-301-0/+64