From 96058e330b9a535ec3aecc40cfbd2fa74b791cd8 Mon Sep 17 00:00:00 2001 From: Ben Boeckel Date: Sun, 20 Jul 2008 22:30:54 +0000 Subject: [FIX] Slimmed up main() for pokemodr [FIX] Cleaned up initializing TeamMember [FIX] Hat fixed up [ADD] Added ActionQueue (thread-safe QQueue) [FIX] Arena classes fleshed out a bit [ADD] ATBTimer class added to mediate the ATB counters git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@228 6ecfd1a5-f3ed-3746-8530-beee90d26b22 --- pokebattle/ATBTimer.cpp | 51 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 pokebattle/ATBTimer.cpp (limited to 'pokebattle/ATBTimer.cpp') diff --git a/pokebattle/ATBTimer.cpp b/pokebattle/ATBTimer.cpp new file mode 100644 index 00000000..a72b9819 --- /dev/null +++ b/pokebattle/ATBTimer.cpp @@ -0,0 +1,51 @@ +/* + * Copyright 2008 Ben Boeckel + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + +// Header include +#include "ATBTimer.h" + +// Pokebattle includes +#include "ATBArena.h" + +// Qt includes +#include +#include +#include +#include + +Pokebattle::ATBTimer::ATBTimer(ATBArena* arena, ActionQueue& actions) : + QThread(arena), + m_arena(arena), + m_actions(actions), + m_timer(new QTimer(this)) +{ + connect(m_timer, SIGNAL(timeout()), this, SLOT(update())); +} + +void Pokebattle::ATBTimer::update() +{ + // TODO: update times with mapping + // TODO: adjust max time if needed + // TODO: filter out those not above the threshold and push into the queue if needed and reset its timer +} + +void Pokebattle::ATBTimer::run() +{ + m_timer->start(50); + // TODO: Anything else to do here? + exec(); +} -- cgit