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authorBen Boeckel <MathStuf@gmail.com>2008-01-30 19:31:11 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-01-30 19:31:11 +0000
commitebbb362f9e70dc67354706fc2cbfc77d8dfcba4c (patch)
tree9805e26a60e64e868d54629f3f54d7f877337370 /pokemodr/AbilityUI.cpp
parent008dc40e274450a3de3452fb6175615d7b078148 (diff)
downloadsigen-ebbb362f9e70dc67354706fc2cbfc77d8dfcba4c.tar.gz
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[ADD] BadgeUI, AuthorUI, and AbilityUI
[FIX] Fix up UI forms [FIX] win32 builds now allow exceptions [FIX] Tidy up other UI logic files git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@50 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemodr/AbilityUI.cpp')
-rw-r--r--pokemodr/AbilityUI.cpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/pokemodr/AbilityUI.cpp b/pokemodr/AbilityUI.cpp
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+++ b/pokemodr/AbilityUI.cpp
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+/////////////////////////////////////////////////////////////////////////////
+// Name: pokegen/AbilityUI.cpp
+// Purpose: Ability UI form handling
+// Author: Ben Boeckel
+// Modified by: Ben Boeckel
+// Created: Sun Jan 27 12:31:08 2008
+// Copyright: ©2007-2008 Ben Boeckel and Nerdy Productions
+// Licence:
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License along
+// with this program. If not, see <http://www.gnu.org/licenses/>.
+/////////////////////////////////////////////////////////////////////////////
+
+#include <QMetaObject>
+#include "../general/Exception.h"
+#include "AbilityUI.h"
+
+AbilityUI::AbilityUI(Ability* a, QWidget* parent) :
+ ObjectUI(parent),
+ ability(a),
+ ability_mod(new Ability(a->getPokemod(), *a, a->getId()))
+{
+ setupUi(this);
+ QMetaObject::connectSlotsByName(this);
+ setObjects(ability, ability_mod);
+ setGui();
+}
+
+// KToolbar AbilityUI::getToolbar(QWidget* parent)
+// {
+// }
+
+void AbilityUI::setGui()
+{
+ varName->setText(ability_mod->getName());
+}
+
+void AbilityUI::on_buttonApply_clicked()
+{
+ *ability = *ability_mod;
+ emit(setChanged(false));
+}
+
+void AbilityUI::on_buttonDiscard_clicked()
+{
+ *ability_mod = *ability;
+ emit(setChanged(false));
+ setGui();
+}
+
+void AbilityUI::on_varName_textChanged(const QString& n)
+{
+ ability_mod->setName(n);
+ emit(setChanged(true));
+}