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path: root/pokemod/Ability.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-143/+0
* [FIX] Script to make a tarball now defaults to HEAD for the revisionBen Boeckel2008-08-181-10/+10
* [ADD] Added XMLGUI file for pokemodrBen Boeckel2008-08-021-8/+4
* [FIX] Separated battle and world scripts for abilities and movesBen Boeckel2008-07-121-8/+22
* [FIX] Replaced Point with QPoint (less duplicate code)Ben Boeckel2008-06-301-0/+14
* [FIX] Macros fixed and ID can't be set outside of constructorsBen Boeckel2008-06-281-3/+4
* [FIX] Validation works in PokémodrBen Boeckel2008-06-191-0/+3
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-15/+15
* [FIX] Status and Weather classes in pokemod instead of hardcodedBen Boeckel2008-05-271-1/+0
* [ADD] More documentationBen Boeckel2008-05-241-0/+14
* [FIX] Scrapped effects and such for scripts (going to use Kross) in pokemodBen Boeckel2008-05-231-103/+12
* [FIX] Classes in pokemod will no longer emit a changed signal if not actually...Ben Boeckel2008-05-211-2/+1
* [FIX] Refactored out connections made within widgetsBen Boeckel2008-05-151-0/+1
* [FIX] pokemod now uses signals/slots for errors and warningsBen Boeckel2008-05-031-9/+8
* [FIX] Exceptions no longer used in pokemodBen Boeckel2008-05-021-37/+27
* [FIX] Less repetative code in pokemodBen Boeckel2008-04-291-6/+15
* [FIX] Pokemod objects now know about parentsBen Boeckel2008-04-271-41/+39
* [FIX] IndexException is more explicitBen Boeckel2008-04-191-1/+1
* [FIX] Frac -> FractionBen Boeckel2008-04-171-6/+10
* [FIX] Object::mid -> m_idBen Boeckel2008-04-151-38/+20
* [FIX] Memory leaks in load and copy methodBen Boeckel2008-03-311-4/+6
* [FIX] Member variables now use m_ prefixBen Boeckel2008-03-311-117/+111
* [FIX] KTabWidget now used rather than QTabWidget (though this kills Qt Design...Ben Boeckel2008-02-241-15/+23
* [FIX] Changelog/SVN desynchronization fixedBen Boeckel2008-02-231-1/+1
* [FIX] Prettyfied include sectionsBen Boeckel2008-02-201-0/+1
* [FIX] pokemod now passes pointers around instead of referencesBen Boeckel2008-02-191-22/+22
* [FIX] Only committed general last timeBen Boeckel2008-02-011-20/+20
* [FIX] Grammer in ChangelogBen Boeckel2008-01-231-6/+6
* [FIX] PokeMod namespace removedBen Boeckel2008-01-211-20/+20
* [FIX] pokemod compiles faster due to better placement of #includesBen Boeckel2008-01-211-0/+7
* [ADD] More GUI classes (only MoveEffect left)Ben Boeckel2008-01-211-2/+12
* [DEL] Removed PokeGen namespaceBen Boeckel2008-01-191-18/+18
* [FIX] Added 2008 to copyrightsBen Boeckel2008-01-171-10/+9
* [FIX] classes more usableBen Boeckel2007-11-221-57/+102
* Redoing rev25Ben Boeckel2007-10-261-6/+3
* Reverted repo back to rev24 because committing of rev25 messed upBen Boeckel2007-10-261-3/+6
* [ADD] DISCLAIMERBen Boeckel2007-10-261-6/+3
* [FIX] Neural Network methods completeBen Boeckel2007-09-211-178/+148
* Moved to GPLv3 and Qt4, Changed String -> QString, other minor fixesBen Boeckel2007-07-211-21/+20
* Fixed Logging, minor fixes, got rid of NatureEffect, and started migration fr...Ben Boeckel2007-07-031-51/+0
* Pokemod validation, paths made to defaultBen Boeckel2007-06-221-3/+5
* Style cleanup, minor Matrix fixes, duplication validations, Pokemod methodsBen Boeckel2007-06-041-15/+46
* Finished off all PokeMod classes, added move validations, fixed up some GUI, ...Ben Boeckel2007-06-021-7/+6
* Added Map and Tile, added Hat class, and fixed up some other minor thingsBen Boeckel2007-06-011-5/+3
* Lots of minor fixes, added TODO file, Move methodsBen Boeckel2007-05-291-1/+1
* const arguments where possible, EggGroup, Move beginningsBen Boeckel2007-05-261-5/+5
* Added more PokéMod modulesBen Boeckel2007-05-231-1/+2
* Various pokemod fixes (added AbilityEffect and Type)Ben Boeckel2007-05-211-25/+25
* Starting INI migrationBen Boeckel2007-05-111-28/+16
* Got rid of XML for INI format, in process of moving over; added /ai/Net.{h, cpp}Ben Boeckel2007-05-051-2/+2