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authorBen Boeckel <MathStuf@gmail.com>2008-07-20 22:30:54 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-07-20 22:30:54 +0000
commit96058e330b9a535ec3aecc40cfbd2fa74b791cd8 (patch)
tree5afa3a01da6345b4f173e9578e0f7b0219cb9759 /pokebattle/ATBTimer.cpp
parenta44d3c2ebd20e05c7c574cd3a13888fc471067b9 (diff)
[FIX] Slimmed up main() for pokemodr
[FIX] Cleaned up initializing TeamMember [FIX] Hat fixed up [ADD] Added ActionQueue (thread-safe QQueue) [FIX] Arena classes fleshed out a bit [ADD] ATBTimer class added to mediate the ATB counters git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@228 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokebattle/ATBTimer.cpp')
-rw-r--r--pokebattle/ATBTimer.cpp51
1 files changed, 51 insertions, 0 deletions
diff --git a/pokebattle/ATBTimer.cpp b/pokebattle/ATBTimer.cpp
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+++ b/pokebattle/ATBTimer.cpp
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+/*
+ * Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Header include
+#include "ATBTimer.h"
+
+// Pokebattle includes
+#include "ATBArena.h"
+
+// Qt includes
+#include <QtCore/QtConcurrentMap>
+#include <QtCore/QtConcurrentFilter>
+#include <QtCore/QFuture>
+#include <QtCore/QTimer>
+
+Pokebattle::ATBTimer::ATBTimer(ATBArena* arena, ActionQueue& actions) :
+ QThread(arena),
+ m_arena(arena),
+ m_actions(actions),
+ m_timer(new QTimer(this))
+{
+ connect(m_timer, SIGNAL(timeout()), this, SLOT(update()));
+}
+
+void Pokebattle::ATBTimer::update()
+{
+ // TODO: update times with mapping
+ // TODO: adjust max time if needed
+ // TODO: filter out those not above the threshold and push into the queue if needed and reset its timer
+}
+
+void Pokebattle::ATBTimer::run()
+{
+ m_timer->start(50);
+ // TODO: Anything else to do here?
+ exec();
+}