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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen ↵Ben Boeckel2008-09-051-72/+0
| | | | | | for short) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Fraction won't reduce whenever possibleBen Boeckel2008-07-261-4/+25
| | | | | | | | | | | [FIX] ScriptWidget updates cleaner now [FIX] Player is now a Containment (Team is for storing the data; Player is an interface for battling) [FIX] QtConcurrent framework used to parallelize ATB timer and requesting actions [FIX] ActionQueue now uses a QMutexLocker (slimmer code) [FIX] Various fixes with arenas [ADD] pokebattle/Player.cpp git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@229 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Slimmed up main() for pokemodrBen Boeckel2008-07-201-0/+51
[FIX] Cleaned up initializing TeamMember [FIX] Hat fixed up [ADD] Added ActionQueue (thread-safe QQueue) [FIX] Arena classes fleshed out a bit [ADD] ATBTimer class added to mediate the ATB counters git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@228 6ecfd1a5-f3ed-3746-8530-beee90d26b22