diff options
Diffstat (limited to 'sigmodr/BadgeUI.cpp')
| -rw-r--r-- | sigmodr/BadgeUI.cpp | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/sigmodr/BadgeUI.cpp b/sigmodr/BadgeUI.cpp index af7e033b..e6c02d04 100644 --- a/sigmodr/BadgeUI.cpp +++ b/sigmodr/BadgeUI.cpp @@ -18,101 +18,101 @@ // Header include #include "BadgeUI.h" -// Pokemod includes -#include "../pokemod/Badge.h" -#include "../pokemod/Pokemod.h" -#include "../pokemod/Rules.h" -#include "../pokemod/Sprite.h" +// Sigmod includes +#include "../sigmod/Badge.h" +#include "../sigmod/Rules.h" +#include "../sigmod/Sigmod.h" +#include "../sigmod/Sprite.h" -Pokemodr::BadgeUI::BadgeUI(Pokemod::Badge* badge, QWidget* parent) : +Sigmodr::BadgeUI::BadgeUI(Sigmod::Badge* badge, QWidget* parent) : ObjectUI(parent) { setupUi(this); - setObjects(badge, new Pokemod::Badge(*badge)); + setObjects(badge, new Sigmod::Badge(*badge)); } -Pokemodr::BadgeUI::~BadgeUI() +Sigmodr::BadgeUI::~BadgeUI() { } -void Pokemodr::BadgeUI::initGui() +void Sigmodr::BadgeUI::initGui() { connect(varStat, SIGNAL(activated(const int)), this, SLOT(setGui())); } -void Pokemodr::BadgeUI::refreshGui() +void Sigmodr::BadgeUI::refreshGui() { - varObey->setMaximum(pokemod()->rules()->maxLevel()); + varObey->setMaximum(sigmod()->rules()->maxLevel()); varFace->clear(); varBadge->clear(); - for (int i = 0; i < pokemod()->spriteCount(); ++i) + for (int i = 0; i < sigmod()->spriteCount(); ++i) { - const Pokemod::Sprite* sprite = pokemod()->sprite(i); + const Sigmod::Sprite* sprite = sigmod()->sprite(i); varFace->addItem(QPixmap::fromImage(sprite->sprite()), sprite->name(), sprite->id()); varBadge->addItem(QPixmap::fromImage(sprite->sprite()), sprite->name(), sprite->id()); } varStat->clear(); - const bool isSplit = pokemod()->rules()->specialSplit(); - const QStringList& statNames = (isSplit ? Pokemod::StatGSCStr : Pokemod::StatRBYStr); - varStat->addItem(statNames[Pokemod::ST_Attack], QVariant::fromValue(Pokemod::ST_Attack)); - varStat->addItem(statNames[Pokemod::ST_Defense], QVariant::fromValue(Pokemod::ST_Defense)); - varStat->addItem(statNames[Pokemod::ST_Speed], QVariant::fromValue(Pokemod::ST_Speed)); + const bool isSplit = sigmod()->rules()->specialSplit(); + const QStringList& statNames = (isSplit ? Sigmod::StatGSCStr : Sigmod::StatRBYStr); + varStat->addItem(statNames[Sigmod::ST_Attack], QVariant::fromValue(Sigmod::ST_Attack)); + varStat->addItem(statNames[Sigmod::ST_Defense], QVariant::fromValue(Sigmod::ST_Defense)); + varStat->addItem(statNames[Sigmod::ST_Speed], QVariant::fromValue(Sigmod::ST_Speed)); if (isSplit) { - varStat->addItem(statNames[Pokemod::ST_SpecialAttack], QVariant::fromValue(Pokemod::ST_SpecialAttack)); - varStat->addItem(statNames[Pokemod::ST_SpecialDefense], QVariant::fromValue(Pokemod::ST_SpecialDefense)); + varStat->addItem(statNames[Sigmod::ST_SpecialAttack], QVariant::fromValue(Sigmod::ST_SpecialAttack)); + varStat->addItem(statNames[Sigmod::ST_SpecialDefense], QVariant::fromValue(Sigmod::ST_SpecialDefense)); } else - varStat->addItem(statNames[Pokemod::ST_Special], QVariant::fromValue(Pokemod::ST_Special)); + varStat->addItem(statNames[Sigmod::ST_Special], QVariant::fromValue(Sigmod::ST_Special)); } -void Pokemodr::BadgeUI::setGui() +void Sigmodr::BadgeUI::setGui() { - varName->setText(qobject_cast<Pokemod::Badge*>(modified())->name()); - varObey->setValue(qobject_cast<Pokemod::Badge*>(modified())->obey()); - varFace->setCurrentIndex(varFace->findData(qobject_cast<Pokemod::Badge*>(modified())->face())); - varBadge->setCurrentIndex(varBadge->findData(qobject_cast<Pokemod::Badge*>(modified())->badge())); - Pokemod::Stat stat = varStat->itemData(varStat->currentIndex()).value<Pokemod::Stat>(); - Pokemod::Fraction multiplier = qobject_cast<Pokemod::Badge*>(modified())->stat(stat); - varStatMultiplier->setValue(qobject_cast<Pokemod::Badge*>(modified())->stat(varStat->itemData(varStat->currentIndex()).value<Pokemod::Stat>())); + varName->setText(qobject_cast<Sigmod::Badge*>(modified())->name()); + varObey->setValue(qobject_cast<Sigmod::Badge*>(modified())->obey()); + varFace->setCurrentIndex(varFace->findData(qobject_cast<Sigmod::Badge*>(modified())->face())); + varBadge->setCurrentIndex(varBadge->findData(qobject_cast<Sigmod::Badge*>(modified())->badge())); + Sigmod::Stat stat = varStat->itemData(varStat->currentIndex()).value<Sigmod::Stat>(); + Sigmod::Fraction multiplier = qobject_cast<Sigmod::Badge*>(modified())->stat(stat); + varStatMultiplier->setValue(qobject_cast<Sigmod::Badge*>(modified())->stat(varStat->itemData(varStat->currentIndex()).value<Sigmod::Stat>())); } -void Pokemodr::BadgeUI::apply() +void Sigmodr::BadgeUI::apply() { - *qobject_cast<Pokemod::Badge*>(original()) = *qobject_cast<Pokemod::Badge*>(modified()); + *qobject_cast<Sigmod::Badge*>(original()) = *qobject_cast<Sigmod::Badge*>(modified()); emit(changed(false)); } -void Pokemodr::BadgeUI::discard() +void Sigmodr::BadgeUI::discard() { - *qobject_cast<Pokemod::Badge*>(modified()) = *qobject_cast<Pokemod::Badge*>(original()); + *qobject_cast<Sigmod::Badge*>(modified()) = *qobject_cast<Sigmod::Badge*>(original()); setGui(); emit(changed(false)); } -void Pokemodr::BadgeUI::on_varName_textChanged(const QString& name) +void Sigmodr::BadgeUI::on_varName_textChanged(const QString& name) { const int cursor = varName->cursorPosition(); - qobject_cast<Pokemod::Badge*>(modified())->setName(name); + qobject_cast<Sigmod::Badge*>(modified())->setName(name); varName->setCursorPosition(cursor); } -void Pokemodr::BadgeUI::on_varObey_valueChanged(const int obey) +void Sigmodr::BadgeUI::on_varObey_valueChanged(const int obey) { - qobject_cast<Pokemod::Badge*>(modified())->setObey(obey); + qobject_cast<Sigmod::Badge*>(modified())->setObey(obey); } -void Pokemodr::BadgeUI::on_varFace_currentIndexChanged(const int face) +void Sigmodr::BadgeUI::on_varFace_currentIndexChanged(const int face) { - qobject_cast<Pokemod::Badge*>(modified())->setFace(varFace->itemData(face).toInt()); + qobject_cast<Sigmod::Badge*>(modified())->setFace(varFace->itemData(face).toInt()); } -void Pokemodr::BadgeUI::on_varBadge_currentIndexChanged(const int badge) +void Sigmodr::BadgeUI::on_varBadge_currentIndexChanged(const int badge) { - qobject_cast<Pokemod::Badge*>(modified())->setBadge(varFace->itemData(badge).toInt()); + qobject_cast<Sigmod::Badge*>(modified())->setBadge(varFace->itemData(badge).toInt()); } -void Pokemodr::BadgeUI::on_varStatMultiplier_valueChanged(const Pokemod::Fraction& multiplier) +void Sigmodr::BadgeUI::on_varStatMultiplier_valueChanged(const Sigmod::Fraction& multiplier) { - qobject_cast<Pokemod::Badge*>(modified())->setStat(varStat->itemData(varStat->currentIndex()).value<Pokemod::Stat>(), multiplier); + qobject_cast<Sigmod::Badge*>(modified())->setStat(varStat->itemData(varStat->currentIndex()).value<Sigmod::Stat>(), multiplier); } |
