summaryrefslogtreecommitdiffstats
path: root/pokemod/Ability.cpp
diff options
context:
space:
mode:
authorBen Boeckel <MathStuf@gmail.com>2008-03-31 01:17:59 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-03-31 01:17:59 +0000
commit9a65bc6bb7c8da1dfa5b101579e52845c75848ef (patch)
tree258900f882a6998ac6fa525bd247e302028a8911 /pokemod/Ability.cpp
parent8e1ec2aec50999bae30625303f2c96e5b3b7f318 (diff)
downloadsigen-9a65bc6bb7c8da1dfa5b101579e52845c75848ef.tar.gz
sigen-9a65bc6bb7c8da1dfa5b101579e52845c75848ef.tar.xz
sigen-9a65bc6bb7c8da1dfa5b101579e52845c75848ef.zip
[FIX] Member variables now use m_ prefix
[FIX] Lots of minor fixes git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@95 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemod/Ability.cpp')
-rw-r--r--pokemod/Ability.cpp228
1 files changed, 111 insertions, 117 deletions
diff --git a/pokemod/Ability.cpp b/pokemod/Ability.cpp
index 8cc1a319..ee2feeea 100644
--- a/pokemod/Ability.cpp
+++ b/pokemod/Ability.cpp
@@ -1,215 +1,209 @@
-/////////////////////////////////////////////////////////////////////////////
-// Name: pokemod/Ability.cpp
-// Purpose: Define an ability that species can possess to add extra
-// dynamics to the battle system
-// Author: Ben Boeckel
-// Modified by: Ben Boeckel
-// Created: Wed Feb 28 21:41:10 2007
-// Copyright: ©2007-2008 Ben Boeckel and Nerdy Productions
-// Licence:
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License along
-// with this program. If not, see <http://www.gnu.org/licenses/>.
-/////////////////////////////////////////////////////////////////////////////
-
+/*
+ * Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Qt includes
#include <QDir>
-#include <QListIterator>
#include <QMap>
-#include <QMapIterator>
#include <QStringList>
-#include <QStringListIterator>
+// Pokemod includes
#include "Pokemod.h"
#include "AbilityEffect.h"
+
+// Header include
#include "Ability.h"
-Ability::Ability(const Pokemod* par, const int _id) :
- Object("Ability", par, _id),
- name("")
+Ability::Ability(const Pokemod* pokemod, const int id) :
+ Object("Ability", pokemod, id),
+ m_name("")
{
}
-Ability::Ability(const Pokemod* par, const Ability& a, const int _id) :
- Object("Ability", par, _id)
+Ability::Ability(const Pokemod* pokemod, const Ability& ability, const int id) :
+ Object("Ability", pokemod, id)
{
- *this = a;
+ *this = ability;
}
-Ability::Ability(const Pokemod* par, const QString& fname, const int _id) :
- Object("Ability", par, _id)
+Ability::Ability(const Pokemod* pokemod, const QString& fileName, const int id) :
+ Object("Ability", pokemod, id)
{
- load(fname, _id);
+ load(fileName, id);
}
Ability::~Ability()
{
- for (QListIterator<AbilityEffect*> i(effects); i.hasNext(); )
- delete i.next();
+ foreach (AbilityEffect* effect, m_effects)
+ delete effect;
}
bool Ability::validate() const
{
bool valid = true;
- pokemod->validationMsg(QString("---Ability \"%1\" with id %2---").arg(name).arg(id), Pokemod::V_Msg);
- if (name == "")
+ pokemod()->validationMsg(QString("---Ability \"%1\" with id %2---").arg(m_name).arg(id()), Pokemod::V_Msg);
+ if (m_name == "")
{
- pokemod->validationMsg("No Name");
+ pokemod()->validationMsg("No Name");
valid = false;
}
- if (getEffectCount())
+ if (effectCount())
{
- QMap<int, int> idChecker;
- for (QListIterator<AbilityEffect*> i(effects); i.hasNext(); i.next())
- {
- if (!i.peekNext()->isValid())
- valid = false;
- ++idChecker[i.peekNext()->getId()];
- }
- for (QMapIterator<int, int> i(idChecker); i.hasNext(); i.next())
+ QMap<int, bool> idChecker;
+ foreach (AbilityEffect* effect, m_effects)
{
- if (1 < i.value())
- {
- pokemod->validationMsg(QString("%2 effects with id %3").arg(name).arg(i.value()).arg(i.key()));
+ if (!effect->isValid())
valid = false;
- }
+ if (idChecker[effect->id()])
+ pokemod()->validationMsg(QString("Duplicate effect with id %1").arg(effect->id()));
+ idChecker[effect->id()] = true;
}
}
else
{
- pokemod->validationMsg(QString("No effects").arg(name));
+ pokemod()->validationMsg(QString("No effects"));
valid = false;
}
return valid;
}
-int Ability::getNewId() const
-{
- int i = 0;
- for (; (i < getEffectCount()) && (getEffectIndex(i) != -1); ++i)
- ;
- return i;
-}
-
-void Ability::load(const QString& fname, const int _id) throw(Exception)
+void Ability::load(const QString& fileName, int id) throw(Exception)
{
- Ini ini(fname);
- if (_id == -1)
- ini.getValue("id", id);
- else
- id = _id;
- ini.getValue("name", name);
- QStringList path = pokemod->getPath().split('/');
+ Ini ini(fileName);
+ if (id == INT_MAX)
+ ini.getValue("id", id, INT_MAX);
+ setId(id);
+ ini.getValue("name", m_name);
+ QStringList path = pokemod()->path().split('/');
path.removeLast();
QDir fdir(path.join("/"));
- effects.clear();
+ m_effects.clear();
if (fdir.cd("effect"))
{
- for (QStringListIterator i(fdir.entryList(QStringList("*.pini"), QDir::Files, QDir::Name)); i.hasNext(); )
- newEffect(i.next());
+ QStringList files(fdir.entryList(QStringList("*.pini"), QDir::Files, QDir::Name));
+ foreach (QString file, files)
+ newEffect(file);
}
}
void Ability::save() const throw(Exception)
{
Ini ini;
- ini.addField("id", id);
- ini.addField("name", name);
- ini.save(QString("%1/ability/%2/data.pini").arg(pokemod->getPath()).arg(name));
- for (QListIterator<AbilityEffect*> i(effects); i.hasNext(); )
- i.next()->save(name);
+ ini.addField("id", id());
+ ini.addField("name", m_name);
+ ini.save(QString("%1/ability/%2/data.pini").arg(pokemod()->path()).arg(m_name));
+ foreach (AbilityEffect* effect, m_effects)
+ effect->save(m_name);
}
-void Ability::setName(const QString& n)
+void Ability::setName(const QString& name)
{
- name = n;
+ m_name = name;
}
-QString Ability::getName() const
+QString Ability::name() const
{
- return name;
+ return m_name;
}
-const AbilityEffect* Ability::getEffect(const int i) const throw(IndexException)
+const AbilityEffect* Ability::effect(const int index) const throw(IndexException)
{
- if (getEffectCount() <= i)
- throw(IndexException(className));
- return effects.at(i);
+ if (effectCount() <= index)
+ throw(IndexException(className()));
+ return m_effects.at(index);
}
-AbilityEffect* Ability::getEffect(const int i) throw(IndexException)
+AbilityEffect* Ability::effect(const int index) throw(IndexException)
{
- if (getEffectCount() <= i)
- throw(IndexException(className));
- return effects[i];
+ if (effectCount() <= index)
+ throw(IndexException(className()));
+ return m_effects[index];
}
-const AbilityEffect* Ability::getEffectByID(const int i) const throw(IndexException)
+const AbilityEffect* Ability::effectById(const int id) const throw(IndexException)
{
- return getEffect(getEffectIndex(i));
+ return effect(effectIndex(id));
}
-AbilityEffect* Ability::getEffectByID(const int i) throw(IndexException)
+AbilityEffect* Ability::effectById(const int id) throw(IndexException)
{
- return getEffect(getEffectIndex(i));
+ return effect(effectIndex(id));
}
-int Ability::getEffectIndex(const int _id) const
+int Ability::effectIndex(const int id) const
{
- for (int i = 0; i < getEffectCount(); ++i)
+ for (int i = 0; i < effectCount(); ++i)
{
- if (effects[i]->getId() == _id)
+ if (m_effects[id]->id() == id)
return i;
}
- return -1;
+ return INT_MAX;
}
-int Ability::getEffectCount() const
+int Ability::effectCount() const
{
- return effects.size();
+ return m_effects.size();
}
AbilityEffect* Ability::newEffect()
{
- effects.append(new AbilityEffect(pokemod, getNewId()));
- return effects[getEffectCount() - 1];
+ m_effects.append(new AbilityEffect(pokemod(), effectId()));
+ return m_effects[effectCount() - 1];
}
-AbilityEffect* Ability::newEffect(const QString& fname)
+AbilityEffect* Ability::newEffect(const QString& fileName)
{
- effects.append(new AbilityEffect(pokemod, fname, getNewId()));
- return effects[getEffectCount() - 1];
+ m_effects.append(new AbilityEffect(pokemod(), fileName, effectId()));
+ return m_effects[effectCount() - 1];
}
-AbilityEffect* Ability::newEffect(const AbilityEffect& e)
+AbilityEffect* Ability::newEffect(const AbilityEffect& effect)
{
- effects.append(new AbilityEffect(pokemod, e, getNewId()));
- return effects[getEffectCount() - 1];
+ m_effects.append(new AbilityEffect(pokemod(), effect, effectId()));
+ return m_effects[effectCount() - 1];
}
-void Ability::deleteEffect(const int i) throw(IndexException)
+void Ability::deleteEffect(const int index) throw(IndexException)
{
- if (getEffectCount() <= i)
- throw(IndexException(className));
- delete effects[i];
- effects.removeAt(i);
+ if (effectCount() <= index)
+ throw(IndexException(className()));
+ delete m_effects[index];
+ m_effects.removeAt(index);
+}
+
+void Ability::deleteEffectById(const int id) throw(IndexException)
+{
+ deleteEffect(effectIndex(id));
+}
+
+int Ability::effectId() const
+{
+ int i = 0;
+ while ((i < effectCount()) && (effectIndex(i) != INT_MAX))
+ ++i;
+ return i;
}
Ability& Ability::operator=(const Ability& rhs)
{
if (this == &rhs)
return *this;
- name = rhs.name;
- effects.clear();
- for (int i = 0; i < rhs.getEffectCount(); ++i)
- effects.append(new AbilityEffect(pokemod, *rhs.getEffect(i), rhs.getEffect(i)->getId()));
+ m_name = rhs.m_name;
+ m_effects.clear();
+ foreach (AbilityEffect* effect, rhs.m_effects)
+ m_effects.append(new AbilityEffect(pokemod(), *effect, effect->id()));
return *this;
}